- 10,403
- GTP_Spag69
- spagetti69
Can your cars roll over online?
I seem to remember that couldn't.
Or maybe I'm imagining it.
I seem to remember that couldn't.
Or maybe I'm imagining it.
We are trying to determine specifically what circumstances cause the issue and how to avoid it. Once we've properly analysed the issue, we'll be posting about it. The help the GTP community can provide is not asking why we're "hesitant" to post it on the blog (we aren't) or when we're going to (when we have sufficient information) but by providing more and more relevant data.
I'm confused. Either PD is already aware of the issue (like some important members seemed to imply) and then we don't really have to gather anything, or they aren't. In which case all we really should have to do - run a bunch of races with >13 players repeatedly and save the replay.
The only way around it is to limit the lobby to 10 people. We are several people not bothering to post here because _all_ the sufficient information is already here.
The Gran Tursimo box say its capable of a 16 players online experience, it's not. It's not the owner of this forum or the users of this forum to figure out why. PD are the only one who could fix this.
We could sit down and speculate for months or even years so if you don't hesitate to post. Well it's about time.
Funnily, a prolonged test last night with several GTP_ drivers and staff showed this statement to be incorrect. The test did reveal specific circumstances that caused the bug (for whatever reason) and specific ways of avoiding it even with a 14 man lobby.
So are you going to share how to avoid it with us or just continue to preach while all our online racing is effectively ruined?
FamineAs Jordan said, a blog post is not necessary to get issues fixed - few bugs have been blogged before they were fixed. He also said that we would make a blog post about it when we have enough information to help everyone. It is time when the information is correct and no sooner - this is why GTP has sufficient credibility to be invited to private Sony events despite being a fansite.
Try and see it from our point of view. It's Sunday today, and a LOT of online racing leagues race Sundays so in around 10 hours I'll be sitting down in a 16 player room hoping things run smoothly.
You said you've found a way of running busy rooms without the bug. This is great and we're all very thankful for your work.
Even if you're not 100% sure of it being a fix, PLEASE share what you think might fix it with us, that was if we're affected by the bug tonight, we can at least try your proposed solution and feed back the results to you.
Many people trying your fix is far better than one room trying your fix for validation. Also most of us are happy to try ANYTHING to get a good race.
I'm not asking you to blog about it, or ruin your well earnt credibility with Sony, just simply say:
"Try this, it might help...."
For the community that actually pays your bills. We won't care if it doesn't help, but we'll damn well love you if it does.
We do. The GTP_WRS is a significant part of this site. There is no us vs. you - we're all part of the same community.
We've found correlations. They need to be checked. The people doing the checking are US West Coast - currently just after 4am.
In your situation I wouldn't want to post an article until I'd had confirmation from MANY sources. Post the work around to this thread first and allow us to validate things, at least anecdotally for you.We're getting there. I'm writing the article now (or I would be).
What community pays our bills? GTP staff are volunteers on our own time...
This needs to be right. We need to put up one, unequivocal post that says "If this problem occurs, this/this/this and/or this will work.". We don't need to give out misinformation and if we get it wrong that's exactly what will happen.
Ultimately, until (unless?) the bug is fixed, no temporary workaround we can provide will be satisfactory.
I'd suggest all you guys here, instead of hoping the full grid races go well, to do some tests of your own and post the results in here.
Laps run with 1st lap specs, being all packed up together.
- Using wheels + mics
- Using wheels only (no mics)
- Everybody switching over to controller (DS3/Sixaxis) + mics
- controllers only (no mics)
Comparing differences (laptimes/tyre grip) afterwards.
We'll get something sorted well before Sunday night races. It's that or watch a Top Gear repeat and I don't think anyone wants to do that in case it's the India Special again.
^While the issue isn't new, it wasn't too bad until recently. So I doubt it's just the priority of visual over physics. Something clearly made it worse, so it could/should be feasible to undo/fix.
The only way around it is to limit the lobby to 10 people. We are several people not bothering to post here because _all_ the sufficient information is already here.
The Gran Tursimo box say its capable of a 16 players online experience, it's not. It's not the owner of this forum or the users of this forum to figure out why. PD are the only one who could fix this.
We could sit down and speculate for months or even years so if you don't hesitate to post. Well it's about time.
Fortunate for you there's enough people around here that aren't interested in just having some idea that there is an issue and actually are trying to understand every nuance of the bug as well as ways that could provide a workaround sufficient to make a news post once the issues is as close to fully understood as possible.
Why is this such a difficult concept to understand? Why do so many people just want an answer or someone to tell that everything is going to be okay instead of doing a little research themselves? I'm not necessarily singling you out but I have not seen a single post from a moderator or admin @ GTPlanet that states anything other than "we've got your back" and all people still want to do is make trite assumptions about their and this site's motivation or lack thereof.
It was not my attention to assume they have lack of anything. But even if there are some game developers, network experts or bug experts here it will fall down to speculations. Yes maybe one of those many will be lucky and find the answer to this.
But only people who work on this game sits on the game code itself, none of those self announced experts on this forum does. I try to solve this myself, I first tried everything that made sense to me and then I tried things that pupped into my head that didn't make sense at all. But I gave it a try because we came to a place we are close to give up.
If you mean I assumed this sites lack of motivation, I think it's fair to say you assume I'm not trying to research this.
We did some tests already, but when I was about to post facts about it. It was already done. I really don't see why a double post will solve anything.
I agree that someone here seems to sit and wait for a answer or a PD update to fix this. And now I do the same thing. I tried everything I could think of and even if I love this game and this site, I'm not going to waste more of my time trying to solve a problem that I can't.
ErikAndre71We did some tests already, but when I was about to post facts about it. It was already done. I really don't see why a double post will solve anything.
We need all the data points we can get. If you have some recorded results you should post them here even if they are the same as other results. Anything we can do to confirm when the bug does or does not happen is valuable information. 👍