Of course Polyphony has been programming AI for the Gran Turismo series for almost 20 years and in recent iterations of the game you’ve been able to train and micromanage your own versions of the AI in a game mode called “B-Spec” – so players have taken to calling the driver “B-Spec Bob”. With two decades of experience creating AI that can deal with high-speed racing, Polyphony should be confident.
We first learned that GT6’s B-Spec mode was nearing release when some of Polyphony’s official European websites were updated with the first two in-game screenshots of the new driving mode. Today, we have even more information and screenshots thanks to a new article on the company’s Japanese blog.
Last week’s Jalopnik Film Festival was a smashing success, and became a unique intersection between car culture, filmmaking, and the Gran Turismo series.