With this year’s Need For Speed title on the horizon we’ve taken the opportunity to look back on the 2012 entry in the franchise, and we’ve happened to come across some details that paints an entirely new picture for what the revived title could have been.
Need For Speed’s DLC support has come to an end. In the 7th post on the ‘Under The Hood’ blog, Ghost Games confirm last month’s Speedlist update will be the last content-based support for the game.
The new monthly update for NFS is due to go live tomorrow bringing all-new competitive multiplayer playlists, ‘Prestige Events’ and the return of the Speedwall Speed Run/Drift Corners seen in Need for Speed: Most Wanted 2012 for all 3 platforms.
Following the accidental Need for Speed leak by EA’s Twitter earlier this week, Ghost has dropped full patch notes on what to expect from March’s update – aptly named ‘Hot Rods’.
Nineteen hundred seventy four. That’s a sizeable number, one with significance. You see, that is the total number of car models found in the following games: Gran Turismo 6, Forza Horizon 2, Driveclub, Project CARS, Forza Motorsport 6, Need For Speed, and Assetto Corsa. At least, that’s according to our handy, sortable Google Spreadsheet.
NFS2015’s philosophy from the get-go was to provide a fully customizable street racing experience where you crafted the exact machine of your dreams through in-depth tuning and livery options to rule the streets. Although for the most part NFS was a step in the right direction at launch it still lacked in some fundamental areas that fans were disappointed to see omitted. With the latest ‘Showcase’ update launching today (~1.4GB), Ghost have targeted the most requested areas of customization and ways of showing off your ride.
Ghost Games weren’t kidding around about injecting the new Need For Speed with considerable fan service. Whatever your opinion may be on the arcade racer (see GTPlanet’s here), there’s no arguing that the franchise is one of the most well-known in the business. Spanning over two decades, with twenty-two (and counting) titles under its belt, there is a considerable history for the developers to draw from. With the Legends Update, that’s precisely what they’ve done.
Need For Speed launched at the beginning of the month to generally favourable reviews. In GTPlanet’s own review, the game’s limited customization features and the AI rubber-banding were two of the standout criticisms. The first patch, released last week, specifically addresses both of those issues, as well as adding more content to the game, free of charge.
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Need For Speed is a racing touchstone for a lot of people. Up there with Mario Kart and Gran Turismo, it is a name that crosses boundaries, recognizable to not only the driving-obsessed, but also those that don’t consider video games “their thing”. It even has the necessary cachet to attract Hollywood, delivering a movie last year starring Jesse Pinkman (a move the GT franchise looks likely to follow).