- 4,864
- Kentucky
- barrett5
- BarrettMopar
GT6 offered a very unrealistic and mostly useless glitch that was fairly complicated to achieve, but when done right made for some memorable results.
This glitch required using a glitched track from the editor, a multi step process to initiate it, and once completed made the effected vehicle barely able to turn, and completely unable to move from a standing start, so I highly doubt anyone could use it to their advantage online.
The benefits of the glitch are making cars go incredibly fast, thus making the games physics engine do strange things, and this glitch allowed for track creators to think of new ways to push these cars to their full potential.
With all things considered, this glitch made for a fun change from the otherwise mostly serious racing, without negatively affecting the serious racing.
So my question is, if a glitch like this were to turn up in GT Sport, would you want PD to fix it, or let it stay? I personally would want it to stay because making my Hellcat with a Mopar livery do a wheelie at 500 mph would be awesome!
No one knew that we would get such a weird, wacky, yet wonderful glitch in GT6, so who knows what could happen in GT Sport.