Interesting. I'm curious to see if the BHP will be restored to original when the engine is overhauled in GT Auto, has anyone done that?That could be the Dyno HP as some cars have less output on the Dyno tests than the "official" numbers.
This one only had reportedly 520HP after being Dyno tested:
https://www.hotcars.com/ultra-rare-...ing-out-in-fresno-pops-up-on-bring-a-trailer/
The record breaking 217 mph run was made without the road going catalytic converters mounted, which pumped up the power output an extra 51hp.I've taken the XJ220 on SSRX and it seems the car can't break the 200mph barrier at all.
A little bit off topic...
But is there any car in the game that has less tire-wear than the XJ220 ?
I did some tune ups to get it close to 700PP and applied the usual racing modifications(spoilers, racing tires) and tried it out ant the WTC700 race in Le mans...and I thought there is a bug
Almost no tire wear with RH after three laps, and almost no tire wearr with RM after two laps...
Eh, it’s still a great handling car nonetheless. I’m going to drive it anyway.Great, it looks like they got multiple specs wrong in GT7. Now I can never drive this car until they fix them all.
The "fully adjustable LSD" on the FXX-K still cannot be adjusted a year after launch. Surely a hotfix is coming any time now...Sheesh, some people think it's the end of the world if there's inaccurate specs. There's this thing called a hotfix.
Sheesh, some people think it's the end of the world if there's inaccurate specs. There's this thing called a hotfix.
I love a bit of duck tape.there was more duck tape than refinement of panel gaps.
A fully customisable ECU will put the power to exactly 542 as it should be if you'd like to have it a little more accurate. GT stats have always been a little iffy. Remember when the Ferrari F40 weighed 1350kg in the PS3 games when it should've been 1100?In the game it has 515 BHP, and in a lot of sources about the real car, the BHP is north of 540. Not to be confused with the concept car, which had 500 BHP.
Is there an explanation for this?
View attachment 1251706
Wikipedia
It was way off, mainly because of weight though. I'm pretty sure the game quoted gross weight instead of kerb weight. In reality the 200 series weighed between 1250kg (2 door coupes) and 1450kg (v6 wagon automatics), so the 2.3 wagon featured in GT4 probably actually sat somewhere around the 1350 mark. What was it in the game again, like 1900kg?I used to LAN with a couple Volvo mechanics and they said the 240 in GT4 was off, not just HP, but dimensions weren't right. So I've always just taken the specs as 'GT Specs'.
Jerome
I don't own the Diablo, so I can't say...That's pretty normal wear rate for an MR. A Lambo Diablo in 70-0pp spec for Lemans is pretty much the same. Tyre wear at lemans 700 just isn't an issue.
The SH tires weren’t even a quarter worn in the tokyo 600 without pitting, so no trouble in that event.I don't own the Diablo, so I can't say...
But my other MR-supercars, the Lambos(Miura, both Countachs, Aventatdor) or the Testarossa for example, with the same/equal specs(PP700, full aerodynamics, all weight reductions) all have good/very good tire wear, and are definitly better in that department than the FR and AWD cars-but still none of them comes close to that Jaguar...
View attachment 1251969
the GT7 information about the XJ220 says its 534.5 BHP.
I have tuned it to 535hp with computer and racing exhaust manifold. It did about 210mph at 6400rpm on the test track.
No, it isn't.The OP image shows 515 hp which is 522 bhp.
Yes, it's a common misunderstanding, but "bhp" is literally "brake horsepower" and it's not a unit; it's a vector, which is measured in units of horsepower (sometimes called "mechanical horsepower").
My two favourite units* are the Banana Equivalent Dose and - don't Google it - the penrig.And don’t forget Duckpower. Yes, there is such a thing.🙂