In what will surely be much to the chagrin of increasingly restless Gran Turismo 5 fans, B-Spec has once again been featured in the game’s latest Seasonal Events. Here’s a closer look at the new races for your fastest B-Spec driver:
Polyphony Digital knows many of you in the U.S. will be out shopping this Thanksgiving weekend (though they’d likely prefer you passed on those $28 copies of Forza Motorsport 4), so this week’s Seasonal Events take place within GT5’s B-Spec mode.
The latest version of Gran Turismo 5, version 2.01, has just been released. Weighing in at 112MB, it provides a number of bug fixes, patches, and tweaks. Here’s a complete change log:
The GT5 Signature Edition Challenge, first announced last August, has come to a close, with Marco Calvo of Spain taking home the top prize: a brand-new Mercedes-Benz SLS AMG.
The latest version of GT5, v1.06, became available early this morning, and it’s a big one. As promised, remote B-Spec racing (“GT Anywhere“), the game save file bug, and corner-cutting and collision detection algorithms have all been addressed. Notably, the update also introduces “multi-monitor” support, allowing you to play the game using three different screens! Here’s all the details via the official announcement:
One of the more interesting and unusual GT5 features announced before release was “Remote Races” (also known as “Gran Turismo Anywhere”), enabling you to control your B-Spec races on your PS3 from your PC or mobile device. Obviously, this was missing from the game when it shipped last November, and its future has been uncertain – despite the fact that it remains listed (with this screenshot) on Polyphony Digital’s official GT5 feature list.
Those of you who paid more than $200 for the Signature Edition of GT5 are probably eager to learn more about the exclusive competition you’re eligible to compete in (it’s still in stock at Amazon, GamePlay, and, of course, eBay). Other than this notice posted on Polyphony Digital’s website, there hasn’t been much said about the most expensive version of the game. What was said, however, was critically important.
A stream of interesting tidbits have been trickling into our Gran Turismo 5 forum today via several new magazine articles. First up is the December 2010 issue of PSM3 magazine, which provides a few details as highlighted by our own Dessy182:
Sony hosted a small group of media at their Benelux headquarters in Amsterdam, yesterday, and our own Blitz187 was on hand to catch any and all new tidbits of information that might emerge (this event took place before the delay was officially confirmed). As usual, Sony was extremely tight-lipped about the game’s details and did not use the event to reveal any major new features.