September is proving to be quite the busy month for Assetto Corsa regardless of the platform. This month’s console patch has already been outlined, addressing issues like screen tearing, smoothing out the frame-rate, and adding two additional difficulty levels, among other things.
Shortly after detailing what to expect from the upcoming console patch for Assetto Corsa, Kunos has revealed that fictional circuit ‘Black Cat County’ will arrive on console in the same update due to land this month. Assetto’s track list is currently composed of real-life circuits from both the present day and the past, so the County will be our first taste of what imaginary tracks Kunos is capable of creating.
Assetto Corsa has been in the hands of console players for the past few weeks and a common complaint is that the game suffers from multiple issues that hinder the overall playability. These issues include some of the more unwanted aspects of the sim racing industry like screen-tearing, frame-rate drops and iffy gamepad support.
While those residing in North America have just a little bit longer of a wait on their hands, Assetto Corsa has finally touched down in Europe and the UK after an arduous adventure. It goes without saying that the acclaimed racer is already being put through its paces, and those currently enjoying the game have had a several hour head-start to enjoy some newer content.
First revealed in the final Developer Diary entry discussing the 1.5 update alongside the future prospects of the title, the Japanese Car Pack introduces a number of vehicles from the Land of the Rising Sun as has been requested by the community.
The next title update for Assetto Corsa has been a hot topic lately, and over the course of the week Kunos have delved into the finer details of what’s to be included in the anticipated update.
Last we talked, “Black Cat County” was under the microscope, the free-to-all picturesque location inspired by the American South. The location, spurred on by the feedback given by an automotive manufacturer with close ties to Kunos, allows players to experience the joys of driving in a natural, more relaxed fashion. An entirely new outlook of the game in comparison to the more focused-based track action the game primarily focuses on, no doubt.
With winter in its final throes – especially here in Toronto, complete with freezing rain as I type this – things are heating up all along the automotive landscape, both in the real world and digitally. While Assetto Corsa’s console release was delayed, the folks at Kunos Simulazioni continue to work tirelessly on their title in preparation for the next big update (v1.5), with the first of three blog updates dedicated to the latest version going live earlier today. Like most big projects, the real work starts at home.