Why does this game get so much hate?

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Nobody recommends this game when I ask, except maybe if I go to the appropriate forum such as GT Sport specific forum. What is it about this game that makes it so much more controversial compared to previous GT games?

Is it the graphics, are they not as good? Is it the sound, is it extremely poor? The amount of cars? The lack of tracks? No upgrades? No 'used car' market? Are the physics just extremely poor in comparison to previous GT games?

I just need help understanding what is wrong, because I saw this game in person recently, and I thought it looked great. There's a campaign mode, albeit not as gigantic as others, you have a fully fledged online mode, a really good photo mode it would appear, quite a nice selection of cars, over 300 I believe, some decent social features and even a livery editor. Unless I am completely out of touch with racing games, I think there is a complete game here. I know it has less cars then GT5 and 6, and thank goodness because finally we have quality parity.

Could someone convince me that this is a terrible game because I am on the complete opposite side of the fence, because unfortunately, right now at least, I don't see why this game get's so much hate.
 
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I am not going to try and convince you of anything with my post. I played GT3 for a time long long ago, have not played any others until last year when I purchased GTS but I understand what you are saying in your post and cannot/will not try to explain other's opinions here. From what I have can reason a lot of people have been racing the GT Series since GT1 and they are (naturally) just comparing GTS with the previous series games. I believe that is where your complaints you mentioned are coming from.

In my opinion, as a stand-alone game, I find it to be a very fascinating and entertaining game. Personally I think it has enough quality cars (and a few useless ones too) and quality tracks to make my racing fun. I hope that PD fixes the required online access before we transition to GT7.
 
Can happily confirm that GT Sport is anything but a 'terrible' game despite what some of the purists might think. The physics and controls (especially with motion steering) are probably the best I've experienced from any GT game I've played, while there are plenty of online options available through open lobby and timetabled Sport Mode races (including the newly-restarted FIA Championships) plus time trials. Balance of Performance largely renders tuning redundant in Sport Mode anyway unless the racing rules call for it, and in my personal opinion has made for some of the closest races I've ever had online.

Livery Editor is very flexible and can make for some truly astounding paint schemes as you can probably tell from Discover and the Livery forum threads we have here.

Like @Timm Sheehan says, most of the complaints probably stem from those who are comparing GT Sport to the earlier games in terms of features and overall content. It's not to say that GT Sport is a perfect game, either (for example, the penalty system can be quite strict and frustrating to deal with at times), but I've enjoyed it a lot for what it is and have done so since the limited-time demo went live back in October 2017.
 
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GTS is good game but much content arrived after release. That's not good start. And the game misses many things from GT6. That's enough to not being a lover of it. If you go directly from 6 to GTS at release you should be very disappointed.
 
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Part of the GT experience is frustration. Therefore GT and the internet are not a good mix. :lol:

Has been since the PS1. Challenges, races, licenses.... in some form there has a component that was frustratingly challenging. It could be a Japan thing. Many sports, martial arts, etc have a similar philosophy of hard lessons building character.

It's also common in game design. Like that impossible jump in Mario World. It takes 100 tries to get. Almost feels random. But the more you do it, it gets noticeably easier.

Simply put people either love or hate the game. It's complicated. :sly:
 
Hate may be too strong of a word but I think there's several things at play.

It's not a traditional GT title. The focus on esports and initial lack of offline gameplay was frustrating for some. The since added offline play is lacking compared to other titles. No one would buy this game just for the offline campaign.

The competition has increased and stepped up their game considerably. iRacing and AC are better in the sim department and if people want an arcade racer there's plenty more out there now that are flashier and easier. GTS is neither a true racing sim nor pure arcade racer. People drawn to those types of racing games are going to choose other titles than this one. It's really people like us that want and like an easily accessible sim type of racing game that promote this game - and then we have our own issues that we endlessly rant about.
 
GTSport is primarily an online driving game. That's what their big push was for this game, the SPORT part of motorsports. Competing against other people.

The people who complain were expecting the single player RPG element of past GT games. That's why people complain.

The problem with the online part is that 90% of people can't race clean to save their lives. They're just not skilled enough./don't know the rules of motorsports, etc.

So take that plus a penalty system that isn't 100% accurate in who and how it penalizes people and the result is a lot of people complaining about GTSport for a bunch of different reasons.

But if you play this game online with a group of friends who know how to drive, it's a lot of fun.
 
The bulk of GT Sport's focus is online racing, to the point where the more traditional, single player content is sorely lacking. However, Sport Mode, the game's main focal point, is a broken, laughable mess. They've been tweaking the penalty system ever since the game's launch in 2017, and not once have they ever gotten it right, either with it being too strict, or too lenient. Clean racers get exploited and have their ratings drop, causing them to race with even dirtier players, and the dirty racers adapt and learn to game each iteration of the penalty system. It's more stress and frustration than fun for anyone not an alien that can qualify pole and run away from all the carnage. At that point, you might as well be doing time trials.

Somehow, the offline, single player content is even worse than the atrocious Sport mode. There is very limited and simplified tuning compared to previous games. You can't install aftermarket parts, so have fun with being stuck with a 5 speed RX-7 packing 600HP on stock brakes and stock aero. With the game's "pick up and play" emphasis, tuning is almost never allowed in any race, and in lobbies where they might be allowed, it's impossible to properly balance the field because road cars have a utterly stupid tiering system, based entirely on their power output and nothing else. This means that the vast majority of the car roster is entirely irrelevant and out of place, with the only useful cars being the Gr. 3 and 4 cars. Not to mention, lobbies lack the forced penalties of Sport Mode, and have been suffering from bugs such as ping-ponging back and forth in the pits, and being stuck on the start line. Campaign mode is rushed job, tacked on post launch, and it shows. The AI never gives any sort of a challenge whatsoever, and simply give up the moment you pass them. They drive absurdly slowly on the racing line, somehow have more inertia than they should, which means you'll always lose out in the event of contact. There is no sense of progression, no sense of achievement, and the rewards are pointless save except for a few races you'll be using to grind for credits. Have fun doing 7 laps of Monza for 61 times passing mobile road blocks cleanly if you want to buy a 20 million credits car.

The sound and graphics are honestly the only really good points of GT Sport. The physics may be the best in the series so far, but it still has its questionable areas, like the non linear throttle, old cars not feeling old, simplistic FFB, ping-pong contact physics, etc.. I bought a PS4 almost specifically for GT7 before it was even announced. I played the open Beta of Sport and got the game at launch, which had physics and FFB that made road cars nigh undriveable. GT Sport has destroyed my faith in PD and the franchise. It's frustrating online, and a snooze fest offline. It just appears to me like PD sacrificed a deep, immersive campaign mode, a wide, expansive car list that acts as an automotive museum, fan favourite tracks, all for graphics and sound, and a failed approach to E Sports. I could go on and on, but ultimately, GT Sport just doesn't have the sort of charisma, the sort of magic, that kept me going back to older GT titles daily. Now, I barely even touch GT Sport. It just feels... empty. Dry. Devoid of character.
 
Imagine Grand Theft Auto V had the same gameplay as GTA 3 but with better visuals, and otherwise minimal improvement, and that's how a lot of people feel about GT Sport offline.

It's stale.

It is an excellent platform for online racing though, however most people don't race online.
 
Its the way PD treats GT Sport from start to current.

They feel its not a numbered release. They were forced to include features they thought wasnt necessary. Their attention to online issues has been strange.

While they were attentive to adding further features for the first 18 months they've been absent coming to a year to any meaningful content.

A lot of features implemented have game choices rooted in the PS2 or eariler era. No one likes the leagues really. It would have been lambasted in the PS3 era let alone the current one.

There should have been two mainline releases for the PS4, just like how the PS3 got GT5/6.

Now I admit that if you pay $10 for it during the store sales then you are getting a HEAP of content for your money. I do love the engine. I feel like my eyes have established this engine as the "standard" so I like the light model and the way the cars and tracks look so other lesser games dont look quite right.

I dont think history will look kindly on the GT Sport era at all.
 
Its the way PD treats GT Sport from start to current.

They feel its not a numbered release. They were forced to include features they thought wasnt necessary. Their attention to online issues has been strange.

While they were attentive to adding further features for the first 18 months they've been absent coming to a year to any meaningful content.

A lot of features implemented have game choices rooted in the PS2 or eariler era. No one likes the leagues really. It would have been lambasted in the PS3 era let alone the current one.

There should have been two mainline releases for the PS4, just like how the PS3 got GT5/6.

Now I admit that if you pay $10 for it during the store sales then you are getting a HEAP of content for your money. I do love the engine. I feel like my eyes have established this engine as the "standard" so I like the light model and the way the cars and tracks look so other lesser games dont look quite right.

I dont think history will look kindly on the GT Sport era at all.

I think you hit a really good point. Depending on when you purchased the game will dictate how you feel about it. I can pick up this game for £10 and it will probably feel like a real GT game for that money. Those who paid full price, especially before the game was updated with additional content, are probably carrying over a lot of that excess frustration they had at the start, and rightly so by the sounds of things.
 
Nobody recommends this game when I ask, except maybe if I go to the appropriate forum such as GT Sport specific forum. What is it about this game that makes it so much more controversial compared to previous GT games?

Is it the graphics, are they not as good? Is it the sound, is it extremely poor? The amount of cars? The lack of tracks? No upgrades? No 'used car' market? Are the physics just extremely poor in comparison to previous GT games?

I just need help understanding what is wrong, because I saw this game in person recently, and I thought it looked great. There's a campaign mode, albeit not as gigantic as others, you have a fully fledged online mode, a really good photo mode it would appear, quite a nice selection of cars, over 300 I believe, some decent social features and even a livery editor. Unless I am completely out of touch with racing games, I think there is a complete game here. I know it has less cars then GT5 and 6, and thank goodness because finally we have quality parity.

Could someone convince me that this is a terrible game because I am on the complete opposite side of the fence, because unfortunately, right now at least, I don't see why this game get's so much hate.
Some of the hating is also due to the need of permanent internet connection, without connection you can save progress even what you play "offline" and disable things as the "brand central" so you can't go and buy cars without internet connection.
So some people worry about what will happen with the game once they disconnect online services like they did on GT5 and GT6 some months after next GT comes out... making GT SPORT useless more or less as you can't save progress,or buy cars.

Other is that the game doesn't give much credits and credit cap is at 20 millions,with quite some cars costing that amount.

The AI is also quite hated,cause it's slow and races are still Chase the rabbit style... other things are collision phisycs and damage that should been improved a quite more nowadays.

Graphicaly the game is good, sound improved compared other GT, online need more work in the penalty and rating system..has been bit hit&miss.

For the rest correct GT, but not as good in offline aspects as older GT games.
 
first off i believe it is designed to be an online game. no internet connection, don't buy it. i got it when it first came out and didn't care for it or didn't get it. then tried it again a couple of months ago, and now i absolutely love it. has everything i'm personally looking for in a racing game. perfect? of course not. but just about all i play lately. biggest 2 wishes. better ai, and that i was faster. :)
 
first off i believe it is designed to be an online game. no internet connection, don't buy it. i got it when it first came out and didn't care for it or didn't get it. then tried it again a couple of months ago, and now i absolutely love it. has everything i'm personally looking for in a racing game. perfect? of course not. but just about all i play lately. biggest 2 wishes. better ai, and that i was faster. :)
Yes, but the game have quite some "offline" content,
Making brand central available without connection and let save progress meanwhile offline should be made available.

My wishes, more real cars and categories, more newer Road and racecars, better collision phisycs, damage, better AI, better offline "career/GT mode" , better penalty and rating system
 
Very simple answer is a lot of people, for god knows what reason, don't want to race online and want a repeat of the relentless "grinding for cars in Career mode" format that was front and centre of Grand Turismo since back in the day when rock stars were not hipsters on a laptop.

I cannot fathom why you'd want to race a machine when there is online racing but a lot of people do, hence the hate.

If I was making a game for myself, i'd strip it RIGHT back. Little to no career mode/offline, drop all the non sports/supercar road cars and ad da whack of better tracks.
 
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i have no use for the grinding for cars stuff. want racing. even if it's just good ai racing. i bet alot of people are intimidated by the online racing.
 
i have no use for the grinding for cars stuff. want racing. even if it's just good ai racing. i bet alot of people are intimidated by the online racing.

I'd take it to another level and get rid of the credit system for cars, it's asinine. Just give us access to the cars. Maybe use credits for upgrades and mods etc but for the base car, don't make me grind, it is joyless and just means the game takes months before i can enjoy all of it.

Any road car slower than say a base 911, no idea why we bother, just taking up development time and budget. Same for trucks, rally, etc ..... focus PD, focus. They're like a 5 year old on sugar.
 
There is two different kind of racing going on at the same time , you have a Gamers with the DS4s and a simulator racing drivers with a wheel setups entering the same race. Gamer investment is $ 0 and the simulator driver invested hundreds and some spent thousands to enter the same online race. They are looking for a great experience in racing . My hope that Sony and PD can see what I see and make the console with GTS and GT7 the gold standard for online racing.
 
A lot of it is just trolling. A lot is people who have heavily invested themselves into the pc sim genre.
Maybe some are jealous of the graphics, and races every ten minutes with full grids, and active community surrounding GTS.
For some of us who use wheel and play it more on the sim side of sim cade, we think it’s great!
But, there’s always those grumpy types looking to get a rise out of the community by trashing the game.
 
I'd take it to another level and get rid of the credit system for cars, it's asinine. Just give us access to the cars. Maybe use credits for upgrades and mods etc but for the base car, don't make me grind, it is joyless and just means the game takes months before i can enjoy all of it.

Any road car slower than say a base 911, no idea why we bother, just taking up development time and budget. Same for trucks, rally, etc ..... focus PD, focus. They're like a 5 year old on sugar.
I disagree with all of this. Every bit of it.

Buying cars is part of the game experience and gives incentive to continue to play. I've played AC on PC and it gives me absolute no incentive to even do the career mode as I have no sense of progression without a game economy. GT without the ability to work up from a starter MX5 to a Veyron would be joyless to me. Also without purchasing cars I think you wouldn't be given the same sense of ownership which is one of the key factors for GT series, that sense that you actually own the Veyron and aren't just borrowing it. Hence why I personally adore the mileage counting and odometers working.

As for cars, I think in order for PD to keep the game as an easy to pick up but hard to master ordeal the slower cars must be retained as they offer a great starting point for beginners to get their feet wet. I also think without these 'slower than a base 911' cars, GT would lose a bit of its unique-ness and soul. We would also loose the car museum aspect
Gran Turismo isn't quite like all the other sim racers and what you're saying would change the game to the point where it wouldn't be GT.
 
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Why does this game get so much hate?
I don't know that it does.

Aside from the usual tribal "my game has my game's name on it so it's better than your game" tripe, I can't say that there's any particular "hate". People dislike aspects of it - the online-only saving and functionality, the grindiest grind in GT history, the smaller car/track count, the lack of traditional career mode, the penalty system - but it still has over 100,000 players a week in Sport Mode.

Buying cars is part of the game experience and gives incentive to continue to play. I've played AC on PC and it gives me absolute no incentive to even do the career mode as I have no sense of progression without a game economy. GT without the ability to work up from a starter MX5 to a Veyron would be joyless to me. Also without purchasing cars I think you wouldn't be given the same sense of ownership which is one of the key factors for GT series, that sense that you actually own the Veyron and aren't just borrowing it.
It's possible to do both.

I've always felt that saying a game has 800 cars (or pick a number you like here) when it really only has about 40 because the rest require game progress to drive is a really peculiar thing you wouldn't get away with in any other industry. Imagine opening a pack of Jaffa Cakes, but only getting access to one of them, with the other 11 requiring between 20 minutes and six months to access. But then the gaming industry is weird - it's the only skill-based entertainment out there; you don't get locked out of a DVD if you can't adequately explain the plot to that point.

It would be an absolute trifle to retain the progression of GT - buy, drive, upgrade, go faster, buy more - while also allowing players to drive literally any car in the game in other modes, and think of how much better it would be if the talented livery creators out there had access to every car to make liveries for the community right from the start.
 
I disagree with all of this. Every bit of it.

Buying cars is part of the game experience and gives incentive to continue to play. I've played AC on PC and it gives me absolute no incentive to even do the career mode as I have no sense of progression without a game economy. GT without the ability to work up from a starter MX5 to a Veyron would be joyless to me. Also without purchasing cars I think you wouldn't be given the same sense of ownership which is one of the key factors for GT series, that sense that you actually own the Veyron and aren't just borrowing it. Hence why I personally adore the mileage counting and odometers working.

As for cars, I think in order for PD to keep the game as an easy to pick up but hard to master ordeal the slower cars must be retained as they offer a great starting point for beginners to get their feet wet. I also think without these 'slower than a base 911' cars, GT would lose a bit of its unique-ness and soul. We would also loose the car museum aspect
Gran Turismo isn't quite like all the other sim racers and what you're saying would change the game to the point where it wouldn't be GT.
Really good read. I’ve heard most of the hate comes from the fact that many believe this to be a sort of ‘spin off’ game and not a full gran turismo, probably for the reasons you mentioned. Having played it, and of course I’m coming into this after all of the updates, it feels like a full game and not a side project, but what’s your thoughts on that view?
 
I disagree with all of this. Every bit of it.

Buying cars is part of the game experience and gives incentive to continue to play. I've played AC on PC and it gives me absolute no incentive to even do the career mode as I have no sense of progression without a game economy. GT without the ability to work up from a starter MX5 to a Veyron would be joyless to me. Also without purchasing cars I think you wouldn't be given the same sense of ownership which is one of the key factors for GT series, that sense that you actually own the Veyron and aren't just borrowing it. Hence why I personally adore the mileage counting and odometers working.

As for cars, I think in order for PD to keep the game as an easy to pick up but hard to master ordeal the slower cars must be retained as they offer a great starting point for beginners to get their feet wet. I also think without these 'slower than a base 911' cars, GT would lose a bit of its unique-ness and soul. We would also loose the car museum aspect
Gran Turismo isn't quite like all the other sim racers and what you're saying would change the game to the point where it wouldn't be GT.

I think this is where gamers and racers go their separate ways and we will never agree. The rest is all just a distraction for me, I like the liveries and would like to build tracks but other than that, I am here to race, zero interest in any progression or driving a bog stock corolla. All that does it waste my time but we've really answered the question haven't we, GT tries to accommodate us both and it upset your crowd last time as it took a hard turn towards being more racing focused.
 
I would say the hate or distlike has to be from the "traditional" GT players who want tons of cars and car customization with upgrading kits and this kind of stuff. Something that GT Sport lacks
Otherwise, the physics, graphics, sounds and all, are the best by far in any GT, so those cannot be any reasons for dislike or hate.
There is no reason for not recommending this game except if you really need what I said above.
And, GT7 should bring the best of both so it should be the best GT ever.

On another note, there are many players that find this game difficult because of too advanced physics, or not arcadey enough. Thats their fault I think. They just dont have enough skill to learn how to drive well.
 
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Somebody who has a real life race license and knows the rules of road racing should put together a Gosport video outlining what the rules are and what is clean and what isn't.

I think a little fun video like that would help a lot of people who don't know who has the right to what line at what time etc.
 
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