FastFurious77
Premium
- 1,823
- England
Hey guys whats happening on GT6 lately. Hope you all are well, staying safe and having fun. I ordered an Xbox One and FM5 on Sunday and they arrived on Monday!
So far I'm impressed and I like the Physics model and handling much improved over FM4 have to say. FM4 cars all seemed to skid and tyre squeal was annoying and out of synch was the audio with the motion of the car.
Well FM5 is really really good and much better although not perfect. BUT BIG BUT. I couldn't live with the way the steering felt in FM4. And the cars would squeal their tyres slightest turns would skid and the cars would appear to slide and skid around corners. This does not happen in FM5 from what I've played so far.
I think this is because I have played with Default simulation and assists and aids. Things like auto braking. It still felt good even though I need to switch this off to test out what cars feel like to drive with no assists and aids. i do think handling is much improved and the way the car goes round a corner felt like GT5 in the early days where steering isn't too easy and react just the way you want it to for that car.
So in other words it really is the First Forza game I don't want to sell or put the controller down due to not enjoying the physics and car reactions to steering around corners. You feel the cars mass or weight somehow which is hard to describe but it a good feeling and unique to every car.
The rumble feature really does magic and works really well. The sense of immersion that is felt just by having the rumble of different pressures applied to acceleration and braking work well. You feel the traction in the tyres much more and the tyres keeping or not keeping grip or fighting for grip or losing it. Every time you accelerate and shift gears or brake you feel a sense your actually in the car and braking. And it feels great.
Graphics are amazing being on Next gen. Lighting and reflections of shadows of buildings and scenery on the hood view look so real and i was god smacked at this. No jaggies or bad anti aliasing here and moving in hte right directions in relation to where they really are on the track. There are so many different layers of materials and paint that you can now see in high resolution and detail which really does show tiniest details and imperfections of paint and features on certain cars.
The Sound is spot on and as you would expect in every different view you care to put the camera in. It does what PD have been trying to simulate even better than FM4. You always hear the sound as it would be in real life whether inside the car, bumper view, hood view or whole car view. Then the sounds also change as you use the camera view that can pan around the whole car 360 while your driving. This has always been a great camera view to have that GT doesn't have.
Also the sound and how it dynamically changes like the real engine of that car from low revs to high and when driving are always different like in real life and not boring poor sound samples. But you always hear something different or something you don't expect to hear. FOr example. Sometimes the way the turbo will spool up or down or the way you hear it with different exhaust notes and then add to that sometimes the exhaust popping and crackling etc etc.. its really good.
So far I'm impressed and I like the Physics model and handling much improved over FM4 have to say. FM4 cars all seemed to skid and tyre squeal was annoying and out of synch was the audio with the motion of the car.
Well FM5 is really really good and much better although not perfect. BUT BIG BUT. I couldn't live with the way the steering felt in FM4. And the cars would squeal their tyres slightest turns would skid and the cars would appear to slide and skid around corners. This does not happen in FM5 from what I've played so far.
I think this is because I have played with Default simulation and assists and aids. Things like auto braking. It still felt good even though I need to switch this off to test out what cars feel like to drive with no assists and aids. i do think handling is much improved and the way the car goes round a corner felt like GT5 in the early days where steering isn't too easy and react just the way you want it to for that car.
So in other words it really is the First Forza game I don't want to sell or put the controller down due to not enjoying the physics and car reactions to steering around corners. You feel the cars mass or weight somehow which is hard to describe but it a good feeling and unique to every car.
The rumble feature really does magic and works really well. The sense of immersion that is felt just by having the rumble of different pressures applied to acceleration and braking work well. You feel the traction in the tyres much more and the tyres keeping or not keeping grip or fighting for grip or losing it. Every time you accelerate and shift gears or brake you feel a sense your actually in the car and braking. And it feels great.
Graphics are amazing being on Next gen. Lighting and reflections of shadows of buildings and scenery on the hood view look so real and i was god smacked at this. No jaggies or bad anti aliasing here and moving in hte right directions in relation to where they really are on the track. There are so many different layers of materials and paint that you can now see in high resolution and detail which really does show tiniest details and imperfections of paint and features on certain cars.
The Sound is spot on and as you would expect in every different view you care to put the camera in. It does what PD have been trying to simulate even better than FM4. You always hear the sound as it would be in real life whether inside the car, bumper view, hood view or whole car view. Then the sounds also change as you use the camera view that can pan around the whole car 360 while your driving. This has always been a great camera view to have that GT doesn't have.
Also the sound and how it dynamically changes like the real engine of that car from low revs to high and when driving are always different like in real life and not boring poor sound samples. But you always hear something different or something you don't expect to hear. FOr example. Sometimes the way the turbo will spool up or down or the way you hear it with different exhaust notes and then add to that sometimes the exhaust popping and crackling etc etc.. its really good.
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