Works Package - Is it really worth it?

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Are works packages worth it?


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    17
4,741
Colombia
Bogota,Colombia
GTP_ARP93
Nfs: Shift Game Manual
"If you've bought all the parts and conversions, there's only one place left to go: Crazy. Works pacakges cost a serious bundles and go into microscopic detail to squeeze every last inch of performance out of your ride. It'll hurt your wallet bad, but you'll geel that quality out on the track."

As I see it, there are to ways of going crazy. Going crazy and doing something outstanding and very improved, or going crazy and doing something ridiculously useless. And to analize what kind of crazy-ness works packages are, I'll explain what happened to my Lamborghini Murcielago with it.

Straight line performance: Acceleration seems improved, but not by much. It's has amazing acceleration nevertheless. However, the top speed takes a beating. Mind you, a 930 something BHP car that weights 1.3 tons and can barely exceed 300 KM/H! It's top speed is now around 310 KM/H only! You can max it at Dakota tri-oval! Almost a 100 KM/H short of a Veyron which has around the same power and weights half a ton more!!! In this respect, crazy meant 👎.

Cornering ability: My Murcielago used to be great in corners. With the power upgrades it slided its tail around a lot, granted, but it was controlable almost all - if not all - the time. Brakes were good too. The works kit made brakes a lot better, but the tail goes off so wildly now I feel someone is hitting my rear fender. It drifts easily...without being in any drift event. The situations when this was useful were plenty with the stock Murcielago, but in the Works one it's a nuissance instead of a pleasure most of the time.

Looks: Whoever designed the bodykit for the WORKS LP640 got tired while designed it. He began drawing it from behind, while he was awake, and drew something great. But when he was at the front of the car he was so asleep he ruined it. Badly. Compare it to a stock Murcielago, and a tuned one:

0610_ec_14zlamborghini_lp640driving_side_view.jpg

2009-Reiter-Lamborghini-Murcielago-Streetversion-car-walls.jpg

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The front aerodinamic aids look good, but the rest of the front looks awful in my opinion. However, the works package did a great job in the interior, and the car now has a full race car-like screen instead of all the stock gauges, looks less elegant but more raw (raw, not ugly!), and thats great.

My conclusion: So, it accelerates better, has a ridiculously low top speed, brakes better, slides its tail in a worse manner than the stock car, it has a better interior, it as a terribly ugly front end. The cost of all this: 350.000 credits if I'm not wrong, and it cant be undone :crazy::crazy::crazy:!

I want to hear what you guys think. Do you think works packages are worth it? What have been your experiences with them?
 
Almost every car in the game is faster top speed-wise in stock trim (without body kits). The Works packages add downforce (i.e. aerodynamic drag), and better braking because for 90% of the tracks in the game being able to go through a turn faster is more important than having a higher top-end.
 
The only works conversion that I'm satisfied with is the Corvette Z06. I works converted a GT-R and the top speed took a hit so now I can't go over 250 km/h. As with the price, you shouldn't be worried because it's so easy to make money in Shift (23 million in the bank and counting :lol:) and if you resell your works converted car you will get all the money that you spend back. So I think it's pretty useless except if you want to do the works only events. Get a Supercar instead.
IMO, in general cars handle and feel better stock.
 
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What I don't understand is why you have to install NOS if it's only going to be removed, should your car have the option to be works converted.
 
For me it's total waste of money which you have a lot. For example when i got my platinum I've got over 45.000.000 :/ and when works cost about 250.000 pffff that's nothing. But never the less car looses it's speed just like you said your Lambo becomes slower on straights. When i realized that my corvette is worst than DBR9 i did abandoned all Works Conversion. Although there are some players who can gain a lot from converting their cars, but i think thats mainly because some change in the setups of the cars can be involved. I do a lot's of Nordschleife racing recently and i did noticed that almost every player who want to race with me choose either a Zonda R or a Lambo against DBR9, sadly thou it's really hard for them to do 12:55:xxx in two lap race. I meet only three players and had only three races during two weeks of hosting Nordschleife that was really challenging from start to Finnish. One Zonda R, one Lambo and only one Corvette (that last one was actually was tonight :) ) boy that was a lot of fun giving every inch of skill to control the car, look in rear view mirror, try not to hit anyone, not to push off the track, push and push trying force rival to make mistake :)

in my opinion all that woks conversion maybe works for some cars but don't work for all of them.
 
Well, you could push the Murcielago from 290 km/h to 340 km/h as it crosses the finish line in the "Nürburg" section of the Nordschleife... But why bother? There are enough fast supercars that are fun, so there's really no point to it for me.

The gameplay seems balanced enough you can win most races with any stock car from the top of the allowed tier range, I like the original interiors, and there are too few options to quickly test a setup and it's not possible to hold more than one setup at a time.

Do they expect me to use pen and paper?

So I vote for the 4th option: pointless ;-)
 
No, I don't like buying them because first you have to spend a lot to get it, than if you don't like the way it performs you have to buy a whole new car + upgrades.
 
Not to turn this into another of the Most Boring Threads Ever About Which Is The One True Driving Game, but one thing Shift does a lot different from most console racing games is that upgrading a car isn't guaranteed to make it better. You might make it worse unless you sit and tune around how it influences the other components. It's not a perfect system - not everything seems quite perfectly balanced - but I like the concept of it better than the usual routine where you just go and slap a giant engine and slicks on the car and it drives in a way that is plain old "better" instead of snapping itself in half.
 
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