A new paper posted to the arXiv research repository has demonstrated the possibility of teaching AI how to race in Gran Turismo using only the same visual cues as human drivers.
There’s little denying iRacing is one of the most acclaimed PC sim racing games on the market. With its focus on realism and competitive racing, it appeals to a large number of sim enthusiasts. All that said, it isn’t for everyone.
iRacing traditionalists, avert your gaze. According to a recent developer post, the long-standing PC sim racer will be getting some bots to fill the track at some point in 2018.
2017 is upon us, and we’ve already bet on it being a bumper crop for racing games. This should be special for anyone with an interest in Sony’s flagship racer, as we should finally have the first entry of Polyphony Digital’s Gran Turismo series on the PlayStation 4.
We’ve been witnessing strong progress in the development of artificial intelligence and its use in modern daily life. The automotive domain is no exception either, as proved by the increasingly-sophisticated cars populating roads each year.