I think the wings may give different amounts of downforce on different cars, but the wings all give the same value on any given car.
In other words, buy any one car and all the wing options give the same effect just different looks. If you buy a different car you may get more or less downforce than the first.
I think the differences only extend to race modded/race cars though.
I am pretty sure that the wings add 20 downforce points to the car. So if you have a car already with adjustable downforce and you add the wings (Speed 12 is a ex), it will add 20 to what the car already has.
Adding aero parts Front, Rear, and Extension are purely aesthetic. Downforce is only added when you purchase a wing. The difference between GT Auto's wings A, B, and C are aesthetic. Wing A doesn't give you more downforce than B, or less than C.
Their effect depends on the car. It mostly adds to the total rear adjustable downforce, and rarely adds any front downforce. It's a crap-shoot.
Most cars will have a fixed value of front downforce (ex: +0 front on a Gallardo, +20 front on a McLaren F1).
All cars have a varying value of adjustable rear downforce, with some values being higher than others (ex: +20 rear on a Gallardo, +65 rear on a McLaren F1).
Some cars that have adjustable front and rear downforce as a standard option, only see an increase in rear downforce (ex: R390 Road Car before adding wing: 15~35 front, 30~60 rear and after:15~35 front, 35~80 rear).
Adding aero parts Front, Rear, and Extension are purely aesthetic. Downforce is only added when you purchase a wing.
Do any cars get adjustable front downforce from the aero? I really miss this from forza.
Has this been tested? I would think adding front canards (extension in GT5) would add a fixed amount of front DF just like in real life.
I may have to test this tonight. I have a few stock premuims that I could test.
Premiums can have buyable adjustable front downforce.
Premiums can have buyable adjustable front downforce.
Yes, you would think that. I know I did. Out of curiosity, I checked a lot of cars. A lot. GT-Rs to Californias to Elises to Murcielagos. Unless there's some freak car out there that will prove otherwise, Front, Rear, and Extension pieces are purely aesthetic.
I know they aren't adjustable, and maybe the numbers in the adjustment window don't change, but has it been tested if they actually change how the car performs? Lap times and top speeds? That's what I'd like to look in to.
We are having a discussion about the advantages of aero parts in my league forum becasue the Lotuses are running away from the pack easily. The only reasons would be that they have more grip from wider tires or that the aero parts that are available are giving an advantage.
Premiums can have buyable adjustable front downforce.
Our series runs a specific HP and weight. All cars are close in that regard. I run a Garaiya (MR) that's exactly the specs of the race series (246hp/800kg) and the Lotus are a few kg heavier (806 I think). EVERY Lotus runs away from everyone else. It's not just skill. They can goof very badly and still stay ahead. The best driver in the series, who uses a Lotus, has driven some other cars we use and is slower.
I wanted to do the test without the rear wing ... just the front, rear and extension. So, if you are correct, lap times should be very close and top speed should be identical. doesn't seem to muddled as long as my driving is fairly consistent.
Curious.
Well, I checked torque numbers, and they're close enough to make any differences trivial (Garaiya had a tiny bit more in what I checked). If it's not better optimized suspension, LSD, or transmission adjustments in the Elises, then I have no idea.
It shouldn't be aero, though, as both cars have +0 front fixed and +5~20 rear. Since the cars are more or less equal on paper, try identical set-ups. I'm interested in your findings.
Good luck!
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Torque numbers? What kind of conclusion would you come up with looking at the tourque numbers alone?
All things equal (weight, horsepower, gearing, a driver's ability, etc.) -- as in a racing league with set restrictions -- the car with more torque should consistently put its nose ahead of the other off the line.
ok.. So if engine A produces 500 Nm (torque) and engine B produces 250 Nm (torque).. Engine A "should consistently put its nose ahead of the other off the line."... why?
If engine A produced 500 Nm @ 3000 rpm's, and engine B pruduced 250 Nm @ 6000 rpm's, how would that look like when they come "off the line"?
Assuming they have the same horsepower, Engine A should get off the line consistently quicker than Engine B.
I'll copy and paste a few things from people who can word it better than I ever could, because I'm... well, I'm not that smart:
"Torque is a form of energy, rotational energy. Rotational energy ultimately turns the wheels on the road. The larger the torque the easier wheels turn against resistance."
"In literal terms it's how hard a car can push on the pavement. The higher the torque, the faster the acceleration."
"Torque is the force that helps the vehicle start moving from a stop."
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If someone can explain it more in depth, that would be great.
*snip*