At the “15 Years of Gran Turismo” event which saw the announcement of Gran Turismo 6, GTPlanet joined a small group of other U.S. journalists to be among the first to ask Kazunori Yamauchi questions about Polyphony Digital’s new game.
At the 2011 SEMA Show last week, I had the very special opportunity to – for the first time – personally interview the master himself: Kazunori Yamauchi. We had a great chat, and I am happy to report that Kazunori seemed happy, relaxed, and in good spirits.
As you’ve probably discovered by now, Gran Turismo 5’s Photomode feature can be surprisingly fun and addictive. You’ve probably also noticed, however, that you can’t easily take a pictures of a car’s interior – until now. GTPlanet user IeGI has discovered an easy way of getting the camera “inside” a premium car, and he’s shared a detailed set of instructions here in our forums so you can do the same.
In the latest issue of Japanese gaming magazine Famitsu (via AndriaSang), Kazunori Yamauchi has revealed that [at least some of] GT5’s “standard” cars will be upgraded to “premium” models in future updates to the game. This is good news for many fans who may have initially been disappointed their favorite car didn’t get the “premium” treatment (with a more detailed 3D model and interior view), though we still don’t know, of course, which or how many models will actually be upgraded:
A stream of interesting tidbits have been trickling into our Gran Turismo 5 forum today via several new magazine articles. First up is the December 2010 issue of PSM3 magazine, which provides a few details as highlighted by our own Dessy182:
The first batch of Kazunori Yamauchi interviews are finally getting published from last week’s Tokyo Game Show 2010! Here’s a translated transcript of GameBlog’s video interview above, kindly provided by our own RoadRunner99:
A few more interesting quotes have emerged from the GT5 article in the latest “PlayStation: The Official Magazine (UK)”. According to Kazunori Yamauchi, Polyphony Digital has essentially future-proofed the game’s 200+ “Premium Cars”:
Polyphony Digital have conveniently published their own independent and specific confirmation of the features we’ve been learning about via media outlets over the past two days, thanks to one big update to their official site. In addition to what was already discussed here and here, this is what’s new: