No one tested if camber makes a difference now, in the correct way? As in higher cornering speeds, no lower?
All this BS in this thread and I didn't see one thing about this major physics bug mentioned once. I guess I could have missed it, skimming over the nonsense/off topic.
No one tested if camber makes a difference now, in the correct way? As in higher cornering speeds, no lower?
All this BS in this thread and I didn't see one thing about this major physics bug mentioned once. I guess I could have missed it, skimming over the nonsense/off topic.
Something has definitely changed within the physics engine. I don't know what they did but all the cars I've driven since the update are more stable. The Lancia Stratos used to be a right terror, now driving it round the 'Ring is actually fun. They seem to have toned down the sporadic twitchiness of the chassis(*). Maybe tires, or dampers, or changes to the steering?
I've been using DS3(stick) and ABS 1. I wonder if the change is the same for both wheel and pad users?
* The car would be understeering, slow to react, then violently oversteer
I have to confess I did not believe this at first and had to check for myself and it's true. If you open a room with tuning prohibited, you can no longer use the engine limiter to reduce your PP even by 1 to fit your car into the regulations. On top of that, if you change the room back to unlimited tuning, the engine limiter function remains disabled.
On this very same page CargoRatt posted about it:
I'll be giving it a go later BWX if you want more assurance.
I guess I could have missed it.....
The same layout is used in the previous BMW Z4 special event.I have not participated in any Seasonals for months now so these may not be new.
New layout? One on the right is the one I remember, on the left is the new one which is less cluttered. Can anyone confirm if this style was used before?
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I knoticed this almost immediatey driving the 458There's definately a slight change to the grip level. I can take corners a km/hr or five faster than I could on 1.05 -- using the same tune/car. This is online. I don't race offline enough to comment.
BRZ and Suzuki Swift IIRC.What car did you test this with?
Can anybody else confirm this?
Kind of important to me as our entire championship is based around using one-make cars and applying PP handicaps after each race.
Overall best lap time of the lobby you are in is displayed in the lower right corner, the fastest time is in pink and players PSN ID is also displayed next to that in white or light blue, see image. Sorry for bad pic.
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I thought it was pretty much covered in the documented changes:@Johnnypenso, you forgot my post. My explanation is not the best of what I found but I did take a picture to help what I said.
Adjustments to the Open Lobby
- An "Overall Best" time is now displayed on screen while in Practice, Qualifying, Time Trial and Drift Trial.
Didn't see that, my badI thought it was pretty much covered in the documented changes:
I hear it too. In my honda nsx gt500 stealth model. The engine has more of a "growl" if that makes sense. It does sound more balanced. Maybe less tire squeel?I am not sure on this, but it seems that the sounds have improved. I do not say that they updated engine sounds, but the overall sound volume seems to be more balanced and the engines of some cars seems to have a little bit more "ooomph" in it!
There's definately a slight change to the grip level. I can take corners a km/hr or five faster than I could on 1.05 -- using the same tune/car. This is online. I don't race offline enough to comment.