1.06 update coming april 7th!

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I just noticed GT website is under maintenance, I wonder if they will update website with more information regarding update features.

Edit: Looks like just the following was added: Link 1 and Link 2 Nothing to do with update.
 
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I just noticed GT website is under maintenance, I wonder if they will update website with more information regarding update features.
Yes saw that too, probably the translation department is finished with the 1.06 update specs and they will release those in all the different languages ...

edit : online again ... unfortunately a change only to the Japanese site ...
 
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Since practically none of us have the ability or means to actually do this for ourselves I am assuming COMMUNITY FEATURES would be required to preform the "sharing" task?

Only car and photo sharing needs the Community component:

Update Details.Community

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Event
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I don't think we'll get any of this until after GT5's online component is disabled -- so update 1.08?
 
Only car and photo sharing needs the Community component:

Then how would you explain Club(s) and Event(s) Entities?
You wouldn't use them just with car & photo sharing right?

I took the freedom to arrange your input: (hope you don't mind)
Cars
Car shared
Favourite Car
Community
Community
Friend
From Friends
From the Whole World
Lobby
My Page
News
News List
Profile
Profile / Status
Status
Status updated
Timeline
Clubs
About Clubs
Club
Club joined
Club List
Create Club
Current Clubs
Delete Club
Description
Input Club Number
Join Club
Leave Club
Manage Club
New Clubs
Popular Clubs
Recommended Clubs
Search for Clubs
Events
Event
Create Event
Current Events
Delete Event
Description
Edit Event
Event created
Forum
Add Comment
Add Topic
Forum
Topic created
Messages
Message
Message List
New Message
Select Recipient
Write Message
Photos
Description
Photo shared
Photo Stream
Profile photo shared
Public Photo
View Photo
Tools
Back
Administrator
Delete All
Enter
Tools
Top
Withdraw

It's just an indication, not to be debated ...
but with this input you gave ... the 1.06 (and follow-ups) release sure gives food-for-thought
 
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useless update so far (well, for me).
Hope there's more to come.

Please give us a Qualifying or an option to the flying starts.

Edit: of course the thing with motor sound would be a pleasure but it seems impossible.
 
I understand there's a possibility that we will be able to race against celebrity race car drivers' ghosts, but is there any confirmation of this so far?

As mentioned, that is just conjecture based on nothing really. Besides, nothing was stopping PD getting racing drivers such as Sebastien Loeb putting in a recorded hotlap while playing GT5 or GT6 and uploading that if they wanted to. Which would've been more useful because the fastest way around a track in GT6 isn't going to be the fastest way around the track in real life, because it's not a perfect simulator.

Anyway, will be interesting to see what other features/patches the update contains. PD haven't given us much to speculate over here.
 
That hasn't slowed down the speculation rate as far as I can tell. :D

Let's be honest, there's been such a silence from PD such that if Kaz tweeted a picture of a sandwich he was eating there would be a speculative thread for it here.

Anyone know if the course maker will be avaliable any time soon?

Your guess is as good as anyone else's.
 
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SPECULATION: Could B-Spec mode be made available at the start of June, in time for 24 hours of Le Mans? That would tie in quite nicely, especially If they introduce the full Le mans endurance event into the game. This would come after the Senna content next month.
 
I'm a little confused as to how the new feature will work. I hasten to say that I'm not a car electrical specialist but on the other hand I've got some experience getting data out of the car with an ODB-II reader.

My understanding is that the CANbus standard forms part of the ODB-II standard (see http://en.wikipedia.org/wiki/CAN_bus). So this is about how data is transmitted. However only certain types of data are covered by ODB-II. This means that I can use a generic reader to read error numbers from, for example, my VW but I can't read VAG specific info.

I believe the manufacturer specific data is still transmitted using CANbus but the format of the messages is manufacturer specific. So a device which decodes a Toyota GT86's steering angle won't be able to read a Volvo's steering angle as this data isn't part of ODB-II and so won't necessarily be in the same format.

This seems to imply that each car would need an interpreter specific to that car (worst case) or manufacturer group. (best case).

Car manufacturers seem to have been reluctant to open up their proprietary data up to now, so sadly I have some doubt that we'll see this going much beyond a few Toyotas and Nissans.

The other point which concerns me is the GPS. A lot of cars still don't have this, I opted not to get it as I prefer the flexibility of a separate system, for example. However, even when they are fitted they're not that accurate and are prone to error. I've often seen my sat nav self in a field or on the wrong road, even if temporarily. I don't think the average sat nav is that accurate either, a few meters either way seems to be the opinion of most people. A few meters doesn't matter too much for getting me from Brussels to Barcelona but it does matter on a track. I wonder how they're going to manage that.
 
I'm a little confused as to how the new feature will work. I hasten to say that I'm not a car electrical specialist but on the other hand I've got some experience getting data out of the car with an ODB-II reader.

My understanding is that the CANbus standard forms part of the ODB-II standard (see http://en.wikipedia.org/wiki/CAN_bus). So this is about how data is transmitted. However only certain types of data are covered by ODB-II. This means that I can use a generic reader to read error numbers from, for example, my VW but I can't read VAG specific info.

I believe the manufacturer specific data is still transmitted using CANbus but the format of the messages is manufacturer specific. So a device which decodes a Toyota GT86's steering angle won't be able to read a Volvo's steering angle as this data isn't part of ODB-II and so won't necessarily be in the same format.

This seems to imply that each car would need an interpreter specific to that car (worst case) or manufacturer group. (best case).

Car manufacturers seem to have been reluctant to open up their proprietary data up to now, so sadly I have some doubt that we'll see this going much beyond a few Toyotas and Nissans.
To an extent you're right, but CAN is its own specific protocol, standardised by Bosch. This means that the data ought to be in the same format whether it's a Toyota or Nissan or a BMW or Audi.
The other point which concerns me is the GPS. A lot of cars still don't have this, I opted not to get it as I prefer the flexibility of a separate system, for example. However, even when they are fitted they're not that accurate and are prone to error. I've often seen my sat nav self in a field or on the wrong road, even if temporarily. I don't think the average sat nav is that accurate either, a few meters either way seems to be the opinion of most people. A few meters doesn't matter too much for getting me from Brussels to Barcelona but it does matter on a track. I wonder how they're going to manage that.
That's due to the mapping software. The GPS knows where you are to within a metre or so - depending on satellite coverage at the time (more satellites, better accuracy) - but when the GPS says you're somewhere the mapping software can't understand*, you get put into a field briefly.

Fun fact about maps - cartographers often insert signature errors so that they know if someone's copied their work.

*In fact manufacturer GPS (as opposed to a third party Garmin/TomTom you take with you) also uses wheel speed sensors and steering angle sensors to determine where you are on the map derived from your previous position should satellite signals be lost - like in a tunnel. And all of this information is shovelled through CANbus, making it ideal for use with this project
 
I think this will become a popular feature when all players can see how it works.

Think of the possibilities:
-We can use this tool to derive the best approximation to real life tyres by studying turn in-, apex- and exit speeds.
-We can measure up to professional race drivers' hot laps, in-game, using the same car and similar grip levels.
-We can use the data to study the lines, braking points etc. of professional drivers.
 
SPECULATION: Could B-Spec mode be made available at the start of June, in time for 24 hours of Le Mans? That would tie in quite nicely, especially If they introduce the full Le mans endurance event into the game. This would come after the Senna content next month.

You are speculating there will be some Senna content in May and then you are speculating about B-Spec mode "coming" with full endurance races on top of each other.

Man, that is one hard-core meta-meta-speculation based on zero actual information and instant recipe for disappointment not only for you, but also for other that will pick up this kind of speculation and transform it into a #semi-fact# which will lead to additional negativity.

Congratulations!
 
I think this will become a popular feature when all players can see how it works.

Think of the possibilities:
-We can use this tool to derive the best approximation to real life tyres by studying turn in-, apex- and exit speeds.
-We can measure up to professional race drivers' hot laps, in-game, using the same car and similar grip levels.
-We can use the data to study the lines, braking points etc. of professional drivers.
Unless the in-game physics and track modelling are an exact duplicate of real life data will have little to no bearing on what you do in the game. On top of that, we have data from the top GT pilots in the world available which is totally relevant to being fast in the game.
 
Just a fun thought about the Data Logger.

Le Mans is in 2 months. Toyota is competing in LMP1 at Le Mans. PD/Toyota plug something into the TS040 and either capture the race data live or convert it from telemerty. We race against Alex Wurz or Ant Davidson at La Sarthe.

Fingers crossed.
 
Just a fun thought about the Data Logger.

Le Mans is in 2 months. Toyota is competing in LMP1 at Le Mans. PD/Toyota plug something into the TS040 and either capture the race data live or convert it from telemerty. We race against Alex Wurz or Ant Davidson at La Sarthe.

Fingers crossed.

That'd be cool.
 
SPECULATION: Could B-Spec mode be made available at the start of June, in time for 24 hours of Le Mans? That would tie in quite nicely, especially If they introduce the full Le mans endurance event into the game. This would come after the Senna content next month.

Despite having the ability to do so since GT5p, PD have been severely neglectful in doing tie ins with real life events!
 
Unless the in-game physics and track modelling are an exact duplicate of real life data will have little to no bearing on what you do in the game.
1. You can find out a lot about the tyre model.
2. You can find out a lot about the track modelling.
3. You can find out a lot about the physics model.
4. You can find out a lot about the vehicle dynamics simulation.

On top of that, you can have a lot of fun with it.

On top of that, we have data from the top GT pilots in the world available which is totally relevant to being fast in the game.
With SRF and active steering enabled, and "mandatory" for a top 10 time, that's about as useful as having a chatty parrot on my shoulder while trying to solve polynomials in my head.
Not to mention that most TT combos are 🤬 (my subjective opinion).
 
To an extent you're right, but CAN is its own specific protocol, standardised by Bosch. This means that the data ought to be in the same format whether it's a Toyota or Nissan or a BMW or Audi.That's due to the mapping software. The GPS knows where you are to within a metre or so - depending on satellite coverage at the time (more satellites, better accuracy) - but when the GPS says you're somewhere the mapping software can't understand*, you get put into a field briefly.

Fun fact about maps - cartographers often insert signature errors so that they know if someone's copied their work.

*In fact manufacturer GPS (as opposed to a third party Garmin/TomTom you take with you) also uses wheel speed sensors and steering angle sensors to determine where you are on the map derived from your previous position should satellite signals be lost - like in a tunnel. And all of this information is shovelled through CANbus, making it ideal for use with this project

I'm not an expert on GPS, my only real contact was via a friend who worked on devices for tracking racing cars. I thought he said they used beefed up aerials but it was a few years ago.......

As far as I can see CANbus is just a messaging system, like TIBCO in the IT world. Or to put it in layman's terms (I don't know if you're a layman, forgive me if not) CANbus provides the voice box for making spoken sounds and it provides the ears for listening but it doesn't have anything to say about the language. So Toyota might be using degrees for steering angle and Ford might use radians, for example. In IT terms messages might be in EBCDIC or ASCII, in XML or CSV!

Apologies if I've misunderstood and you know CANbus well and are telling me that's how it works as opposed to speculating with me.
 
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1. You can find out a lot about the tyre model.
2. You can find out a lot about the track modelling.
3. You can find out a lot about the physics model.
4. You can find out a lot about the vehicle dynamics simulation.

On top of that, you can have a lot of fun with it.


With SRF and active steering enabled, and "mandatory" for a top 10 time, that's about as useful as having a chatty parrot on my shoulder while trying to solve polynomials in my head.
Not to mention that most TT combos are 🤬 (my subjective opinion).
None of 1,2,3,4 will help you be any faster in the game because it only matters how things work in the game. How it works relative to real life is an interesting exercise to be sure, but in the end, probably just that.

Yes, PD allows aids in TT's but the point still stands. The data can be available and if what we're looking for is to be faster in the game, then I'd much rather have a data logger that's used on the in-game cars.
 
I don`t see the reason why people are already flaming about update 1.06 even though there is no further information about the content. It is not yet released so I do not worry about the content. I just hope that there will be more content than what they are willing to give information right now.

I would like to see more telemetry data in GT6, so that would be a good addition to the game, but as the majority I find the GPS thingy a bit of useless to the majority of the community as I do not want to race someone elses real life ghost in GT6, cause in real life they can never be as fast as in game due to some circumstances like loosing your life, loosing your car on a crash, real world physics and cutting for example. So the comparrision is pretty useless to me, sure there might be some people who like that. But for myself, No.

So I hope for good telemetry data for setting up the car better in GT6 and maybe further content and bug fixes.
 
None of 1,2,3,4 will help you be any faster in the game because it only matters how things work in the game. How it works relative to real life is an interesting exercise to be sure, but in the end, probably just that.

Yes, PD allows aids in TT's but the point still stands. The data can be available and if what we're looking for is to be faster in the game, then I'd much rather have a data logger that's used on the in-game cars.
If you don't see any value in downloading the data from a top professional race driver and then studying the telemetry, or follow the ghost around the track, then I guess you'll have to settle for SRF TT ghost chasing.
 
SRF alone will make any run telemetry worthless as it's unrealistic and can't ever be done in real life :lol: IF PD ever put out seasonal based on GPS Visualizer data ( including given car + tire combo ), it will have to be no assist in the regulation and ghost data :) - I assume PD is smart enough to know that ABS in GT6 is brake assist, therefore can't replace real car ABS if it has one, I would guess some funky things happen if the ghost data has ABS on :lol:
 
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