During the Tokyo Game Show last week, several media outlets were invited to tour Polyphony Digital’s new Tokyo offices (the company is actually headquartered in Fukuoka, Japan).
Official videos from last week’s Jalopnik Film Festival have now been published, and include an interview with Kazunori Yamauchi and a complete recording of the panel session with Yamauchi, Jim Glickenhaus, Tamir Moscovici, and Ken Block.
Last week’s Jalopnik Film Festival was a smashing success, and became a unique intersection between car culture, filmmaking, and the Gran Turismo series.
Kazunori Yamauchi will be the star guest of the premier discussion panel at the Gran Turismo-sponsored Jalopnik Film Festival this Wednesday, September 18.
Japanese gaming magazine Famitsu has shared their latest interview with GT series creator Kazunori Yamauchi, and his comments have been translated by Polygon.
Kazunori Yamauchi has selected a 1953 Aston Martin DB3S as the winner of Polyphony Digital’s Gran Turismo Trophy at this year’s Pebble Beach Concours d’Elegance.
Many Kazunori Yamauchi interviews emerged from E3 2013 earlier this month, most of which covered or re-iterated points and announcements made during the Gran Turismo 6 reveal at Silverstone back in May.
In addition to GTPlanet’s exclusive interview with Kazunori Yamauchi, where we discussed Gran Turismo 6 engine sounds and artificial intelligence, I also had the opportunity to attend a round-table discussion with him and a group of other journalists.
I had the special opportunity to spend time one-on-one with Kazunori Yamauchi at E3, where we were able to discuss a few of the most pressing questions Gran Turismo fans have about GT6. GTPlanet also had the opportunity to participate in a “round table” discussion with Kazunori which included other gaming journalists, the full transcript of which will be posted soon.
The Electronic Entertainment Expo is the world’s largest international gaming show, and it’s going to be a big one for Gran Turismo fans, according to statements made by Kazunori Yamauchi at last month’s Gran Turismo 6 reveal.
One of the repeated points of Kazunori Yamauchi’s presentation at the Gran Turismo 6 reveal at Silverstone earlier this month was the growing connection between virtual simulations and reality, and how Polyphony Digital can benefit from increased collaboration with motorsports teams and real-world automotive engineers (and vice-versa).
At the “15 Years of Gran Turismo” event which saw the announcement of Gran Turismo 6, GTPlanet joined a small group of other U.S. journalists to be among the first to ask Kazunori Yamauchi questions about Polyphony Digital’s new game.
The PlayStation 4 was officially unveiled at Sony’s “PlayStation Meeting 2013” on Wednesday evening, and will be released at the end of this year (“Holiday 2013”).
On Sunday, December 23, 2012, Gran Turismo celebrates its 15th anniversary. First released on the PlayStation Console in Japan on December 23, 1997, the series has revolutionized the gaming industry, the automotive industry, and changed quite a few lives along the way.
Chevrolet and Polyphony Digital formally announced their special collaboration on the next-generation C7 model corvette today at the Los Angeles International Auto Show.
Following up after his drive in Daijiro Yoshihara’s professional drift car, Kazunori Yamauchi sat down with the Formula D champion for a brief interview now available on GTChannel.
During his recent trip to Las Vegas for SEMA and the 2012 Gran Turismo Awards, Kazunori Yamauchi had a chance to get behind the wheel of Daijiro Yoshihara’s (2011 Formula D Champion) Discount Tire/Falken Tire S13 drift car.