GT Academy 2010: Round 2 Starts Now

Heads-up to all of you GT Academy hopefuls out there – the first round of the competition is now over, and it’s time for you to register with Sony if you want to compete in your national final. It’s easy enough: just go to the official GT site, select your country, click on the “National Finals Entry Form” image, and follow the instructions. You only have until midnight GMT on Tuesday, January 26th to complete your registration, so get this done as quickly as possible. Remember: they are accepting entries from the top 30 players (in case anyone from the top 20 is disqualified or doesn’t show up), so double check your ranking to see if you made the cut.

Comments (58)

  1. 8@No$

    Congratulations to the winners, it was an awesome TT as we got to check out the physics of GT5! I was very impressed by the work of PD on this.. It is a leap forward from gt5p it feels great !! Too bad i had not much time to play but i really enjoyed it..
    Oh, and another thing, to those that think of buying a wheel for GT5.. I would like to share my experience.. Don’t think, just buy it.. I played some hours with the ds3 and some hours with a g27 i just bought,played with the same car (i have only played with the normal car, as i found it much more challenging), well the difference is huge.. I think that GT5’s engine is so refined and realistic that you NEED a wheel in order to really enjoy it. As for the times i could not get down from 1:49:6 with the ds3 but with the wheel, as soon as i started to learn it, i could drop to 1:48:6 after 5-6 hours of play.. My point is that playing with a wheel not only feels much more realistic with such an accurate physics engine but it is also faster…
    As for the g27 i would definately recommend it (just wait for a price drop), the only drawback i found was that the pedals are kind of close together but you can also change their position a bit so it should be no problem. And also, don’t expect the force feedback to feel like a real wheel but it is quite good.. So if you think of buying a wheel buy it. I would recommend a dfgt or g25/27 if you got the extra money, because PD has probably developed the game using a dfgt…
    Good luck to those who get to the 2nd round :-)
    P.S.Question: Will a new track be released for round 2?

  2. Razor

    Mikel> it is quite realistic. You have to play with the weight, shift it and manage it will making transitions from left to right, etc.Because stock car is quite heavy, you have to play with the weight.

    But nevertheless, you can push and abuse tuned car much more and you will still be on the road because those slicks forgives many mistakes (as in reality)

  3. ddd

    this is so strange…how are the players distributed to groups? I thought it is based on the country – so – I am from Slovakia – I thought that in my group are all slovak – but I don’t think so because as “pmachala” said – he has 1.38 but I can’t see him in the chart (through PS3).

    Why such a simple thing as a country total chart of the times is not possible (for not participating countries)? Are we second-class people?

    The worst thing is that these distribution rules are not even documented somewhere – so – basically, you can drive like a crazy around the track but otherwise you have no idea what is going on.

  4. James

    Do us mere mortals get to download the new track and play it as well? I’d love to get a new track/car to try out…

    I haven’t played for awhile as I too got bored of the same track. I did enjoy the game though and am very excited for the full release, hopefully soon :)

    Overall I am now apparently 3,500th exactly haha. Like I said I didn’t play it much :o

    tuned car I played a lot more I’m 5081. Suggest more people tried hard with the tuned car. Normal car I am 3919… lol.

  5. IRT_SolarSystem

    Hey all,

    Thanks for the congratulations and support for the 2nd round! It was some fun weeks but I expected a bit more, competition… But because the lack of it Ive taken it the easy way and left the minor improvements, in the end to get that perfect lap for yourself is like 51% luck and 49% skill

    Congratulations to all the people in the top 20 from each country and especially the people in the top 20 of the world, some sick times out there I wont reach even if I would drive like 2 or 3 hours every day! Respect for all those!

    Hope to see the best in Silverstone again, good luck all!

  6. Vivian

    WOW I Finished as 184th!!!
    F*Ck I didn’t made it!!!!
    That STUPID F*CKING GAME….I NEVER BUY IT!

    *back to earth*

    it was fun, congrats to IRT_SolarSystem who has won the Dutch Competition.
    this is an Awesome game. I will buy it first in Japan and then in Holland.
    this game deserves two copies in my house :):D

  7. Mikel

    This is my 1st post, but I’ve always found it interesting reading posts concerning car physics. Following the ghosts, whilst driving smoothly and on what I thought was the edge of grip I was struggling to keep up with any of the top players in the UK. A few hours before the close of the competition I thought of looking at some of their replays from the onboard camera. What I realised is that in the standard low grip car, most of them throw the car into the corner much more aggresively than I did (ie not smooth at all). By copying this style and changing nothing else (still smooth after an initial jolt of the wheel on turn-in), I managed to improve my time by 0.5 of a second after playing only a short while, and felt that if I strung together a perfect lap I’d have been able to keep with the best times.

    Has anyone else found this? Surely it is unrealistic.

    As far as the tuned car goes, I was very impressed by the improved feel relative to Prologue, I think they managed to translate that directness that a race car has very well (not that I’ve ever driven one!)

  8. Luke

    @Oniichan (kinda creepy to call someone that way in my age ^^)
    Unrestricted motorbike license is the best license on earth :)

  9. Substance242

    On my PS3, on top of the list is someone called “kartno38”. I can’t find him anywhere on gran-turismo.com. Does it mean our region (part of EU) was out of it since the beginning?

  10. Razor

    dbarrade> i agree with you on that. Exactly. Having pushed GT5D physics to the limit, i also noticed how accurate and high level they are.After having set my record times with stock car and jumping into tuned one, i just felt that slick rubber on my driving wheel with my arms, how it grips and how can you push it like no street tyre would let you do that ever.Only very good game physics can give you such feeling.GT5 should be reaaaally good in this department.

  11. Loren

    I was ranked 1,073rd after playing for less than 3 hours with a DualShock3 controller. I wish they would note which people are using wheels and which ones are using the controller. It’d be cool to see how I compare with others with the same setup.

  12. velocitygt

    32nd in Australia :( Didn’t play for the last week and thought i would have been knocked way down! Too bad i wasn’t in NZ or something would have been top 10! Damn competitive Aussies :)

  13. Mihai

    yea i would truly love to attack this 100% but it would probably take a very long time to get a good time to beat enough people out there…also the tt is really annoying and very hard to get anything decent with a controller. If only my fiance would let me put a racing chair with wheel set-up in the living room….lol

  14. dbarrade

    I found this to be the most rewarding driving system in any game I’ve played so far, with each of my improvements in car placement, use of weight shifting and smooth inputs on the accelerator, brake and wheel paying off with improvements in my lap times.

    I was following DHolland’s Ghost, and came 120th in AU, and I can clearly see his superior skill at finding the correct lines, maintaining the edge of traction, and placing the car in the right position at the right time on the track. He is especially good at getting the power down out of corners 6 and 10 which is where I lost all of my time.

    I found the track to be very helpful with many clear braking and turn in markers, and also a wide variety of cornering styles required to achieve a fast time.

    If this is what we can expect from the rest of GT5, I for one am very very excited.

  15. Oniichan

    @ WiiZe – i need to have a unrestricted car license to enter. I only have a unrestricted motorbike license and never owned or driven a car before.

  16. daniel

    I like how people blame the game rather than the good competition as to why they didn’t rank so high.

    makes me upset

  17. Jaaay

    Can anyone tell me if you didn’t make the first cut, you wouldn’t be able to play the second round? If thats the case i’m not even bothering with the competition, so many better drivers with me. I would tend to pick Cars like the Mines BNR34 Skyline, because it’s good in the corners for those more powerful S-Class events. Even the super sports class a GT-R (R35) Or a M3 will do for me. I’ll drive extremely fast in those 280hp JDMS too. I really want to play the second round, if theres a new track i’d certainly like to drive it.

  18. maxpontiac

    Good luck to all those who made it.

    I never got closer then 2000, although I never tried my wheel, but I don’t know if the wheel would have helped me much.

  19. S3 Racer

    Concerning the wheels
    Even the g25 was not perfect, maybe it’s the (or my) g25 ot the tt. I reported a problem with the pedals. On the hud you got the accelerator and brake diagram. ANd it wasn’t 100% correct on my acceleration pedals (exemple, giving 25% on the pedal, the hud diplayed 30%, pedal 5% -> hud 10% +-)

    I think the official gt wheel is probably the best calibrated. But i simply can pass on my beloved clutch and my 6gears (+reverse)

    On the wheel, I thought it was ok. But i didn’t pass hours on the demo.
    +I’m surly not he only one who thought the oversteer was a bit to much ( but probably related to the tt to make it harder)

  20. vitz

    i don’t think 1545th in the UK is going to be quick enough, i know i’m not the quickest guy out there, but i’m getting thrased out there. good luck to all those who make the finals

  21. Luke

    Does anybody know if there is a major difference between the Driving Force Pro and the offiziel GT5 wheel Driving Force GT in terms of built FF technology ? From the looks it`s only improved with some more buttons.

  22. tyl0r_r

    about an hour after the TT demo was released I was 11th in my country. As the hours and days passed I fell steadily by the hundreds. Good luck to the finalists. It’d be sweet if a GTP member won the whole thing.

  23. NBH

    The time trial was ok, rewarding when you nail it but very frustrating when you get it wrong. A couple of days ago I was ranked 1170 which with a controller I didn’t think was too bad. Personally I felt the physics in the demo heavily favoured a wheel set up.

  24. Mcav

    Yeah… the game mechanic MUST be broken if you are not “teh fazzztezzzt!”

    Why not accept that there are people out there who are quicker than you are? Seriously!

    There is a difference between putting a car to the edge and getting the best out of it. If you driver properly, there are corners you can go flat out, but if you don’t drive properly, you simply cannot and the “edge” is not flat out.

    Also, ironmask, your criticism about the FFB on the TT and it being floaty are simply incorrect. But I am not too surprised. Whenever someone wants to rag on GT’s handling, simbin is always chucked about like it’s some kind of perfection.

    It is not.

  25. Mike

    The poor force feedback with the Turbo S wheel made this time-trial demo more difficult than it should have been, so I never got higher than the top 3000. Makes me worried about the final game.

  26. ismellbacon611

    i wonder what the new track will be… maybe top gear track or rome or ……… they should make it complex string from gt3 that would test their skills.

  27. Luke

    What just came into my mind, would be great if PD sometime in the near future made a contest about car modeling. User could design their own 3D car and submit it to PD, they could evaluate it if it`s detailed and innovative enough and add it into GT :)

    Perhaps some people here remember such a contest on the N64, i think it was the game Extreme G. User could design a futuristic race bike, submit it and the winner design bike was integrated into the game.

  28. RAugie

    was round 150-200 last time checked in the US…..

    quite proud of myself considering I only played game few times

  29. Luke

    @IronM@sk
    Oh yeah, i was partly so frustrated seeing my time. I think my driving uses almost every bit of traction the tires are able to provide me with, but than seeing i`m more than 2,5sec slower than the first one, i just get frustrated. Luckily frustration keeps me going, but i really would like to see one of the top drivers drive. And i don`t mean a replay, i mean i would like to see the actual person behind his or her wheel.
    Last time i was at home i played the demo again and managed to secure me a place around 400. I think that was at the beginning of the year, so i think now i should be 500-600. Damn germans are so fast :(

  30. Oniichan

    Even though my rank is up there for the competition i cant attend it anyway due to one of the rules stopping me from entering. :(

  31. S3 Racer

    @Miura1:

    hmmm bizarre. probably 2 accounts. But then he doesn’t get in. I asked SCEE,…
    if you go to the official site enter luxemburgish site (probably all country not eligible), he has the lux. flag and is “only” on the 54th place. But still it’s a pretty good ranking.
    now checked: international he is 3’23″818 and dutch 3’23’236.
    Respectable time. Wonder how much practice to achieve this times

  32. chrisr1984

    i managed to get 54th overall in the uk, found the standard car very hard to drive after the tuned one..i gave up in the end.

  33. Miura1

    @S3 racer:
    It’s possible IRT_SolarSystem is a Luxemburger, but he is leading the Dutch ranking.
    That’s why I assumed he was dutch.

  34. IronM@sk

    That was probably the least fun i’ve ever had with a GT game. Now I don’t claim by any stretch that i’m the best driver in the world, but trying to get those cars to within even 2.5 seconds of the leads cars on a track not even 2 minutes in length was so frustrating it made me think two things. A.) The game mechanic is essentially broken, or B.) there is something wrong with my equipment.

    Following some of the downloaded ghosts I found it quite mind boggling how some of these people found that much grip. I could accept maybe a .5 second or even 1 second differential but when you are 2.5 seconds behind, while driving the same lines, seemingly on the edge of the cars ability, is enough to cause mild depression.

    A lot of this came down to the “feel” for me. I do a little bit of LANning with some mad race fanatic friends of mine. We generally play PC games such as Grand Prix Legends with the v0.97 community update, GTR 2 from Simbin, Richard Burns Rally and DiRT 2. All of these games purvey a truly excellent “feel” for what the car is doing through the development of their excellent force feedback engines. Each game lets you feel understeer, oversteer, small bumps, large bumps, whatever and lets you make adjustments instinctively by feel alone.

    This was the major letdown for me with the GT Academy TT. The force feedback was so attrocious that it required far too much concentration just to get the damn car around the track, let alone push for a good time. When braking and turning into a corner the car would indeed understeer as it should, but there was absolutely no feeling that this was the case through the wheel. Many collisions with object also had no FFB component. The game just felt too loose and “floaty”

    Now I will purchase GT5 as I am still a fan of Polyphony’s work and the sheer number of cars to drive, all in superbly rendered HD will be a sight to behold. I just hope they do something about the non-tactile nature of the current force feedback because without good feel, despite the allegedly realistic physics, it will just be an arcade racer. This saddens me greatly.

  35. ha-roller

    I think i got within the top 400 in the UK, but to be honest i have only played it for about 6hours or so and i physically cannot play it anymore! I am very bored of the same track and cars over and over again, which is the only thing i am dissapointed with in this demo. I wish it was a little less repetitive and then maybe i would have had the motivation to do a few more laps. Unitil then i guess i’ll just dream and imagine that if i DID do alot more laps i would be alot faster

  36. igniz248f1

    I managed to stay in the top 100. Damn work did not let me commit to this!! But am happy.

    Best of luck to all who got through!

  37. S3 Racer

    miura1
    isn’t irt-solarsystem a luxemburger?? hard to make the difference between our flags. And you forgot GTP-Holland (or something like that) that sounds dutch ;P

  38. Substance242

    Does anybody know where can I find results for Slovakia…? It’s not listed on main gran-turismo.com page nor in the list of results. But I don’t think my 1:38.0 / 1:50 was good enough… :-) Very tough competition. (I’m “pmachala” in the results.)

  39. S3 Racer

    i would have tried harder if my country was in the competition. Last week i checked i was in the 200ths. Played maybe 5 hours on it.
    hey, but at least scee responded to my mail. They are sorry for me to not be included (hahaha), and will look to include it for next competition, so come on gt6

  40. DaveTheStalker

    My rank is pretty, well… ‘rank’. Like the after shock of pasta night or 3 alarm chili or worse yet Polish sausage with sour kraut! Anything with cabbage is not a good night out food. My point is my rank stinks ;) I just want to race on the new track. It would be amazing if track 2 is in the rain!

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