The latest update for Gran Turismo 7, v1.35, is now available, adding three new vehicles from very different performance brackets as well as a surprise expansion of one of the game’s more unusual play modes.
Of course through the usual pre-update teasers we know a lot of what to expect, but the full patch notes for the update have only just become available to reveal all that it contains.
There’s plenty to get through, with the update coming in at 1.15GB on PlayStation 4 and 1.19GB on PlayStation 5, so let’s find out what’s in store for players from today.
Gran Turismo 7 Update 1.35: New Cars
The three new cars are the items we’ve known about for the longest time — following series creator Kazunori Yamauchi’s traditional Tweet on Friday June 23. However it’s only now that we know how much they cost and where you can pick them up.
- Aston Martin Valkyrie ’21 – 4,000,000cr – Brand Central
- Mitsubishi Lancer Evolution III GSR ’95 – 100,000cr – Used Cars
- Subaru Impreza WRX STI ’04 – 50,000cr/42,000cr – Brand Central/Used Cars
That starts with the newest and by far the most expensive of the bunch: the Aston Martin Valkyrie. The first mid-engined production Aston owes some of its existence to the DP-100 Vision Gran Turismo car designed by the brand for Gran Turismo 6, as well as the Red Bull X1 created by Valkyrie’s designer Adrian Newey for Gran Turismo 5.
It features a screaming, naturally aspirated, 6.5-liter Cosworth V12 augmented by a battery KERS system developed by Integral Powertrains and Rimac to produce over 1,100hp. That’s on a car that weighs barely 1.3 tons — and can produce that much again in downforce. It should be the highest-performance road car in the game.
The other two vehicles are kindred spirits, going on mortal enemies, in the form of Japanese, two-liter turbo, all-wheel drive sedans. First up we have the Mitsubishi Lancer Evolution III GSR, which returns from Gran Turismo’s past to flesh out the Evo offering some more.
It was the final version of the original Evo before the new platform that made its debut with the Evo IV. Built to homologate the car for Group A regulations, the Evo III was also the basis of Mitsubishi’s first ever World Rally Championship title when Tommi Makinen captured the 1996 driver crown.
On the blue side of the coin was the Subaru Impreza, and the second-generation model returns to GT with the 2004 WRX STI. Like the Evo, the Impreza is a rally homologation special which captured a driver’s title — in 2003 for Petter Solberg.
One final note on the car changes comes by way of a new livery for an existing car. Players purchasing the 2017 Lexus RC F GT3 will be able to select it in the Anest Iwata livery as raced by Igor Fraga in the current Super GT season.
Gran Turismo 7 Update 1.35 – Music Rally
For the first time since the game’s launch in March 2022, Polyphony Digital has expanded the number of events available in the quirky Music Rally mode — doubling it from the original six to 12.
Technically an entirely separate part of the game, Music Rally sees players competing against the beat. The 12 events each put you in a different car and track, and challenges you to drive until the music runs out — to a different tune each time.
Each beat of the music ticks away from your starting count, and you’ll need to drive hard to replenish your beats by passing through checkpoints. Whether you run out before the music does, or reach the end of the tune, you’re scored on how far you managed to drive — and there’s some pretty tricky gold targets.
The six new combinations added today are:
- Music Rally 7 – Sardegna Road A – Volkswagen 1200 ’66 – Good Old Days
- Music Rally 8 – Road Atlanta – Pontiac Firebird Trans-Am ’78 – DRIFT
- Music Rally 9 – Grand Valley 1 – BMW 3.0CSL ’73 – Marechia
- Music Rally 10 – Watkins Glen – Maserati A6GCS ’54 – Hooked on America
- Music Rally 11 – Deep Forest – Lamborghini Huracan LP610 ’15 – Life’s Coming in Slow
- Music Rally 12 – Nurburgring Nordschleife (section) – Porsche 911 (930) Turbo – Moon Over the Castle
Gran Turismo 7 Update 1.35 – New Events & Extra Menus
Naturally the two new Extra Menu Books that are available, which reward players for collecting vehicles that share a common theme — focus on collections involving cars added in this update.
Extra Menu Book 24 will set you the task of collecting Subaru WRX models, including the newly added “Blobeye” model alongside the Coupe Type R ’99 and the 2014 STI Type S. The Evo is the focus of Extra Menu Book 25, requiring the new Evo III, the Evo VI Tommi Makinen Edition, and the Final Edition.
You’ll need to be at or above Collector Level 26 to access the Subaru collection and Collector Level 30 to access the Mitsubishi Collection. Completing either collection rewards you with a four-star roulette ticket.
- Extra Menu Book 24 – Subaru WRX – Four-Star Roulette Ticket
- Extra Menu Book 25 – Mitsubishi Lancer Evo – Four-Star Roulette Ticket
There’s also four new races in World Circuits, though these aren’t part of any GT Cafe Menu Books. They include a new dirt race, as well as a new event in the Hypercar Parade:
- Autopolis (10 laps) – World Touring Cars 800 – 160,000cr
- Circuit de Sainte-Croix C (3 laps) – Hypercar Parade – 90,000cr
- Fisherman’s Ranch (1 lap) – Japanese 4WD Challenge 600 – 30,000cr
- Red Bull Ring (3 laps) – Japanese 4WD Challenge 600 – 45,000cr
Gran Turismo 7 Update 1.35 – New Scapes and Other Changes
The update adds a total of 59 new Scapes locations, in two collections in Japan and the USA.
California’s coastline features in the Monterey collection, which includes several locations that formed the inspiration for the updated version of Grand Valley among its 39 spots.
Meanwhile Field of Flowers shows 20 spots around the prefectures of Fukushima, Gifu, Hokkaido, and Saitama all focusing on blossoming flowers.
Engine swaps feature in the patch notes for the first time, with new options for the Alpine A110 ’17 and Nissan’s Fairlady Z ’07, Skyline GT-R NISMO ’90, Skyline GT-R V-Spec II ’94, and Z Performance ’23. You can check our Engine Swaps thread for all the details.
That could get expensive, but there’s a new source of income in the game which will see players rewarded for their final ranking in Sport Mode championships — beginning at the end of the ongoing Manufacturers Cup.
These seem to vary depending on what “League” you’re in, but finishing in the top 5% of GT1 regionally will reward you with 6m credits, with other rewards for your Manufacturer ranking, and Local Ranking in the main and secondary areas.
Players now also have more options in multiplayer lobbies, with the ability to toggle certain vehicle settings while BOP is enabled. That includes partial settings, as we’ve seen with brake balance in Sport Mode but also covering various other settings options, or allowing freedom of all settings.
There’s also a small but important change in Extra Menu Books. These now show the availability status of any cars you’re yet to collect, showing “On Sale” for those currently available and “Out of Stock” for those not available.
While the patch notes cover the larger changes in the game, smaller details may go unlisted — but it generally doesn’t take long for the GTPlanet community to dig them out. Keep an eye on our Undocumented Changes thread for all the latest.
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