- 1,616
- Australia
- GTP_ealirendur
It was a reasonably close 5 lap race, so I have no reason to suspect that the 'phantom lag' was present in that race. But why did my replay 'smooth out' with repeated viewings?
I can deal with the whole online/offline being different. I can deal with that fact that because of that, the online and offline laptimes will never match. I don't care.
What really riles me is that in online racing, some of us are going like our cars have 3 wheels while the others have 4. There is no consistency amongst cars/timing online. How can we race like this?
Well, another thing to test. I'll have to try exporting a saved replay, watching it/running it multiple times, then comparing it to the other one after importing it to another account. Trick is, of course, you would have to export it before viewing if the file is being modified for interpolations when viewed.
We can only make the best of it. Once we get to the point where we can say more definitively "Doctor, Doctor, it hurts when I do this!" "Don't do that then". (Until the next patch..... )
Being a bit careful with testing methodology will hopefully eliminate the "Doctor, it hurts when I press here, here, and here" "Your finger is broken." class of problem - for example, we might have to check those stopwatch/timing issues again over several runs on the replays. Well spotted, if it's true.