GT5’s Madrid Circuit in an Enzo Ferrari, Cockpit Gameplay Video

http://www.youtube.com/watch?v=ibi9cLBlFy8

Here’s a nice little clip that’s emerged from the Gamelab a few weeks ago. Unlike that other clip from the show, there’s no mysterious breezes – instead, it’s a full tour of GT5’s new Madrid circuit behind the wheel of a white Enzo Ferrari. Bumper cam is used for the first lap, but keep watching for the lap in the cockpit to begin at 2:20. Enjoy!

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Comments (256)

  1. lukelovesthesound

    we want real car sounds!!!! EVERYBODY SHOULD SEND A MAIL TO THEM THEY SHOULD DO BETTER(MORE REALISTIC SOUNDS OF THE CARS) THEY DEF DONT SOUND REAL! GO CHECK YOUTUBE VIDEOS! IT WOULD BE SO NICE IF THEY WOULD SOUND REAL!! im gonna get it anyway!

    1. k...

      #$%#$#$^!, @#%$&*!, %&(*($!, YOUR NOT GOING TO GET A SAMPLE OF THE ACTUAL SOUND FROM THE ACTUAL GAME BY WATCHING YOUTUBE VIDEOS OF DEMOS RECORDED WITH CAMCORDERS.
      Are all of you people posting this crap really this thick in the head? Or do you all just get amnesia, from repeatedly walking into walls and street lamps, and forget what’s allready been explained about three thousand times.
      Lord help us.

    2. TokyoDrift

      So, you see fit to lecture people on what they can expect to hear from a camcorder recording, yet you end with “lord help us”. I hate to break it to you, but believing in the lord as a spiritual guide is even more pathetic.

      Besides, you really think that the ACCURACY of the sound will improve when played through better speakers? :o/

    3. ROFL

      Wow, tokyo, so your big argument in the defense of these stupid “improve the sounds” posts is to attack his religion. This also asumes he has religion, and isn’t just using it has a figure of speech, like alot of americans.
      Then you go on to assume that the bad recording of the sound you hear in a demo is the same has the sound in the final product heard over whatever speakers you have at home, and ask if it’ll sound more accurate on better speakers, which it almost certainly would.
      ROFL, I thought the first post was pretty dumb, but you definitely topped it.

    4. kudos

      i think he ment the sound of the demo video played over better speakers, so i guess he missed the point entirely. somehow that’s even worse.

    5. ROFL

      Yes, Your probably right about the speaker thing. Still, amazing how he implies a mentally/spiritually enlightened status, yet presents has a massive idiot.

    6. This just in...

      In late breaking news, it was confirmed today that the popular Gran Turismo (Tureesmo for you americans) will feature a revolutionary new sound technology featuring the ability to replicate how cars would sound played through basic speakers, and recorded with the simplest of recording onboard camcorder microphone, and then posted on youtube. PD has not only garanteed that this revolutionary new audio rendition method will not only garantee that your game will sound just has bad has those demos you’ve downloaded, but will also maintain that exact shallow, muted, and enviromentally corrupted sound no matter what quality of sound system your using.
      In related news, 100,000 fanboys world wide just dropped dead.
      Also revealed today: Believing in the Lord has a spiritual guide is now proven to be pathetic. Well, not really proven, but since it was posted on the internet, it must be true. In fact, it should now be considered more pathetic than expecting people to realize Gran Turismo demos on Youtube will not sound the same has the final version, at home, on your own sound system. Experts have noted that there may in fact be truth to this, if you take into account our lead-in story. However, opponents to this theory have also pointed out that anyone that believes our lead-in story is either a Forza fanboy, or a complete idiot.
      Coming up in our next story: City to debate putting saftey padding on all city owned street lamps. Is it really worth the investment…..?

  2. GT_Prologue5

    And one more thing Geo, if PDS came to you and asked if you wanted to be the first to play GT5, you wouldn’t say it sucks. Come on, that post was a little rough.

    1. the_other_lol

      I have an Enzo, Gallardo, Veryon, Porsche 911, and even a top feul dragster. You can get em all at the Wallmart toy department (Hotweels section), and you can get your own race track has well. And I’m telling you, they all sound just like in GT5 when I drive em. Assuming you turn the volume down (off) on the demo, but just like the game. Seriously.
      o_O

  3. LOL

    Oh, ive driven a veyron too, waitin for the engine sound to see if it matches. My gallardo and enzo do sound the same ;)

  4. GT_Prologue5

    And Geo_212, back up that “comment”. You have to understand, this is GTPlanet, and we probably won’t take that one nicely. Trying to judge 3 Gran Turismos and saying they all suck is just rude. Go find some Forza site if you want to blast GT.

    1. Geo_212

      Steady on, dude! I meant no offense to GTPlanet or the GT series, and I’m certainly no Forza fanboy. I was just stating my opinion.

    2. k...

      Based on vauge impressions from demo videos, compared to a past version he’s never played, and posted in a manner full of “opinions” and remarks that anyone who’d been around here for any period of time would know would tick off most of the other site members……

  5. GT_Prologue5

    I’m kinda sick of these videos, all you see is someone driving in a hyperexotic supercar, and all they do is hit walls and spin. I’d be trying to WIN at least. There’s no damage for these demos, so what’s the point of these videos?

  6. Turbo_3800

    The paddle shifting action doesn’t look bad but the overall animation took a tad bit too long to shift gears, nothing major tho. People steady complain about things in a “Demo”!

    1. LOL

      Oh, ive driven a veyron too, waitin for the engine sound to see if it matches. My gallardo and enzo do sound the same ;))

    2. vroom

      I’ve driven my mother n’ law crazy. She sounds like an ’84 Suburban with no muffler when she farts.

    3. @4chan

      Considering that’s a rather crappy audio from a camcorder, I find it amazing that you would even remotely try to qualify it’s acuracy by stating you’ve driven one. might has well claim to own the space shuttle while your at it.

  7. robert

    who wants a laugh? look this up on youtube…..

    VacantPistol
    3 hours ago
    @raeka4eva huh what u on about lmfao ur stupid its multiformated this game plus xbox has better motherboard!!!!!!
    VacantPistol 3 hours ago

    1. UR Stupid 2...

      Krikes, no comas, no periods, bad sentence structure, but six exclamation points to bolster the fact that he also doesn’t know what he’s talking about to boot. lol

  8. Geo_212

    I’m starting to think that this game will fail as a simulator… Sure, the graphics are good, but the physics and sound are lacking, and those are probably the most important things that define a simulator. I did hear that the physics drastically changed for the worse in GT4, and judging by watching videos of the past GTs, I agree (I’ve never actually played GT4). The physics in GT5 Prologue needed work, and I don’t think they’ve worked on this area at all. On the Enzo video above, there is serious understeer that wouldn’t happen on a car of that racing magnitude, and when the guy spins out, fist of all, he’s going too fast to spin out; second, the spin-out happened too fast; and third, he suddenly just stopped, and that’s not all too possible. I will be reviewing this game, and I have a feeling it won’t be pretty. It seems they spent too much time of visuals and not near enough time on everything else, and I’m extremely disappointed. All I wanted was 400 Premium cars, maybe 70 REAL tracks, a huge physics update, a great online community, a livery editor and other customizing options, dynamic weather effects, and day/night transitions. And let’s face it: who really cares about graphics in a simulator?! You don’t hear people complaining about GTR: Evo just because the graphics stink, do you? I wish they had someone who really cared about physics, and not Kaz who spends the whole five years participating in silly races and interviews….

    1. Philmangt

      If you notice that the guy driving tend to hold the brakes and the accelerator down, which would cause enormous under steer through a corner. not too mention its on standard physics mode. spins can happen very quickly when there are undulations in the road surface. as far as the sounds go, yes, they lack some grunt but they are pretty darn accurate for the in-car noise. i think you should wait before you judge

    2. @Robert

      From the sounds of it, ol’ geo here just skimmed through some of the other posts around GTP and is using what he found has troll bait. He’s pretty much mentioned about everything that’s caused a “heated debate”, in about the last week or so, in the space of one rather short post.

    3. Geo_212

      @Robert
      I would play GT4 if I could, but there’s no PS2 in house anymore. So oh well to that.

      @Genc
      I may very well regret saying all of this, but I’m simply speaking my mind.

      @snaketus
      Like I said in my post, I got my opinion by watching videos of all of the past GT’s, and the past physics engines just looked more realistic.

      @Philmangt
      I have to agree with you on terms of the understeer, and I admit I didn’t see the physics were set to Standard (seems weird having that option in a simulator), but I can’t agree with you on the engine sounds. The Enzo just doesn’t sound like a car would, especially one designed for racing.

      @the guy above
      I’ve been here for about a year, and I’ve a greed and disagreed with a lot about GT5, mostly being unhappy about a lot of details. But you’re wrong, unless you consider “skimming” as reading every news post when it came for the past year.

    4. Nerfherder

      You can play GT4 on ps3. I do it all the time. If you don’t have ps3, then I gotta wonder why you hung arround here for a year other than to troll, cause is sure don’t sound like your interested enough to buy a console for GT5.
      Quite frankly, I don’t care if you read every article twice, it definitely sounds like your not the least bit interested in giving any kind of chance to GT5, and just like hanging arround GTP baiting people to pass the time. I think @Robert pretty much nailed it.

  9. BWX

    almost all cars built for the street understeer at the limit for safety, even supercars. For the track that can be tuned out, but it looks like these are probably stock cars with stock settings with electronics aids activated. I bet that’s what that car would do in real life considering the person driving is obviously a no-talent clown.

    1. Soulfighter

      All mid engined cars have a tendency to understeer because of their weight balance. Designers try to compensate that by having the cockpit closer to the front axle, hence the short nose of those cars. Still, 50/50 balance with these cars is very difficult.
      With more weight on the rear axle and less on the front axle you get understeer. Since the guy driving often brakes too late and then tries to steer, the weight isn’t transfered to the front axle in time to be able to steer properly. Once the rear end breaks loose, it’s gone as well, as can be seen in the cockpit view @ 2:30
      Someone mentioned previously that most Ferrari’s tend to understeer. This is why, as most are rear mid engines. It has nothing to do with safety or electronic aids.

  10. gearhead364

    This may have been done in other racing games, but I like how the camera dips down when you brake.

    1. Organ-Donor

      ^of course the video is not understeer but just shows the lack of grip. On the GT5 demo take off driving aids and I would assume the understeer would go away, especially from a driver who know what they were doing

  11. Downer

    This might be a weird comment but I don’t love the choice of camera settings. The track seems over blown its mostly white. They need to change the camera settings so everything is darker and you can see more details on the track rather than having most of it lost in the whites. At least give us the option to change the settings ourselves. Would be fun to play with.

    1. Organ-Donor

      firstly, this is offscreen footage, the color isn’t the same as onscreen. Secondly, you can change the color settings on your tv. Third, there is day/night cycles so the position of the sun and shadows will change.

  12. trk29

    Can some one explain to me why the driver animation keeps the one hand on the paddle shifter while the other steers? I thought paddle shifters were dedicated to the steering wheel so you didn’t have to take your hand off of the wheel? And this anticipation of shifting is driving (no pun intended) nuts!!

    1. Organ-Donor

      Some cars have paddle shifters that move while you turn, others are stationary and dont turn with the wheel.

    2. Maxiboy

      Ferrari have static paddles (attached to the steering column), but they are massive so your hands will generally be over one. This is the best method as when you cross your hands over you tend to lose a sense on which shifter is which.

  13. Tora_2097

    I think the trees look very good in this one, as does the environment in general.
    The shifting animation looks super fake and alienates the hell out of me.
    Why the long delay in the movement? I immediately thought “what the hell is wrong with his hands??” I can understand the need to take the entire hand of the wheel because players will shift at unrealistic times/wheel positions, but maybe the animation should be quicker and simpler.

    1. Thomas Jefferson.

      Shush! For one thing your dead.
      And for a second thing, your only on the one dollar bill, so I outrank you.
      Third, your wig is crooked.
      Fourth, Look over there…Isn’t that cherry tree giving you the finger?
      Fifth and finnally, remember, you can’t tell a lie. Admit it, this is seceretly you favorite track. Your just afraid the other revolutionaries will find out you like something from England…..

    2. Thomas Jefferson.

      CRAP! lmbo, knew that worked out too well. No worries, I’ll save everyone the trouble..

      Thomas Jefferson=FAIL!

  14. look

    physics are unrealistic. at 2.44 he is 70-80 percent throttle at full turn and still understeers more. a mid engine rwd rear weight biased 660 bhp car should be able to power oversteer.

  15. Frezza

    omg that track looks boooooooooooring as hell….

    and it would also be nice to see direct feed videos with real sound….

    other than that..I’m not complaining….

  16. ZuLu

    i think gran turismo 5 sucks balls and all the geeks who are looking forward to this should shoot themselves in the head because i’ve just got inside information from polyphony digital and the games been delayed again untill next year because kaz isnt happy with it

    1. wtfwtfwtf, is that you? lol

      Ummm yah, you hate the game, and arn’t paying attention because your not a geek, yet you have insider info that probably Kaz’s best friend wouldn’t have. Here’s some more insider info for you:
      Stupid kids who post dumb angry posts on the internet go on to have short misserable lives, ending in stress induced cardiac arrest. To bad you will have alienated most of the human race, so no one will be arround to call you an ambulance.

    2. ZuLu's Dads Mistress

      What a degenerate
      Your that type of kid, who would hang him self because his food is cold

    3. lol

      @wtfwtfwtf, is that you? lol

      Just followed down from your other post. I’d laugh, but I have the strange feeling your not making a joke…..

  17. Ner0_sol03

    No more sparks it looks like.. And i kinda wanna see a heavily modified car on this track.. Like a built f430 with aero

  18. NBH

    Don’t care about the trees, if you are looking at them then you aren’t going fast enough! Only thing that looks weird is the gear changing, the hand is very large and obvious when it moves and when there is all the smoke in cockpit view when he spins you can’t see any smoke in the rear view mirror. Surely the rally stages we have seen with all the dust that gets kicked up will be shown in our mirrors? Beats me how PD can be such perfectionists modelling cars then just miss out other attentions to detail.

  19. harispao

    As always stupid AI engine sound and NO DAMAGE AT ALL is is SOOO much difficult for a five year old game???

    1. Me.Switch

      And again it is a youtube video e.g. we can’t evaluate the sound!
      I can’t see a stupid AI and i can’t see a brillant AI and presumably PD didn’t show the full AI at all (like in almost every part of GT5).
      We havn’t seen the damage system till now, only parts of it and we don’t know what is the current progress (like in almost every part of GT5).
      It is useless to be disappointed until gamescom and TGS. After those we should have final FACTS and can connect the dots. But right now there are still tot many question marks about Damage, Weather, prem/stand, tracks, tuning/editing, sound, AI, online…

  20. Pretty much...

    Before, and some after has well. But that’s been true since at least GT3. Don’t worry though, the fanboys end up being more annoying in the end. lol.

  21. Joe J

    I wish you had the option when purchasing a car in the game to choose whether you wanted it in RHD or LHD. I suppose its OK that the cars spec follows the side of the road that they drive on in its country of manufacture, but it would be great if you had the choice.

    Its a bit weird having the bloke on the TV change gears with his right hand when my gear stick is on my left :P I also keep looking to the right when I try and glance at the side mirror when I’m driving a LHD car!

  22. snaketus

    That understeer was there because his brakeing sucked. He applied too little brakes and weight didn’t transfer, and then he slammed the brakes and car didn’t turn anymore. Bad driver, good car.

  23. Wiretap

    I think the game is looking swell!! :)

    But…. that understeer is just rediculous.

    Other than that, awesome!

  24. Dom

    I dont like the city circuits. It still looks like Prologue to me, and London is the track I never drive. AI looks not good in the video too, but I won’t complain if the other tracks from this mysterios list, like interlagos, spa or monza, will be included.

    1. DrTrouserPlank

      It’s always going to look pretty similar to prologue though. It will look slightly more polished and slightly more refined with a few extra effects here and there, but anyone expecting something that looks completely different to prologue will be disappointed

      We had the same situation between GTHD and prologue.

      Prologue is perfectly adequate though. I just want more track and more cars, which (aside from a full game) is what GT5 will deliver.

    2. Spaghettimonster

      @dom: weird, huh? just yesterday i realized i probably never drove london apart from the career. i mean, there is no room for error and usually you dont have the time to look at the city scape. so whats the point? i liked the idea at first, but if anything its for spectators.

    1. Paulo

      That blows, gonna make the endurance races seem less appealing. I would think 16 cars offline would be easier to handle?

    2. Organ-Donor

      @Niko, why are you making things up? Prologue already as 16 online and offline car grids, recent demo’s have shown 16 car grids offline. On top of that, why would online support more cars on track than offline, it would be the oppisite if anything…

  25. syraph

    I don’t know what all these guys are talking about, the time trial demo was not 3 gigs. It was around 200 megs.

  26. GT-Relentless

    I feel sorry for all the drivers in GT5, it can’t be easy driving with such bad athritis in your hands!

  27. FCdrifter

    What’s with the stupid sound!? How can they spend 5000 years developing a game and modeling the stupid useless buttons in the cockpit but not fix the sound problem that has plagued all GT games? The sound issue is making me less excited for this game.

    1. Nato_777

      I wouldn’t judge the games sound too much by these videos. The quality is affected by the fact it’s just a camera recording of a TV set. I bet it will sound much better live and pumped through a decent sound system.

  28. G

    if I had an Enzo I’d be pissed if it understeered like a 1990s Mondeo in the snow… this enzo seems too! surely an Enzo would grip really well at 70 and 80mph?

    1. viejaloca

      Every Ferrari I’ve driven ( 599, F40, F430 ) in GT5P understeers like mad, except for the F40. I have never driven or been in one in real life so I wouldn’t know how they really are.

  29. Jerry

    People were complaining about the thumb animation going through the steering wheel when shifting. NOW I’ve noticed that the thumbs are no longer around the wheel(who drives a race car like that?)Did they change this grip because they(PD)couldn’t figure out how to make it look realistic? I really don’t care. I just think it looks odd.

    1. ZoidFile

      People who don’t like to break their thumbs if the hit something at high speeds, are holding the steering in that way. Its fully correct. Also the shifting-paddles are not connected to the steering-wheel, and they do not rotate. If he steers 45° to the left, he can’t reach the paddles properly. so he holds one hand to the paddle and steers with the other hand.

    2. 10-84

      Just posted something about this above, but I’ll post it here has well has it fits….

      Used to be a police officer. When I drive I don’t wrap my thumbs around the wheel. If my hands are at ten and two, my thumbs point almost straight up, with the base of each touching the wheel. You grip with the other four fingers and the lower half of your palm. The reason for this is if you front end crash your patrol car while going 100mph down a highway, your hands splip forward and around instead of your thumbs getting bent backward and dislocated, or worse, broken. Sure, you can still bang your knuckles up, but it’s not has bad has the alternative most of the time. It’s also very easy to change to a grip involving the thumbs around the wheel if you need to.
      This was how I was trained BTW.

    3. funrun

      I definitely wrap my thumbs around the wheel and grab onto it like I was lifting a weight or whatever. I like having a good grip and when doing tighter turns, yes I have lift off the thumb. I think this a matter of personal comfort and I’ve noticed this watching other people drive, and have wondered they can drive like that. To me it seems much more proper to grab it with the thumb, you don’t see hockey or baseball players grabbing their stick/bats and when I’ve watched onboard vids of racers I don ‘t see that often.

      @10-84 your thought that you can dislocate your thumbs is pretty ridicules. I think the last thing anyone is concerned about in an accident is their thumbs or fingers.

    4. wtfwtfwtf, is that you? lol

      LOL, it’s a little hard to handcuff, shoot, and a number of other things that are sort of required in police work, when your thumbs have been ripped back away from you hands. So yes, we think of such things. I find it very amusing that you think my sargent training us in this, has a result of it happening to him, is a “redicules” idea. Live and learn, learn and live…

    5. Kenny

      I was thinking it was something no one would think about to so i just went and asked the guy a few apartments down. He’s Maine state police. Says pretty much the same thing except he doesn’t remember it being officially part of training when he first started. He says some teach it some don’t. I guess if it happens enough people think about how not to have it happen to them.

    6. FarkleNumbnutz

      Well I don’t have a hard time believing it at all. I’m betting cop school is alot like millitary boot. We had drill instructors that would share all kinds of tidbits you’d never think of. Many of those tricks of the trade where things that got passed to to your DI from other DIs before them, and so on. Stuff guys picked up from experience. Once you got out into the field, old salts would share other stuff that helped them live long enough to earn the name old salts, so there’s more things that wouldn’t mean anything in civilian life, but are important to the job.
      I can also testify that it’s not easy to fire your sidearm when your thumb is fubar. All the recoil goes back into it, hurts like hell, and you can’t shoot straight. So if shooting is part of you livelyhood, you kinda want to keep a mind to keeping your hands has functional has possible.

    7. lol

      rofl, this has gone from “I don’t like the bad animation” to “how not to get killed or mutilated in a warzone” within eight posts. That has to be the wildest barely still on topic subject swing I’ve seen in weeks.

    8. lol

      @10-84
      Don’t suppose you would tell me what departments 10 code your using? I tried looking it up, but just found out it changes from department to department, and I smell a joke. ;)

    9. K Lorenz

      Actually Funrun, it is widely accepted that you don’t put your thumbs on the inside of the wheel due to dislocation and/or the chance broken thumbs.

    10. I do both.

      Well yup, kinda have to with GT and a force wheel the way it tries to jump arround. I grip with thumbs playing GT but don’t grip with my thumbs with a real car. GT’s force feedback is nice, but it feels like rack and pinion with bad tierods going through a foot deep pothole sometimes.

  30. J.B.

    I could careless how the computer animates the paddle shift and find it comical that some are posting their way of doing it. I understand the topic of it, the game is gorgeous and its something to point out…but come on people.

    Like the did above…??? Who watches their revs? If you do, please don’t follow me into a corner…I like my back bumper and would love for it to stay intact. You should be able to hear your revs and make the change based on that…if your looking at your revs going into the turn then you have bigger problems than the animation of the computer.

    1. snaketus

      Actually you should look at your revs for perfect changes but in a corner and downshifting, you are right, no need to.

    2. unoc

      you can generally here it fine but to get it to perfection eery time you can glance down. Just like when you drive you look at the road but also see the speedo. Either you don’t drive manual in real life so you haven’t got the skill and hence don’t know what your tlaking about, or you go around speeding everywhere because you can’t hear your speed or see it to perfection.

      When i’m on the road I look at stuff outside the car, glance down to the speedo occasionally… I can hear the revs (as you said) and because I’m not in a race I don’t care if I change at different spots.. I hear the 4k rev mark and change. But I keep an eye on the speedo so I can see 100km/h. I don’t know where your from, but here in victoria, australia we get picked on for being 3km/h over the speed limit (1.6mph), even in a 100km/h zone. So I’m used to quickly glancing. Manual drivers can do it too.

      When playing the game, similiar, look where your going, uick glance at the revs… It’s 7k now, wait, upshift, throttle.. brake.. brake.. down dow down, apex.. You don’t have to constantly monitor it, but no one sits there even if your listening to it, waiting like your the teacher from karate kid about to get the fly

    3. Helix_9

      You don’t need to look at the tacho at all, just use your peripheral vision. The shift light makes it pretty easy too.

    4. unoc

      using your peripherial vision is loooking.

      As far as I know using your peripheral and normal 60degree or whatever it is 90degree sight is all just looking.

  31. unoc

    only massive complaint… SHIFTER PADDLES… common they look absolutely rediculos… THe only time I have ever had my hand sitting on a paddle or a gear stick before changing gear was when I was waiting for a race to start and I had to flick it into gear.

    I don’t drive a corner with one hand off the wheel so that I can time the change to perfection… I see the rev building, predict it will hit red line in half a second move ahnd, hit and move back.

    Trees look a bit weird.. but don’t care as its a RACING GAME… look fin enough for me. But wouldn’t mind the fix if they have time to put pot plants in windows…

    Buildings look great for a racing game..

    sound is a bit weird.. might be the recording as ive heard better…

    I’m guessing standard physics not pro was used.

    And finally.. loving the smoke.. :)))))

    1. Richard Kimble

      Regarding the backgrounds, I think the thing that frustrates some people is just that things like trees etc. have been done much better by games that have been out on consoles for a long time already.

  32. viejaloca

    The perfect car for this track would be a Mustang in dark green like Bullit. Going down that downhill section would look awesome with it for photomode!!!

  33. George

    Sucker haters, you all complain over stupid things:
    1. Sound: have you ever driven a real car? do u know how much different is hearing the engine with open bay to hearing from interior with closed windows? What speakers do u have? are they monitor speakers or 3watt tv ones… if u don’t know about sound don’t speak about it.

    2. Realism: Go buy your stupid wannabe realistic game and go away from this forum, like suckers said nfs undercover is more real than GT4… For something more real than GT5 go buy a car.

    3. Trees: Come on, in a driving game how cares about trees?

    4. 5 years of waiting… So what? our fathers felt lucky when they saw pacman and u cannot wait 5 years for GT5? have u all finished at 100% plus full A-spec points GT4? Mr. Moany if u can make a game better than GT series go ahead, i promise i will play it, but if u can’t keep your opinions to yourself, or are u a paid forza fanboy?

    Sony was always a step ahead and GT series had many first timers like first HD game ever, 3D TV first software ever (even before avatar movie) so i like sony and GT

    1. BLADErunner80

      Georgy boy!

      Re-read moany’s post and maybe you will realise it was humour, he was being ironic making a ridiculous complaint about the game, poking fun at all the ridiculous complaints on this forum.

      Seriously the name moanymoanmoan wasnt a clue for you george??

    2. Jerry

      I’m 100% & full A-spec points in GT4(I even have the Gran Turismo logo incorporated into the “R” on my GIXXER) I’M A FAN!!!!!!MAN!

    3. BWX

      shutup george.. saying that someone can’t complain unless they can MAKE a better video game is retarded, like you.

    4. George

      Dude, what you say is just an excuse for doing nothing more than buying what other people sell and produce nothing. Think about this: Want something done right, you got to do it yourself (limpbizkit) Do you think that if Kaz though that making a game from scratch back in 1995 (+- some years) you would be in this forum? And again no, you cannot complain about a delay of even a few years for someone else’s work. If he delays, he isn’t obligated neither to apologize nor to announce why.

      @ Moany, sorry didn’t catch the sarcasm at first sight, english isn’t my native language

      @ Jerry, Congratz, i admire you, i think i won’t reach full a-spec before gt5 comes out.

    5. Yah, well,

      guess what.
      He’s complaining.
      Your not able to stop him.
      That pretty much means his right to complain isn’t up for debate.
      But I imagine your probably just has tired of hearing complaints about GT has I am of hearing complaints about people complaining about GT.
      So do what I do: Deal with it.

  34. J.B.

    I’ve never been a fan of how most games do standing starts. I’d PD could come up with a way to correctly simulate a launch with out it being to cheezy and not just allow people to slam their foot on the gas and the car moves when the light turns green.

    I’d love for PD to look into a few things when it comes to starts for future games. I’d really enjoy a true warm up lap or the option to do so where it effects the car and the temp of the tires. I’d also like to see us have control of the car prior to the start…so you could possibly make a mistake like spinning the tires…if they could properly produce a standing start – stalling out the car or simply not getting a good start… Properly tuning the car for the launch, etc.

  35. Micdog

    Don’t like the way the hand moves from the wheel to the paddles in about a millisecond at 3:12 Apart from that it’s looking (and sounding, you whiners) pretty good

  36. Maxiboy

    Finally someone who puts the AI setting to medium/hard. Thats been annoying me for quite a while now how we havent had a chance to see the ai because people have always been setting it to easy when they start a race, then once the easy race starts they usually suck.

    1. P37Mac

      Yet the GT by Citroen still stays down field… That was miles faster than anything with the exeption of the Ferrari F1 in GTP. Wonder if they have lowered the power and grip to a more realistic level? Or maybe Citroen have released real world specs for it?

  37. guyc1161

    hey everybody ive been reading comments on this site for a while now and all i can say is gt5 will be what it will be!
    if there is but one thing i hope Kaz and PD did revise and put alot of thought into iit would be the penalties.you know what i mean guys,i hate getting rammed off the track then getting a contact penalty for having hit a barrier or wall or how about the guy who swoops into the corner underneath you as your turning in resulting in a ramming penalty for you and so on…..
    thats like adding insult to injury,and i cant help but wonder how good AI could ever be at decidingwho gets penalized and what for.
    i heard of one penalty for grass cutters where they lose traction for a couple of turns,thats a good thing but what if you put a tire in the grass when coming out of a turn?
    anyways enough said,unless anyone would like to add to this.
    oh one more thing hows about flags ,black ,yellow etc…

    1. Bernd

      Yeah, same here. Getting rammed AND penaltied sucks. Wallriding and grass-cutting is very unfair and should be penaltied with 10sec or so. One tire on grass shouldn’t be a problem, that’s normal racing, but you can’t cut the entire chicane like at FUJI, never understood how they overlooked that.

  38. bc

    Im new to the GT series, just wondering if anyone has seen footage of a race without a rolling start yet? Also whats the deal with the time limit? Is that on all races or just a select few ‘time trial’ type starts?

    That Enzo understeers like a shopping trolley, odd

    1. RAugie

      yes, have seen standing starts before,just haven’t seen any from these new videos of GT5. I’m sure that there will be standing starts in GT%

  39. MOANYmoanmoan

    I absolutely refuse to buy this game until these fools start listening to my extremely important opinion (aka fact) that this game is completely ridiculous and will completely fail because of it’s blatant lack of basic realism. What the hell have they been doing for 5yrs???? if kaz would stop wasting time having stupid holidays driving around race tracks in fast cars or giving interviews which have nothing to do with research or promoting the game in any way. He would finally realise what i and so many other people have known for so long, that this game is completely unplayable until we finally get birds nests in those trees!!!!

    I for one refuse to buy this ridiculous and unrealistic game, who’s with me?

    1. Mickle Pickle

      Boycott this game unless there is IN-YOUR-FACE-While-you-drive fly-by bird droppings ! Yeah!! Hear Me Kaz!?!

  40. Skiddmarxx

    I’m still amazed at the detail and realism.

    It’s going to be a blast but quite a challenge too…I’m just hoping it won’t be so hard that it becomes too frustrating.

    Can’t wait for November!!!

  41. ChronowerX_GT

    See that first car in the vid? See it? That’s what I want the most. Been waiting for the road F1. It will be awsome having the interior view in that with its central driving position.

  42. socomkiller59

    Amazing visuals. 1 thing I’ll never understand, why do they have a bit of the brake applied? That car can go a lot faster without that amount of brake applied.

    1. Mickle Pickle

      It’s the standard paddle shifting (as if it was a SONY robot doing it) because they couldn’t recreate movement from any steering angle… it has to be a standard movement from the “straight” steering direction.

    2. Philmangt

      @Bladerunner80
      Well unlike the f1 the paddles on most car s are in a fixed position on the steering column so it requires some extra ‘reach’ for the paddle.and f1 driver doesnt need to moce his hand much considering the wheel doesnt rotate nearly as much a road car does

    3. Paulo

      ^^ That is true, however if only the drivers hand didnt dawdle around back there for too long, half the time would be better.

    4. Philmangt

      Totally agreed. i d rathe just have a delayed animation rather then the driver holding his hand on the paddle forever.

  43. DarthStig1

    I agree that Time Trial did have improved sound as some people have noticed. I really hope they kept they physics/car movement similar too. Roll on November 2nd!

    1. Gamer GT5

      I comopared the 370z on the Time Trial with the real one. On youtube the engine sounds the same to me no different. PD is doing a very good job.

  44. GT-Relentless

    … . … .. NEWS FLASHH! it has been reported that despite concerns by a very small minority of the general public about the upcoming release of the next instalment of 0+1 x a zillion, absolutely everyone who complains about every facet of 0+1 x a zillion will still buy 0+1 x a zillion, because despite every possible moan concievable to humanity, they are absoluteley desperate for some form of enjoyable racing experience to tide them over till the next supposide renditon of the “ULTIMATE RACING GAME” appears to extract the maximime amout of cash from eveyone commenting in any way on 0+1 x a trillion and everyone spoken to by those who buy the above END OF NEWS FLASH!

  45. wtfwtfwtfwtf

    really? No breezes you say? Was this the site I replied to before? Those were not breezes. It was CLEARLY, debris, wind, or water particles that were splashed because of the tire… ITS OBVIOUS BECAUSE THE TIRE CLEARLY TOUCHED THE POINT OF THE GRASS WHERE THE DEBRIS CAME FROM.

    Jesus Christ there is no common sense these days… Though yes I am sure Gran Turismo will have wind it is not nearly that visible as that one video and Gran Turismo will not let something so simple as how wind looks look cartoony and unrealistic as that… It was a sort of debri… Not even close to a breeze… Retards…

    1. I remember this clown....

      It’s back….! The Genius who didn’t know that every GT has the same dust cloud when you touch the grass, dirt, etc, and that it’s often been “blown” to the side to get it out of sight quicker.
      You people remember? The one that said you can’t see wind, so it must be water….lol
      Now he apparently has a problem understanding that a breeze is a form of wind:
      “Those were not breezes. It was CLEARLY, debris, >>>>WIND<<<<<, or water particles"
      Oh, and he still has that water fixation apparently, so still hasn't learned about the GT dust clouds yet…….Never mind the fact that he now seems to think the wind is visible, unlike his last troll rant, where he said we where dumb for thinking you could see wind.
      My God man, if your going to troll, at least be consistent. Try reading your last troll comment, then come back and try this one again. Don't worry, we know this is difficult for you, but we understand you have a handicap, so we'll understand if you can't quite keep up to the level of real trolls…..

  46. John Marine

    Spain is a beautiful country (not that I’ve been). Madrid is a lovely city (not that I’ve been). This video is just awesome. I’ve never really liked the Enzo Ferrari all that much, but it is a wicked fast car. I also wished the driver didn’t choose a Ferrari in White. I prefer almost any Ferrari in Rosso Ferrari (sometimes, black too). I’ve mentioned before that this track seems like a faster and wider Opera Paris. The action looks great here.

    1. Organ-Donor

      @Hampus
      Rosso Corsa is the red international motor racing color of cars entered by teams from Italy. Since the 1920s Italian race cars of Alfa Romeo, Maserati, Lancia, and later Ferrari and Abarth have been painted in rosso corsa (“racing red”). Ferrari always kept the traditional red but the shade of the color varies.

    2. Bernd

      You’re right, in the early 20th century, racing-cars had to have a color that represented their country: British-Racing-Green for the British, Blue for France, Red for Italy, White for Germany, which changed to Silver in the 1930s

  47. Narly

    no comments but i’m still sticking to the engine sound problem XD i just can’t listen to that enzos engine sound…i can’t…i just CAN”’TTTTT!!! :D:D

  48. JayKayEm

    I am a massive fan of bumper-cam and can’t use anything else..

    HOWEVER…

    If all this time has been put into modelling interiors, why are the bumper-cam ghost dials generic (same for all cars)? Surely they could be the ghost dials from the actual dashboard? I think they have missed a trick there….?

    Any comments?

    1. Organ-Donor

      I played NFS shift and they had the real car dials while in bumper view, I kinda liked that. But some people use MPH and others KPH, I don’t know if that has any reason that PD uses generic dials for all cars in bumper view.

    2. RAugie

      well they use generic gauges because they dont want to model all 1000 gauges from all the cars in the game…

  49. Patsfan4ever09

    Have the icons on the map always been triangles? This is the first time that i have noticed that.

    1. Organ-Donor

      @Pat they were circular dots in prologue, but all the new footage of the minimap have had arrows. You can also zoom in the map and have it rotate compared to the full map that didnt rotate on Prologue.

    2. Spaghettimonster

      i like the idea of arrows. that way you know if somebody is going in the wrong direction or standing wide on the track.

    3. freakyclown

      If you look closely when he spins the arrow does show the direction the car is facing…a good thing i think ;)

  50. Organ-Donor

    The smoke you see behind the Enzo when it spins out in the cockpit view looks good. White is the least appealing color for the Enzo in my opinion.

    1. worstdriver1393

      yeah definately, it looks disturbing. I mean how hard could it be to just make the driver’s fingers move instead of his whole arm, WTF ?

    2. smthrlr

      Agreed.

      I don’t know if the Enzo has a “pre-select” fuction on its paddles IRL (you pull hard back to engage the next gear, then softly again to pre-select the next gear for a faster transition–I think I have mostly seen this on rally cars and the MP4-12C has it as well), but that may explain that weird annimation.

      It reminds of Japanese horror flicks like The Ring for some reason–you know, that weird stop-start animation they use?

    3. P37Mac

      Fool proof way of avoiding long paddle shift animations: Change up at 4500rpm and change down at 4000… Catch the buger by suprise lol.

    4. AndyZim

      very very strange, I’ve never seen anyone hold a steering wheel like this either, do all the drivers in GT5 have broken thumbs?! Try holding a steering wheel without wrapping your thumb around it and you’ll see what I mean.

      It is annoying me beyond belief in all these videos.

    5. BWX

      yeah, ugly stupid animations like that are the kind of thing that sucks the immersion factor right out of the game. If Kaz is such a perfectionist, then why does he leave that idiotic animation in the game!?

    6. 10-84

      Used to be a police officer. When I drive I don’t wrap my thumbs around the wheel. If my hands are at ten and two, my thumbs point almost straight up, with the base of each touching the wheel. You grip with the other four fingers and the lower half of your palm. The reason for this is if you front end crash your patrol car while going 100mph down a highway, your hands splip forward and around instead of your thumbs getting bent backward and dislocated, or worse, broken. Sure, you can still bang your knuckles up, but it’s not has bad has the alternative most of the time. It’s also very easy to change to a grip involving the thumbs around the wheel if you need to.
      This was how I was trained BTW.

    7. Organ-Donor

      @BWX
      You would have a case if this were the final product you were playing on November 2nd. This is a demo of an unfinished build….

    8. BWX

      If it’s fixed before release there won’t be any problems obviously, if it stays as is.. that’s another story.

  51. Z06onGT5

    Beautiful! I love the white enzo its so rare in real life too I read somewhere that only 10 exist…thank god for GT to show us a lil feeling on what it would be like to own those cars in real life!

    1. P37Mac

      Don’t think anyone will be worried about understeer when the driver aids come off… Then we’ll just be going backwards whilst screaming.

  52. vitzpatel

    not entirely sure why they hold the break for half of the lap.

    hoping that PD will release a demo on PSN, even is it’s the E3 build just to tide us over until november

    1. Nato_777

      Would love to see a demo on PSN but I suspect the E3 demo would be too big for that. It would have to be stripped down to probably one track and a handful of cars. Even the time trial demo was over 3 Gig with two cars and one track.

    2. aelange

      Over 3 gigs? Where did you get your demo? I remember it was under a gig, and considering Prologue is 1.9….

    3. Nato_777

      No word of lie! I was gutted it was so large because I have a 10 Gig/Month data cap and our ‘high speed’ internet here in New Zealand is anything but fast and it took freakin’ ages to download.

    4. Nato_777

      Well, I don’t know what was up with that then, I checked my broadband usuage for the day I downloaded the Time Trial and it was well over 3 Gig like I said. Maybe they could get the full E3 demo on PSN then, but I wouldn’t hold my breath though.

    1. tyl0r_r

      He never said they were more important than gameplay. In fact, he implied that it was a minor issue.

      Trees = graphics
      GT5 = famous for graphics among millions of gamers

      GT5 should have good trees. That’s my case.

    2. Big Ron

      In my point of view, the trees look fantastic on this track. In which racing game, you have seen trees like this before?

      It is nonsense always to cry about the trees. They look good enough for a racing game.

    3. tyl0r_r

      I think the trees look good on this track too.
      I’ll answer your question with a question. Sure, gameplay is the most important thing. Why does that mean we can’t discuss other aspects of the game?

      GT5 will be good because it’ll have good gameplay, that’s what I’m expecting. But it’ll be even better if it has good gameplay and good graphics.

      Gameplay is most important by far. Does that mean you’d want to race wireframe cars on tracks with no trackside scenery with bad sound when there’s a chance that – gameplay in tact – all this other stuff can be improved too?

    4. Big Ron

      Besides gameplay it is ok to mention about graphics and discuss about it. But what you do, is just ridiculous. Always the same crying babys, always saying the trees look bad. But they don´t.
      I can´t imagine, what trees some guys have seen in other racing games, that they say, the GT5-trees look bad.

      The trees on Tokio Route and Madrid are definitely high quality for a racing game.

    5. Jakemania

      Look at these beautiful trees…
      http://www.flickr.com/photos/51677221@N05/4754841835/sizes/l/

      I hate when people claim you are ‘crying’ just for pointing out how some of the trees look. Like tyl0r said, GT is famous for its graphics. It’s just a shame that pretty much EVERYTHING else looks so great, and then there are a few random textures like the above trees that mar the brilliance of everything else.

      That being said, they don’t look terrible in the video.

    6. brettjr25

      I actually don’t get the whole tree thing.. I mean literally I don’t get it. What’s the problem that people are referring to when they say “sort the tree thing out” I replayed the video and looked at the trees because I wasn’t before just the track and the view and they look gorgeous. What’s wrong with them? Are people saying they want to see them swaying in the wind?

    7. Big Ron

      @Jakemania
      that is one bad comparison. Then you should mention, that the tents are looking bad, the vans, the bushes, the houses and so on.
      You have simply not understood, that this are all boundary objects, and these never appear in the same level of detail as the track and the cars themselves

      But simply insisting on your illusion.

    8. Big Ron

      For explanation: boundary objects are made to give an area a higher level of detail and to send the impression, you are moving in a living world. They are not meant to be 500 000 polygons strong and with resolutions of 2048 pixel.

    9. WonkyFonk

      I never notice things like trees when im playing this game, or any racing game. There are times when im so sick of those Ford GT cheats online, that I just dont bother racing. So i slow right down and sometimes see a kerb and think ‘wow, i didnt know it looked like that!’, even though ive driven over that kerb 100s of times!

    1. smthrlr

      Ya. Never have I seen a car enter a spin at that speed, only to stop dead when the driver hits the brakes (watch @ 2:34). Doesn’t even look like the body rolls at all. Weird.

    2. Bernd

      You have to consider, it’s a demo for beginners mostly. I think, they made it as easy as possible for them. Drive-line, AT, ABS etc and still difficult for them.

    3. batez

      na i dont think its standard physics it could just be tracrion conntrol if you look at the accelaration bar you can see that its on

    4. MihaiF355

      the enzo was understeering a whole lot…which makes me think that it was possibly on the professional physics setting….oh yea and spinning as it hit that crest. The driver wasnt the best but that looks like a tough track to tackle with a friggin enzo…especially if you dont know how to drive it….remember that black comedian guy understeer that red enzo into the barrier….lol

    5. smthrlr

      @spaghetti monster:

      How much roll? More than none, that’s for sure.

      And please understand that journalists often like to use phrases like “F1-like” and “an F1 car for the road” purely for hyperbolic reasons to make the article more exciting. The Enzo is still a street-legal car (that is admittedly track biased) that has to absorb bumps and imperfections of everyday driving, which translates into body roll when pushed.

      Come on, you can’t tell be that the way the horizontal plane outside the windscreen in the video remains pretty much flat throughout the whole roll looks a little strange.

      And how bad do I think the Brembo cermaics on the Enzo are? I don’t think they’re bad at all but no ammount of brake stopping power can halt a vehicle cold when the wheels lock, which is why cars spin, and which is what happens in that vid.

      Good try, though.

    6. JustCause

      The Enzo doesnt have much body roll at all. If you watch the real car you will see that it has barely any body roll. Also if you knew anything about anti roll bars you would know that they prevent a lot of body roll depending on how the anti roll bars are setup and how stiff the anti roll bar is. Even if its a road legal car it still legally has anti roll bars. So nice try back to you sir.

    7. smthrlr

      @ JustCause:

      That’s a good point about the anti-roll bars but I still think something looks off in the vid.

      And I trust you are agreeing with my comment of the car stopping so suddenly in the spin?

  53. Narly

    nice gameplay…but…the same old lame vacumish engine sound…doooh i think they’ll never going to learn :D

    1. Luke

      Well you can`t really hear that much from most of the vids, we`ll have to wait till november. But considering the GT Academy Demo sound definitely has improved. It`s more realistic, although the engines still lack the feeling of raw power.

    2. GTracerRens

      Indeed.. The engine sounds miss the power, but the time trial was good enough to my opinion. :)

    3. BLADErunner80

      To be honest i have no idea what an ferrari enzo sounds like sat in the cockpit, im just glad millionaire’s like you come here and let us know the sounds are a bit wrong. Thanks guys.

    4. Hoepker

      What are you listening to it on? You do realize its from youtube, I bet they have the best audio in the world!!!

    5. Gamer GT5

      @BLADErunner80 Hey I know what you mean dude lol. People is going to keep complaining about the engine sounds. But in a way thats a real good thing no offense because we’re sort like the video game beta testers to see some of the mistakes that they’ve made and give them a feedback. And hopefully PD will respawn on this engine sound problem that everybody is complaining about. But honestly in my opinion the time trial demo the sound of the engine was realistic.

    6. Spaghettimonster

      you guys are right! in the gt academy demo the engine sound was alright. i am not sure how the tire sound was though?

      to me forza 3 almost nailed it. it is a bit exaggerated, but i cannot understand people that complain about normal cars sounding like race cars… i mean. hello?? these games are about racing.

      nevertheless, to me gt5 loses a lot in that – well i at least – can hardly tell over- from understeer tire sounds in the game. in reality they are quite different and understeer is terrible for the ear. that MUST be in a realistic driving simulator.

    7. leiwei

      i agree with bladerunner. Apparently a bunch of millionaires like to troll around gaming sites complaining about engine sounds. They also complain about the physics too! You guys with all that money, what are you doing here? You have more important things to do like running a business.

      ;-)

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