Racing games take many shapes, forms and sizes. There’s no denying that for every superb title there are just as many others that fall short. For me, that is very curious. At the end of the day, a racing game is a simple premise: cars on a track, some drama thrown in there — boom — enjoy the game. So long as the gameplay is good, then that’s a good racing game, or so you’d think.
Exactly one year ago, Playground Games unleashed Forza Horizon 4. The third iteration of the franchise this generation, FH4 took players to a Greatest Hits version of Britain, complete with four seasons.
Forza Motorsport 7 launched October 2, 2017. With its open-world sibling Horizon 4 in the spotlight earning all sorts of praise, that seems like ages ago.
Has it been nearly two years already? You know what they say, time flies when you’re having fun. That’s the operative word when we take a look at Forza Horizon: fun.
Forza fans will get their hands on the latest installment in Microsoft’s billion-dollar franchise at the end of this week. With the game’s release so close at hand, we’re revisiting its predecessor.
We’re mere days out from Project CARS 2’s release. Because of this, we’re taking a look back at the game that kicked off the franchise almost 30 months ago.
With the clock winding down until F1 2017’s release, we’ve decided to take a look at last year’s game. Particularly, what it did right, what it could have done better, and how this year’s game goes above and beyond.