Another new video in the Gran Turismo 7 “Behind the Scenes” series has surprisingly dropped today, showing off some of the improvements made possible by the PlayStation 5.
The new clip comes over a month after the previous entry in the series. Rather than exploring an aspect of the game itself as with the other videos, this looks at how the game in general benefits from a PlayStation 5 to play it on, compared to the PlayStation 4 version of the game.
We’ve heard some details on this before, and Kazunori Yamauchi — again in the relaxed interview style of the previous clips — covers some of the same ground again.
That, naturally, includes the haptic feedback capabilities and adaptive triggers of the DualSense controller, which is soon to be available in a range of natty new colors.
One item Yamauchi does touch on particularly is the PlayStation 5’s ability to deliver real-time ray-tracing. Interestingly he makes specific note of this technology — which calculates the path of light rays from their source and reflection off multiple surfaces — in the Scapes photo mode. We have seen evidence of ray-tracing in gameplay in previous clips, so it remains to be seen whether this is limited to Scapes or not.
Naturally we also hear about 4K resolution, 60fps refresh rates, and high dynamic range (HDR) shading, all of which appear in GT Sport on PS4 Pro (albeit not truly 4K on that console). That’s a standard expectation this generation, although we’re yet to hear how the older consoles will perform in those respects.
As with previous videos, we also get a little sneaky look at some of the content that’s coming to Gran Turismo 7. The images and menus in the game confirm several of the cars from Gran Turismo Sport will make their way across, while the Scapes menu also suggests that the current car roster sits at 428 vehicles.
With 338 cars in Sport all likely to appear in 7 as well, that means 90 new vehicles, of which we’ve only seen around half thus far. There’s likely plenty more surprises to come then.
One of those does appear in this video too: the 1929 Mercedes-Benz S Barker Tourer. If this pre-war car sounds familiar to you, it’s because it was the machine which won the coveted Gran Turismo Award at the Pebble Beach Concours d’Elegance in 2017.
In addition, those tricky colored light traces make another appearance in this video. These lines zipping along in the background proved to be an easter egg in the very first video back in October, revealing the existence of Deep Forest, before the circuit was confirmed earlier this month.
This time round the lines are showing off a circuit we already know to be in the game, but in a slightly different variant. They describe sections of the road course at the Daytona International Speedway and notably that also includes the new 2020 chicane as used in NASCAR, which was obviously not included in 2013’s Gran Turismo 6. That could indicate several versions of the road course will be available, though we’ll have to wait and see.
Don’t forget you can keep up with all the latest information about Gran Turismo 7 in our handy Ultimate Guide.