Gran Turismo Sport ‘70% Complete’, Improvements Happening Daily

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In a recent interview with Chinese news outlet Sina, Kazunori Yamauchi has revealed that Gran Turismo Sport is currently around “70% Complete” and improvements are occurring on a ‘daily basis’ to ready the game for it’s November release.

The full interview has been translated by our own community member Yui-san on the forums and although a lot of the information is already known, this is the first time we’ve heard Kazunori comment on the actual development state of the title in quite a while. The quote of interest also makes a comparison to the progression since the Copper Box event, where the game was unveiled to the public:

“We’re hard at work every day, and the game keeps improving daily. The progress during the London reveal was at 50%, and now it’s around 70%. There are still many aspects which can be further improved.”

Response from the Copper Box Arena event was mixed initially, with players praising the new focus and features of the game but also feeling slightly underwhelmed with the sound and certain graphical elements of the latest entry. Since then, it has been confirmed that there will be a new sound system in place, new builds have been made playable at numerous events around the world and with this latest comment, it’s clear Yamauchi wishes to keep improving the title before it releases officially.

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By Kazunori’s estimation, GT Sport has moved forward by 20% in a 2 month span — this indicates that although there is still work to go, the team is still on schedule to have the game ready for release and seemingly make any necessary changes along the way.

The indication that PD and Yamauchi have identified areas for improvement once again reiterates that with every new piece of footage or imagery, it would be wise not to treat it as representative of the finished product set to land in the PS4’s of players this November.

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Comments (62)

  1. gear1420

    The game is looking brilliant. GT5 is the last milestone. I hope Sport does well. Of course all the bugs will be worked out after it’s release.

  2. infamousphil

    I cain’t remember a single GT that was 100% complete, after downloads and updates. So why bother?

  3. blackjack

    “The game keeps improving daily” and “it’s clear Yamauchi wishes to keep improving the title before it releases officially” is actually something I was taking for granted but apparently it’s “news”. This has me a little concerned. If what has been shown doesn’t at least in some way represent what will be delivered on release day then why show us anything at all?

  4. MightyL

    “Since the launch of Gran Turismo in 1997, we’ve continuously strived to [lead the industry] (literal translation: walking in the front-end of times) . With that as our target, we won’t follow the path of other racing games.”
    Not picked up here but crucial and I agree, thats exactly what they are always doing. Thinking out of the box and willing to take the step. To me KAZ is a genius and always delivering. Of course there are flaws and there will be flaws in GTS but I’ll be enjoying deeply what he comes up with. FIA? Its like the biggest organization in the world of motorsports.

    1. ribloGT

      Yes… but sometimes the mountain gives birth to a mouse…
      Kaz is a good games designer but i am not interested in this online motorsport vision…

    2. Johnnypenso

      Curious, which part of GTS, apart from scapes, is thinking outside the box? ESports have been a thing for a while now and iRacing has been leading the way for some time in the sim racing genre. Same goes for the driver rating system. Other games like Assetto Corsa have very effective mod systems for driver ratings. They appear to have removed huge features that were standard in previous games like the entire offline career, car tuning upgrades,90% of the car list and a huge chunk of the track list etc. Which part is outside the box?

    3. jm79

      JP, again man? I admire your enthusiasms, haha ;)

      And I’d say that dumping most of the things you’re famous for, and doing pretty much everything differently isn’t thinking outside the box, so much as jumping out of the damn thing.

      Takes some cojones. Kaz is having a Free Trade Hall Dylan moment.

    4. SZRT Ice

      Is the removal of tuning/upgrades confirmed? Where is that listed? Is customization (rims, spoilers, gauges, etc.) removed also? Link?

    5. jm79

      Why don’t you get your goalposts out JP? Then we can play ball.

      Stay on topic. As I said, Kaz is thinking outside the box with most things about the new game, IMHO. I respect that, because he knows it will annoy some ‘fans’ but thinks that it needs to be done. Again, like I said, takes cojones. Just simply that should be applauded.

      @SZRT Ice – JP has no link because none of that is confirmed, so we just have to wait and see. There are fewer cars, but 90%? lol. Kaz said there will be offline career in the recent Chinese interviews, car tuning – no-one knows yet. Track list claim is broadly right, and they have appeared to remove an extra few recently, but that’s it.

    6. Johnnypenso

      Yes 90% or close enough for generalizing. Kaz himself downplayed car tuning upgrades in an interview. He said there will be an offline career but he’s also referred to the existIng license and etiquette tests as being “lots” to do offline so he could easily be referring to that.

      So, again, outside of scape”s, what part of GTS is thinking outside the box?

  5. research

    An ENTIRE ARTICLE written about a repeat delusion. Not a new delusion, but a time-honored classic which so many here have lived through before. Apparently not everyone has made it out of the tunnel.

    All I know. Is that after the interview.. Kazunori buttoned his stylish jacket… and BLASTED OFF INTO M***** F******* SPACE!

  6. John_McClane

    Would be nice if we could get one or two Videos which proof the better sound.
    This is a neverending story by now and I don’t trust Kaz on this anymore.

    1. mickoafna

      That will never happen. I would be willing to bet my neighbors very hot daughter that the sounds will only be slightly different from GT6 (maybe a 20% improvement). And that is because Kaz does not care what sounds the cars make only that the driving physics is insanely good.

      I will only believe it when I see it. I will wait until I hear all 140 cars in the game and I want a guarantee that the game is at least 90% completed upon release date – that means no weird huge updates on day one or in the coming month of release.

      If completion problems occur, Kaz should delay the release date and apologize for misleading the people. But we all know that’s not going to happen.

      But I still am skeptical x)

  7. vrossi

    It’d be done NOW if it didn’t have stupid stuff like “scapes” in it.
    Earth to Kaz. We just want to race

    p.s. Scapes will be fun for a minute…then we’ll never use it again.

    1. sumbrownkid

      No I’m quite sure alot of people actually will use the scapes. We got threads dedicated to photomodes…

    2. Kyle Patrick

      Not just threads: we’ve got an entire Photomode section, and other than the Online Racing sub-forum, it’s the busiest GT6 section!

      It’s always unfortunate when someone assumes they speak on behalf of an entire group of people. If you just want to race, that’s fine: but that’d be “I”, not “we”.

    3. OptiMystik

      Agree. I don’t need a photomodes and scapes. It must be added later in one of post-release patches.. but I think it doesn’t delay a game in the whole, making it against a background of general development.

    4. SZRT Ice

      Yeah, I’m sure everyone at PD headquarters are just sitting around twiddling their fingers and tapping on their desks while they wait on the scapes department to hurry up and finish the long grueling process of 3d mapping a wire frame overlay over a 3d image in a virtual photomode.

      : /

      Bruh… Really tho’?

  8. Leggacy

    Wow, I can’t believe how much negativity there is, on a site dedicated to the series. I thought it sounded fairly positive. :/

    1. Schmiggz

      You’re confusing negativity with personal opinions of independent people that don’t follow the herd.

    2. Leggacy

      Not confused at all, just looking at the comments it seems no one believes it’ll be finished and a lot of disbelief of what Kaz says. I find it hard to criticise something that I haven’t played and isn’t finished yet.
      I’m just hoping that the VR is working and there’s some quality race rooms (no ramming or quitting just cos you’re at the back).

    3. sumbrownkid

      Don’t get bogged down by the comments. If you like it, then you like it. No one can take that from you.

    4. SZRT Ice

      Negativity is negativity. The internet is full of it. The point is not to follow it all and make up your own mind on things. People have this innate desire to get everyone to feel what they feel and see things how they see things. It’s pointless going back & forth with negative people but for so long. It’s really a matter of picking and choosing your battles. It’s almost territorial. I just feel bad for the impressionable that take all this negativity as fact and can’t see past it to make up their own minds.

  9. Schmiggz

    I hope so much PD puts out a serious awesome GTS…
    Generally speaking, GT is a preety good game with very few huge flaws and it’s in this huge flaws that they really have to focus. Physics and sound.

    1. ArR29

      Physics? I know older gran turismo physics isn’t perfect or comparable to PC sims but is not big as a problem compared to sound. Most people who played GTSport said the physics are quite good.

  10. Blood*Specter

    After GT6, I don’t believe too much coming out of Kaz and PD.
    I am waiting for them to prove me wrong. I would really love to see them kick out a driving simm for the ages. And I will wait for them to prove it before I spend a cent on it.

  11. Blood*Specter

    “There are still many aspects which can be further improved.”

    SOUND
    TIRE MODEL
    TRACK SCENERY
    AREO EFFECT FROM WINGS and BODY KITS FRONT AND REAR
    DAMAGE MODEL
    CHANGING WEATHER CONDITIONS…..WEATHER….WEATHER Oh, never mind.
    TUNING FEATURES
    WHEEL COMPATIBILITY
    REMOVAL OF STANDARD CARS………..FOREVER………..FOR REAL……..PLEASE
    TUNING UI
    SUSPENTION MODEL
    SIMM LIKE DRIVING DYNAMICS (Hopefully with FIA backing GT7 will be less of a simmcade.)
    CLEARLY DEFINED CAR CLASSES/CATAGORIES.
    Did I mention SOUND?

  12. Cote Dazur

    90% of all percentage given in interview are made up on the spot with no real connection to facts, including this one. LOL.

  13. GTracerEHTeam

    If they did 20% in 2 months, and there’s 3 months to November, isn’t that cutting it a bit close?

    1. jm79

      Aye, day one patch means ‘going gold’ or whatever is not relevant. They have until release day to actually finish.
      But yeah, @Chameleon is right most likely :)
      (I’d be slightly more pessimistic with GTS!)

    2. SZRT Ice

      The last 10-15% could take a few weeks. They might just have a development hurdle to jump. I don’t think these percentages are truly relevant in a time sense. In all actuality, they’re barely relevant at all. Content development won’t stop, even after the game releases.

      The main changes will be to UI, lighting, physics, sound, etc. They could give us what they have currently, or they could continue working on it and improving it for years. It won’t truly be 100% until every car & track in the world are included, every possible feature added, and every sound and visual is replicated to the highest degree.

      But in the meantime, they could zip up what the have so far, call it “100%” and release the game tomorrow. There’s nothing that truly governs what “100%” is for a racing sim past having 2 cars, 1 track, & simulated physics.

  14. GTR325

    I’m really looking forward to GT Sport but I’m just not happy it has taken them so long.

    If we take Kaz’s own words here, then it takes them about a month to do 10% of the game. If that’s true, we should have had a GT title on the PS4 about a year after the console’s release! Add to that another year in case GT is more complicated to develop than other games, and that still puts us at two years.

    The fact is that by the time GT Sport releases, PS4 will be in the market exactly 3 years. That’s entirely too long a time for a Sony developer to have a game released on Sony’s console. It tells us that either A: PD just don’t have resources to develop games on a timely bases. Or B: That they simply don’t know how to develop games.

    Before I’m called a hater, let me state that I have enjoyed and played every GT title since GT2. But I have just grown increasingly frustrated over the long waits for new titles, while other titles keep getting better with timely releases and updated content on other platforms. GT Sport might be my last GT if they fail to deliver on their promises after all this waiting.

    1. biftizmo

      @gtr…..GT does it differant to other titles since 1997…I don’t think it will ever change…you should of got used to that by now…read the interview…that’s why GT has never been in the best race game war…I’m all for a better Exsperiance…less console wars…it’s over…..

    2. SZRT Ice

      In my understanding, Forza 6 is an updated Forza 5 (content wise). Rather then repackage GTSport each year, they’re giving us all the updates within a longer lifespan of the game. Are you saying you’d rather they divide up their progress and force us to buy the updated version of the game more often rather then via paid/free DLC that you can be more selective about?

      People are odd.

      Also; to my understanding, the most time consuming thing is the car modelling. Car modelling takes months per car. But individual cars do not equate to set percentage of game completion in accordance with the amount of time it takes to make them. Thus, percentage of completion does not necessarily translate to time to develop content.

      The core game production percentage of completion, is likely related moreso to the user interface, game modes, balancing of lighting, sound files, and plug in function for future updates and DLC, and finalizing the DLC content and schedule for post release content that can’t make it in-game by the release date (and of course, bug testing). The core stuff; tracks, cars, scapes, features, etc., are likely mostly already done and taken care of.

    1. biftizmo

      GT does it differant to other titles since 1997…I don’t think it will ever change…you should of got used to that by now…read the interview…that’s why GT has never been in the best race game war…I’m all for a better Exsperiance…less console wars…it’s over…..

  15. celtiscorpion73

    The fact that they are actually letting everyone know the progress speaks volumes. I’m hoping this is a sign of things to come.

  16. bloodyboyblue

    If it’s more than 70% complete at release it’ll be more of a complete product than most games are at launch nowadays. Unfinished and broken games that get fixed later or not at all are the norm nowadays (unless you’re Nintendo)

  17. mickoafna

    So, basically, the game, right now, is at around 50% and will be around 70% completed on release day. The rest 20% will stretch out to another 3-4 years and the last 10% will never be released – probably included in the next game.

    But I am skeptical lol

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