For many fans, GT Sport is still largely a mystery. With the public beta officially cancelled, the chances of playing the game before its November release are limited. There are exceptions, like the Nürburgring 24H race this past weekend, and of course the big event in downtown London that wrapped up the week before.
The details that came out during last week’s London event were a veritable wave of information for Gran Turismo fans. GT Sport’s full retail release date was announced (November 15, 16, or 18, depending on region), but one date absent from the event was the public beta’s availability, which was announced at the original GT Sport unveiling last year. We’ve now got confirmation that it won’t be happening, from Kazunori Yamauchi himself.
Join us from 18:00 EDT / 23:00 BST / 00:00 CEST this evening as we air our report from the launch event of the latest instalment in the Gran Turismo Franchise.
When you think of Gran Turismo there are two things that should immediately come to mind: the library of vehicles, and the beautiful visuals the game has been renowned for for more than a decade and a half. Whether it be the breathtaking details of the car models or the landscapes, Gran Turismo is known for its ‘shock and awe’ when it comes to the in-game rendering engine.
Does anyone remember the initial announcement regarding one of the largest collaborations between a motorsport organization and a video game developer: the agreement between Polyphony Digital and Fédération Internationale de l’Automobile? The partnership was followed by the certification of four of the game’s real world circuits and an official FIA Online Championship, a mode destined to merge real life racing with the virtual world of Gran Turismo.
A fresh start has seemingly been the operative phrase for GT Sport, as we now know that the next entry in the franchise will host a roster of cars built entirely anew, doing away with the controversial ‘standard’ cars of the previous generation, all while introducing some new competent machinery.
It’s been a wild day. The big GT Sport Event in London just concluded its live stream, and we’ve been hit by a tsunami of new details. We’ve heard about the 19 tracks, we’ve heard the game will feature over 130 cars, and we’ve even got a date to mark on the calendar: November 15, 2016 (or up to a few days later if you’re in the Europe or the UK).
Are you sitting down? Take my word for it: you need to be sitting down for this. Last week the veil of silence had finally been lifted after months of being in the darkness, and today, in downtown London, at the Copper Box Arena, Gran Turismo Sport has been officially revealed to members of the press – and GTPlanet was on the scene!
Welcome to the party! GT Sport is currently being played by a select few individuals – including GTPlanet founder Jordan Greer – before members of the public get to play tomorrow. Sony is about to flip the switch on the livestream, and to whet our appetites, they’ve released a new GT Sport trailer slightly early. We won’t spoil all the surprises (yet), but there’s a lot of new stuff in there. The still image is actually near where I’m typing this, which is pretty cool. Enjoy it!
It’s been a long wait, but in today’s big media blowout for GTS in London, we finally learned how many tracks and locations to expect in Gran Turismo Sport – with some lovely surprises also revealed.
Our man Jordan is on the ground at the GT Sport press conference right now, and Polyphony has released the targeted release date for its new PS4 title: November 15, 2016.