If you’re like us, you can’t wait for the big GT Sport event in London this Thursday and Friday. In an unprecedented move, Polyphony is making the first playable showing of the game open to the public, and if you were lucky enough to snag some of the tickets GTPlanet had to give out last week, you’ll get to take part in the festivities.
In anticipation, we’re bringing you daily retrospective pieces on the series’ past 18 years. That’s what each dash signifies on that banner image up there. May also holds significance for Gran Turismo: the very first GT landed in North America all the way back on May 12, 1998. Yesterday marked the three year anniversary of the big GT6 Silverstone event. So it seems only fair that we dedicated a week to the series as we prepare for a new, exciting chapter.
The first article will go live in a few hours, so stay tuned – you never know what surprises might pop up!
See more articles on GT Week 2016 and Polyphony Digital.
Great stuff, guys.
#bringthenoice!!!
Great idea Kyle. I hope the party this week is as big as everyone hopes it will be!
Thanks, but I can’t take all the credit. Jordan planted the seed, Michael provided some additional nutrients, and then it grew into an entire week’s worth of celebration. Can’t forget the writing and moderating staff for providing their personal favourites, too!
Three days of hype, and then the Big Day! Polyphony Digital makes Christmases happen at any time of year like no other developer I’ve seen. BRING IT!
Really would be interested in finding out if GT6 is done by their standards. Hope some light is shed on this as well
Shu-weet!!!
Oh yea, GT taking over! This is it!! Will definitely stay tuned and looking forward to the news blowout!!
Makes me realise I already play this series for almost 20 years…. :-/
Yeah time flies.. I remember the good ol’ times like they were yesterday. Can’t believe I’ve played GT alone for almost 13 years.. (used to play it with my dad. But he died a little over 12 years ago..) Been a fan all the way since the beginning. Thanks Kazunori Yamauchi-san, thanks dad. You both made me love this game so so much and really appreciate cars for more than just boxes with wheels and engines.
“the very first GT landed in North America all the way back on May 12, 1998.”
Reading that just made me realize, that they announced the GT Sport event May 12, 2016. Coincidence?
That completely skipped my mind, nice catch Haitauer!
I just hope the game has a lot of road cars. Might carry my Legends of GT series to this game if it does.
It still feels odd knowing we are going to see GT Sport. Really looking forward to it!
I may pass out with excitement if they show some contemporary LMP cars like the TS040-HYBRID or R18 e-tron quattro.
TS040 is from last year, PD should include the TS050, as well as some LMP2s.
Apart from the GT-R LM Nismo, which was an unmitigated disaster, you never see LMPs currently in competition featured. The 2015 TS040-HYBRID would be great but I imagine we are more likely to get the 2014 spec as it won both championships and is therefore more relevant as a featured Japanese car.
We may get neither but fingers crossed!
We can celebrate everything we want, but that CAN’T and SHOULDN’T take the reality away from us.
Gran Turismo right now has the charming and the nostalgia we all love, but it is not the game that it should be. Imagine what other studios could do with the same budget that PD has…
I am disappointed, that’s precisely why I’m expecting this to be a real breakthrough from the series, carrying on with the best and making even more awesome things.
I still have hope. Is the only sim that I can honestly play for hours, something that doesn’t happen with any other title, but it’s been… Almost a year since the last time I played on PS3…
And still love the promises, but I want more than promises, I want the whole of those ideas that Kaz loves to throw at us at conferences and huge events, not just one of those things.
We will see. But please, don’t drop the ball this time.
We have no clue what this next game will be like.
“Imagine what other studios could do with the same budget that PD has…”
To make Forza 4, there were numerous studios involved in the project, and more than FOUR HUNDRED people at work on it during the last year of development. On top of that, MS hired a Hollywood graphics studio to help build the graphic engine. While Microsoft has never admitted to the budget of a Forza game, things like this indicate that the cost is extremely high. How much is the Porsche license alone?
The only other studio I really want to see with a budget of dozens of millions is for Sector 3 and RaceRoom. Maybe Kunos, but I’m just not as enamored with Assetto Corsa. Every other developer is doing okay.
As for dropping the ball, only Kaz and the team can drop the ball and still score so big. ;D
Tenacious D, you’re absolutely right about Sector 3. Best sounding game to date for me. Forza is like what GT should have been in the past regarding sounds, at least, again, for me of course, but now Raceroom is the game to beat in that area. That being said, Forza has amazing things. I’d be happy with regulations, weather like in Driveclub (I know is a lot but hey, I can dream), good sounds like in Raceroom and realistic damage. Will see, fingers crossed.
Can’t wait.
GT all the way
I know I can’t wait…
Looking forward to whatever nostalgia trips you have lined up for us Kyle.
I can’t wait. :)
:)
Cools, I like eeet.
O_o
Cool
Hell. Yes.
Yay! :D