- 996
- Lexington, Ky
- Infinital-NG
Biggest thing that would help in this, would be to know the ping/lag times for racers in the lobby.
As said in this post, in a P2P environment one bad seed will hurt everyone. Out of 16 racers, the majority of those racers may only need 15-35 server hops to get to the room host, while a select few might need 65 server hops. There's the problem.
Without having some sort of latency meter for everyone in the room to see, it would be hard to figure out this issue.
As said in this post, in a P2P environment one bad seed will hurt everyone. Out of 16 racers, the majority of those racers may only need 15-35 server hops to get to the room host, while a select few might need 65 server hops. There's the problem.
Without having some sort of latency meter for everyone in the room to see, it would be hard to figure out this issue.