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Thanks again for you thoughts, Killer. It is always good to hear what other people make of your work.
I have no doubt that you're finding understeer to be pretty much a constant in GT4 - just talk to the Drifting guys about that .
With nearly all of the big FR cars that are what we would actually call modern incarnations of Grand Tourers, you have perforce to change how you drive them in order to get the best out of them. In the case of these cars, fortunately that change to is actually to treat them like real cars rather than game constructs.
So, in order to get them to corner well, brake steadily and early, coming mostly (if not totaly) off the brakes before you turn if you can to allow the suspension to settle. Let the car find the apex and then feed the power back in steadily again. The big engines have torque everywhere, even when turbo'd up, so you don't have to keep the revs up. If you do, then that fires up the 'locking' of the diff and that leads to exit understeer if it happens too early.
Of course, there are always exceptions . For example, the SL65 at Opera. There is a super tight 180 hairpin at the end of the first third of the course. How I handled that was utterly against all what I just said above. I turned in early and stamped on the brakes hard and short; that throws the weight forward, making the back-end light and start to kick-out. As the nose goes into the corner, I gave her a blast of throttle and then shut off again, which continued the rotation of the back-end so that, as the apex cleared, I could feed the power back in, stabalising the car ready for the right turn just ahead.
I have no doubt that you're finding understeer to be pretty much a constant in GT4 - just talk to the Drifting guys about that .
With nearly all of the big FR cars that are what we would actually call modern incarnations of Grand Tourers, you have perforce to change how you drive them in order to get the best out of them. In the case of these cars, fortunately that change to is actually to treat them like real cars rather than game constructs.
So, in order to get them to corner well, brake steadily and early, coming mostly (if not totaly) off the brakes before you turn if you can to allow the suspension to settle. Let the car find the apex and then feed the power back in steadily again. The big engines have torque everywhere, even when turbo'd up, so you don't have to keep the revs up. If you do, then that fires up the 'locking' of the diff and that leads to exit understeer if it happens too early.
Of course, there are always exceptions . For example, the SL65 at Opera. There is a super tight 180 hairpin at the end of the first third of the course. How I handled that was utterly against all what I just said above. I turned in early and stamped on the brakes hard and short; that throws the weight forward, making the back-end light and start to kick-out. As the nose goes into the corner, I gave her a blast of throttle and then shut off again, which continued the rotation of the back-end so that, as the apex cleared, I could feed the power back in, stabalising the car ready for the right turn just ahead.