It sounds like online racing is only a small part of GT Sport. Series creator Kazunori Yamauchi has stated the online portion of the game only accounts for roughly 15% of the game.
With just over two months to go until GT Sport’s release, Kazunori Yamauchi has revealed more on the game. Speaking at the PlayStation Experience event in Malaysia, the series creator confirmed GT Sport will not feature microtransactions.
It would appear Polyphony Digital has built Gran Turismo Sport’s eye-popping graphics with the future in mind. During a tour of Polyphony Digital’s Tokyo offices, series creator Kazunori Yamauchi revealed to Finder.com that the car models in the game would be better-suited to whatever successor Sony has planned for the PS4 Pro.
With the announcement of a fall release window, Polyphony Digital has revved up the GT Sport PR machine and set it into action. As part of this, CEO Kazunori Yamauchi recently appeared in a new IGN video looking at how GT Sport aims to re-capture that Gran Turismo magic.
Games media outlet GameSpot has posted a new video interview with Gran Turismo series creator Kazunori Yamauchi. The discussion took place during last week’s E3 expo and includes some notes of interest throughout.
Yesterday was Sony’s big pre-E3 media briefing. Not only was there a new trailer for GT Sport (and release window), Kazunori Yamauchi was also on hand to discuss the game with the media.
It sounds like Gran Turismo fans will get an extended look at the franchise as part of tomorrow’s PlayStation E3 2017 briefing. There’s a catch, though.
Whilst players have had the Gran Turismo Sport beta in their hands since March, Polyphony Digital has been coy on details surrounding the single player experience. However, a recent interview in a magazine discussing Gamescom may have revealed new training features.
The wait is nearly over: Sony has officially announced that EU Gran Turismo fans will begin joining the GT Sport Closed Beta Test Version this Saturday, April 15.
After many teases, F1 legend and former Indy 500 champion Emerson Fittipaldi has pulled back the sheets on the latest entry in the Vision Gran Turismo roster on the ground in Geneva: the Fittipaldi EF7 Vision GT.
One of the most well-received driving games ever — Gran Turismo 4 — was supposed to bring with it a fully functional online feature. Unfortunately, due to certain technical problems and a shortage of time, the feature was dropped from the game prior to its release. Instead, Polyphony Digital quietly released Gran Turismo 4 Online Test Version in June 2006, providing authentic online racing to a limited group of 5,000 lucky players.
It was 2002 when Ted and Sue Richardson decided to take an ordinary 1962 Buick Special and convert it from top to bottom into a spectacular 550 bhp machine. Today we recall what we love about this car as it appears on sale for $150,000 at the Barrett-Jackson Collection Showroom.
Ah the festive period — is there a better time to be merry for days on end? We sincerely doubt it. With parties left, right and center, one may expect that big organizations also get in on the fun. It seems Polyphony Digital is no exception, based on tweets by original GT Academy winner Lucas Ordóñez and Super GT driver Satoshi Motoyama. Both racers attended the annual party, held at the Japan offices of the Gran Turismo creators.
It’s the end of an era. For almost as long as we’ve been a website, it’s been understood that Porsche, that most desirable of German marques, was the (more-or-less) exclusive domain of Electronic Arts. Sure, earlier Forza titles had them — and later ones did too, if you paid the extra asking price for DLC — but outside of that, you pretty much had to play a Need For Speed title to drive a car from Dr. Ing. h.c. F. Porsche AG (to give it its full name).
HDR, or High Dynamic Range, has been a hot topic within the gaming community in recent months. With compatible hardware, video games, and video content on the rise, it is quickly becoming the de facto standard for high-definition viewing and perhaps rightfully so.
During day two of the 2016 PlayStation Experience held last Sunday, president of Polyphony Digital Kazunori Yamauchi held an interview, focusing on virtual reality and achievements so far accomplished within the game.