FITT Fall Battle 2.0 - Coastal Concept Challenge: Praiano wins!

Final results group 1, no time for group 2 sorry.

Test drive result: GROUP 1


1:embarrassed:nboy123 | Dodge Viper GTS-R Concept: 2:38.079
Very nice car to drive , perfect balance, perhaps to much for this track. A loser rear , just a few, will be better for this time attack. But again, great car, i love it.

2:NEWDRIVER2 | Acura HSC Concept '04 : 2:38.532
I know very well this car because i've tuned it several time and drive it always. This one is fast, very good grip , but a little bit too lose in the quick succession like chicane, not nasty but you don't have margin for mistake. The sanction is time lost. I do not like the gears also, need to be more spreaded in my opinion.
But good car overall.

3-ugabugaz | Citroën GT by Citroën Road Car '09 : 2:35.655
This is the perfect time attack car. On the edge , first a perfect balance then after unbalanced by a low rear downforce value. 40/40 if i remember. This give the car a perfect rotation, principally in the high speed turn where it pass wanting much more than this.... Congrats, i love to go fast ,i love the yellow citroen.

4-Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001): 2:36.708

5-krenkme | Suzuki GSX-R/4 Concept '01: 2:37.662
First contact with this car i was 2:40.xxx above. Oversteer under strong braking, in chicanes , mid turn....
After 3 laps scratching my head i've taken the smooth way of counter steer ,light input , in the car's rhythm following the tempo.
If you try to be more agressive the sanction come immediately. This is my best of 8 laps, perhaps can do better but i think not so much.
It's not a time attack car, not an easy car too, but it's a great machine to pilot with good reactions at the wheel.
Congrats Mr krenkme. Have a good trip along the roads with your truck.
><(((((°>°°°°°°°

6- trackripper123 | Mistubishi HSR-II Concept '89 : 2:40.515
This car is a monster of understeer. You spend your time waiting it to reach the apex. This understeer is under brake , mid and out corner, always present.
Looking at the settings, most of the things to make it turn were done... But the car don't want to.
Some extreme settings can perhaps let this a few better but not enough.
It's better transform it in a submarine or flying saucer ....
Very courageous choice for a tuner , congratulation for your courage.

7-nomis3613 | Suzuki GSX-R/4 Concept '01 : 2:36.173
I remember this feeling in the Nurburgring 400pp shootout. This Suzuki react exactly like the same nomis3613 MR2. A pilot car, perfectly balanced over soft dampers and ARB. A big camber to contain the grip during the "roll".That's it.
Perfect drive till you stay inside the max grip parameters. If you pass above the tires ,the sanction come. Spin out.
5 laps to feel the car + 10 searching the perfect lap, driving to my limit. Better not use all the braking power, only 3/4 are enough staying on your driving line perfectly.
To do a better time needed more luck in the fast chicane after the long right. With a stiffer car it's easiest to place there. But, it's only one point of the track. You can't build a car just for this.
My conclusion, perfect car, sharp, a little too soft for my style but i had a great pleasure driving it.
Congratulations.

8-Diogo | Nissan GT-R Black Mask : 2:36.893
Car very round, no fail, excelent tune overall. Huge grip , always on the good line no under steer or over steer. Perfect for beginner or skilled pilot. Perhaps the unic fail was the gearbox. I race my GTR concept ghost and the black mask was better in most of the sections. The only way for my ghost make the gap again was accel out corner with a better retake.
Very good tune, congratulations.




CLASSIFICATION BY LAP TIME:

1-ugabugaz | Citroën GT by Citroën Road Car '09 : 2:35.655 = 8 points
2-nomis3613 | Suzuki GSX-R/4 Concept '01 : 2:36.173 = 7 points
3-Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001): 2:36.708 = 6 points
4-Diogo | Nissan GT-R Black Mask : 2:36.893 = 5 points
5-krenkme | Suzuki GSX-R/4 Concept '01: 2:37.662 = 4 points
6-Onboy123 | Dodge Viper GTS-R Concept: 2:38.079 = 3 points
7-NEWDRIVER2 | Acura HSC Concept '04 : 2:38.532 = 2 points
8-trackripper123 | Mistubishi HSR-II Concept '89 : 2:40.515 = 1 point

DRIVER CHOICE:
1-ugabugaz | Citroën GT by Citroën Road Car '09 = 8 points
2-nomis3613 | Suzuki GSX-R/4 Concept '01 = 7 points
3-Onboy123 | Dodge Viper GTS-R Concept = 6 points
4-Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001) = 5 points
5-Diogo | Nissan GT-R Black Mask := 4 points
6-krenkme | Suzuki GSX-R/4 Concept '01 = 3 points
7-NEWDRIVER2 | Acura HSC Concept '04 = 2 points
8-trackripper123 | Mistubishi HSR-II Concept '89 = 1point

FINAL RESULT GROUP 1:
1-ugabugaz = 16 points
2-nomis3613 = 14 points
3-Praiano = 11 points
4-Diogo = 10 points
5-Onboy123 = 9 points
6-krankme = 7 points
7-NEWDRIVER2 = 4 points
8-tracktripper123 = 2 points.
 
^Why am I not entirely surprised at that^ :lol:

Ahh well, guess blind tuning doesn't really work. Unfortunately it's what I'm going to have to make do with for the next shootouts until I get a new PS3. Or the PS4 comes out.
 
Cars driven as delivered, apart from Simon, who has TC 5, I set that to 0 for testing. 5 laps, using old man thumbs on a DS3, to the dulcet tones of Plan B - Ill Manors, a great album...

{Cy}

Diogo | Nissan GT-R Black Mask | 2:41.041 Driver Rating: 7
Hero Lap Complete!! I may well have been able to go a little faster, but I was constantly fighting the understeer. It was fine on the power and brakes, but wanted to plough straight on when off the power. There are some really nice sections of this track where you can just lift and tuck through the bends. Couldn't quite manage it in this car, not helped by having last driven the two Suzuki’s. Grazing the brakes on this sections cost this car getting into the 2:40s. Otherwise, it drives just as I'd expect an R35 to, well done Sir...

Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001) | 2:38.268 Driver's Rating: 8.5
Predictable and easy to drive. A touch of rear slip if you're too keen on the exits of the hairpins. Possibly a little too vague under braking, I'd have liked it to be a little more positive. Easy to adapt to and the laptime reflects that. A precious learning tool before I took on the rest of the pack, thank you for the drive, Sir...

NEWDRIVER2 | Acura HSC Concept '04 | 2:43.636 Driver's Rating: 6.5
A frustrating drive. I know this car has great natural ability, I drive a 500 and a 545PP car, that you know well, Sir. I suspect you added the rear downforce to make the car up to 550PP, but I think you should have left it off and submitted under PP. Through the slower, tighter sections this car is fantastic, but in the wider, faster sections the car wants to push wide. The downforce also made the car very twitchy over the jump leading into the corkscrew and the crest before the charge down to the start/finish. The car has to be straight, particularly the jump. Could have gone faster, I was on a hero lap on the 5th, but the final crest caught me out, sorry...

trackripper123 | Mitsubishi HSR-II Concept '89 | 2:43.777 Driver's Rating: 6.5
Another tale of aerodynamics. It took 2 laps to begin to understand what was going on with this car. Most of the time it was ok, good corner exit, mild to annoying understeer in the wider turns. Crests and jumps, woooooooahhh..!! What the hell just happened?? By the time I'd finished my session, I was fairly certain that the 'air-brakes' where what was happening. The only time I didn't go sideways was when the car was straight and I let off the steering altogether. If the wheels are turned, then one air-brake or the other is raised, causing the car to rotate. That factored in, my only really issue with the car was under braking, a little too sloppy for me, like Praiano's, needs to be a touch firmer, allowing this old man to lean on the anchors with more confidence...

ugabugaz | Citroën GT by Citroën Road Car '09 | 2:40.801 Driver's Rating: 7.5
The third instalment in the Aerodynamic Saga. A wonderful, wonderful car to drive, but required some juggling. I wasn't sure if it was the front grip over-powering the rear, or the power, either way, the car suffered from occasional sudden oversteer. In the slower sections, this could proves a headache, in the faster sections, particularly the race down the hill to the finish, you could describe perfect arcs with the rear tyres and it just wouldn't spin out at all, amazing. It caused the nose to hit hard over the jump and you needed to be dead mid ship over the final crest, even slightly turned and the sheer pace of this car is enough to cause problems on landing. All that being said, my time is poor, it should have been under 2:39, sorry...

Onboy123 | Dodge Viper GTS-R Concept | 2:42.313 Driver's Rating: 8
My biggest problem with this car is, now I've driven it, it knows where I live. I can't help thinking that the next time I go to work, it'll be parked 3 or 4 cars behind me and when I get to work, it'll already be parked there ... waiting for me. Drove wonderfully, just right for an old man, fantastic brakes, for the first few laps I was braking far too early. Corner exit wasn't quite as tidy, if it had been, I'm sure I could have pushed the 2:40 mark. Very good effort, Young Padawan, soon you'll be a Jedi Knight...

krenkme | Suzuki GSX-R/4 Concept '01 | 2:40.455 Driver's Rating: 8
Should have been so much faster. Unbelievable grip, startling. Hugely curb adverse though, you have to stay between the lines, any deviance will get you into trouble, even the smaller curbs. This alone stopped me from challenging the GT-R. Good job, on a car you haven't even driven...

nomis3613 | Suzuki GSX-R/4 Concept '01 | 2:44.691 Driver's Rating: 6
Oh, crickey, I'm sorry Simon, I knew what I was meant to be doing, but I just couldn't pull it off. If the weight had been nearer the front, or the brakes a little closer together, then I'm sure it would have been contending with Krenkme. As it is, I'm ashamed to say I only managed one clean lap with this car. I'm really sorry, I just couldn't keep that ass under control...
 
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Diogo have his GTR black mask on share, i saw it an hour ago.

Rgr that, I'll get on it, but it'll have to be first thing in the morning. I'm on a weeks holiday now, my first time off in 4 months, and I'm looking forward to crawling into bed 👍

{Cy}
 
The last time I checked, Nomis hasn't been quite ballsy enough to tune an MR2 yet, leave alone one for the 400PP shootout which he didn't even take part in. :P

You're right, it was chuyler1. But the tune.... same sensation. The car feeling remember me so much the other.... Ok , sorry Mr nomis, but this car could be your too , try it you will love it for sure !!!:)👍
:lol: I don't remember ever tuning an MR2, since you mentioned wild slides I thought you were referring to Onboy's 40/60 Shootout entry... or perhaps the only way to drive an MR2 is sideways!

Cars driven as delivered, apart from Simon, who has TC 5, I set that to 0 for testing.
Hmmmm very strange. Yeah, it's meant to be 0, I'll fix that and re-share it. Sorry for the hassle.

Oh, crickey, I'm sorry Simon, I knew what I was meant to be doing, but I just couldn't pull it off. If the weight had been nearer the front, or the brakes a little closer together, then I'm sure it would have been contending with Krenkme. As it is, I'm ashamed to say I only managed one clean lap with this car. I'm really sorry, I just couldn't keep that ass under control...
No worries, yeah it's a tricky tune. Thanks for the honest comments.
 
CapeRing_3.jpg

A worthy picture and a worthy story, your prize will be with in the morning. Didn't it feel good popping that stubborn little brute on the chin..?? :mischievous:

cgg
Can I join??? If so, I want to tune the Daihatsu OFC-1 Concept.

Too late to tune, and possibly too late to test for this round. There will be a second round, which I'm sure you'll be welcome to test though 👍

Hmmmm very strange. Yeah, it's meant to be 0, I'll fix that and re-share it. Sorry for the hassle.

No worries, yeah it's a tricky tune. Thanks for the honest comments.

It was no bother. I knew how I was meant to be driving the car. If you put all my good, clean sectors together, it would have been just as fast as Krenkme's. It's a great sensation when you get the brush on the brakes right and it all hunkers in nicely. The margins are a little too fine for me to remain consistent over the two and a bit minutes :guilty:

{Cy}
 
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@praiano sorry you couldn't get to the group 2 misfits, would have been interesting to see the kinds of times you could have managed with them.:drool:
One comment on your group 1 results though, I believe for the scoring you were supposed to give each of the cars a drivers choice rating score between 1-10 that was independent from the other cars scores and not based solely on time. Currently you have them ranked from your favorite car to drive to your least favorite and I'm not sure this will work for DigitalBaka's scoring system.:odd:
 
@praiano sorry you couldn't get to the group 2 misfits, would have been interesting to see the kinds of times you could have managed with them.:drool:
One comment on your group 1 results though, I believe for the scoring you were supposed to give each of the cars a drivers choice rating score between 1-10 that was independent from the other cars scores and not based solely on time. Currently you have them ranked from your favorite car to drive to your least favorite and I'm not sure this will work for DigitalBaka's scoring system.:odd:

Ok , i did not read this first, if i have 8 cars for driver choice, just need to go from 10 for the first to 2 for the last.... Anyway if i have to change something i'll do it. No problems.
Yes, no time for the group 2, Have to go to the beach this week end, my older kid have a contest..... Surf time and i have to take some pictures :):) of course, i'm his fan number one. 👍
 
Ok , i did not read this first, if i have 8 cars for driver choice, just need to go from 10 for the first to 2 for the last.... Anyway if i have to change something i'll do it. No problems.
Yes, no time for the group 2, Have to go to the beach this week end, my older kid have a contest..... Surf time and i have to take some pictures :):) of course, i'm his fan number one. 👍
Hope he catches the perfect wave!👍👍
I'll be cheering for him as well, enjoy.:gtpflag:
 
LineR32
Test results

Settings

Transmission: Manual
Driving Aids: None
ABS: 1
Grip Reduction: Real
3 laps


NEWDRIVER2 | Acura HSC Concept '04 2'42.091 L3 9/10
The Acura is really fun to drive but the landings can be dangerous, the car shot right when it touched down on lap 2. I think C3PO would like his paint job back though.

This is the big problem of car ( landings ) but if you make the wheel on car straight after taking the left corner i think you will land well and you should be you are in gear 5 to give you less power to land save and after you land revers the gear to 4th gear again to start take the next turn .

Thank you for the Rate and the lap time sir 👍 :dance:

CyKosis1973
Cars driven as delivered, apart from Simon, who has TC 5, I set that to 0 for testing. 5 laps, using old man thumbs on a DS3, to the dulcet tones of Plan B - Ill Manors, a great album...

{Cy}


NEWDRIVER2 | Acura HSC Concept '04 | 2:43.636 Driver's Rating: 6.5
A frustrating drive. I know this car has great natural ability, I drive a 500 and a 545PP car, that you know well, Sir. I suspect you added the rear downforce to make the car up to 550PP, but I think you should have left it off and submitted under PP. Through the slower, tighter sections this car is fantastic, but in the wider, faster sections the car wants to push wide. The downforce also made the car very twitchy over the jump leading into the corkscrew and the crest before the charge down to the start/finish. The car has to be straight, particularly the jump. Could have gone faster, I was on a hero lap on the 5th, but the final crest caught me out, sorry...

Thank you Cy .👍 i love this part of hero lap and i think this my lap time you should you post it here put you caught up by red lap . :(

Sir this car i didin't made it for this track spacify i just twick some number to fit drive in cape ring but this car drive all around in RS tires . Maybe because you are on controller its twitchy . And also i tuned online like most of my cars now because most of the racer need car to drive it online :lol:

Thank you Cy for the time testing our cars 👍

ND:dopey:
 
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Group 2 Test Results

LineR32 - Audi Pike's Peak
Sorry, not my cup of tea. I found it understeery and unpredictable. All that weight means that it just doesn't wanna know about sudden direction changes and the handling felt very jerky. This instability (especially at turn-in) meant it could be thrown around more than the Infiniti, but it's a dangerous game because it bites back hard.

Motor City Hami - green NSX
Very nicely balanced. However, I had problems with requiring armfulls of opposite lock out of the hairpins and generally being quite twitchy. I wonder if the chassis needs a refresh? Overall, it was nicely balanced but hard work.

Ridox2JZGTE - Camaro (red wheels)
Fantastic colour scheme with the red wheels! I found the handling quite understeery, the rear very twitchy under throttle, body roll upset the balance mid-corner...but who cares!! I had such a blast trying to hustle the big yank around Cape Ring in a "so bad it's good" kinda way. And the engine is pure joy, not at all limited with only 5 speeds, even with 3 speeds it'd still be a hoot. I felt like a 1980s US movie star who'd just got his first paycheck as I was laying twin black lines on the exit to every hairpin! Hardly a track weapon, but this car places very highly on my Cool Wall.

CyKosis1973 - green BMW 1 series
It is unusual to hear when even a tune's creator hates it! Personally, I quite enjoyed it. Sure, the tyres would be better suited to a wheelbarrow, but I found it to be predictable and well balanced. Also, it didn't fall into understeer by cooking the outside front nearly, like some of the other tunes did. Nice work, IMHO.

Theo777 - blue Infiniti
The nicest thing I can say about this Infiniti is it was predictable. It won the Battle of the SUV's, but that's faint praise. The stubborn front end sends strong signals it would rather be taking the kids to cello lessons than being hustled around a racetrack. A very sharp laptime, but neither the car nor the driver enjoyed the experience.

dr_slump - white BMW
Great turn-in. But then it's like it has bitten off more than it can chew, because it flat-slides mid-corner. Exit speed is compromised by the outside rear rotating the car. But if you can drive around these faults (by not using all the turn-in and being very careful with the throttle in 2nd gear) it can produce very fast times. Great straight-line speed, noticeably more than CyKosis's. Fast, but hard work.

XDesperado67 - Audi Nuvolari
The way this car hides its size and mass is wonderful. My only gripe is that the shift into 3rd is at an awkward spot in a few corners. Now, back to the gushing praise! Surely this can't be a full-fat GT cruiser, it feels like a Porsche Cayman. No messy weight transfer upsetting the balance, no all-wheel-drive exit understeer. Brilliant!

ACSR421 - Miura
Great fun. Like the 40/60 Shootout Miura, I found this car to have wonderful throttle-steerability, yet I also felt the front grip was letting the side down. Cornering speeds were actually similar to the much-maligned BMW, the Miura's speed came from the much more fury under the bonnet. Having said that, I really enjoyed driving this car.

Cape Ring laptimes:
LineR32 - 2:48.2
Motor City Hami - 2:44.5
Ridox - 2:50.2
CyKosis - 2:47.9
Theo - 2:46.7
dr_slump - 2:46.4
XDes - 2:44.0
ACSR421 - 2:44.4

Driver's Choice Points
LineR32 - 3
Motor City Hami - 6
Ridox - 5
CyKosis - 7
Theo - 4
dr_slump - 6
XDes - 10
ACSR421 - 8
 
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Group 2 Test Results


Ridox2JZGTE - Camaro (red wheels)
Fantastic colour scheme with the red wheels! I found the handling quite understeery, the rear very twitchy under throttle, body roll upset the balance mid-corner...but who cares!! I had such a blast trying to hustle the big yank around Cape Ring in a "so bad it's good" kinda way. And the engine is pure joy, not at all limited with only 5 speeds, even with 3 speeds it'd still be a hoot. I felt like a 1980s US movie star who'd just got his first paycheck as I was laying twin black lines on the exit to every hairpin! Hardly a track weapon, but this car places very highly on my Cool Wall.

Thanks Nomis for the review, I know the car is still not perfect handling wise, removing the understeer is one of the hard part, the car natural characteristics are hard to alter fully, glad that you like the color :) How is the brake by the way ? This is my first time tuning for ABS:1.
 
@Nomis glad to hear you liked my "Silberfeile" so well.👍👍
Personally I'm really not satisfied with it but after 900miles of tuning and testing, I ran out of both time and patience.:drool:

@LineR32 thanks for the test drive.👍👍
The car started with serious power understeer issues and I did what I could to fix that under the Shootout rules. Tried a variety of things trying to get better handling in the corners but despite my best efforts, given my available time and patience, this was as good as it was going to get. As for the nose dives off the jumps I think PD messed up the coding somehow. Car as is has a 49/51 weight distribution, during testing and tuning I tried putting even more ballast in the rear to try and get faster turn in and less understeer on corner exit, but even with the weight distribution shifted to 47/53 the car still nose dived off the jump. Only fix for that would be a wing, which would require either more ballast or more power limiter and would most likely have induced more understeer.:crazy:
 
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praiano63
Ok , i did not read this first, if i have 8 cars for driver choice, just need to go from 10 for the first to 2 for the last.... Anyway if i have to change something i'll do it. No problems.
Yes, no time for the group 2, Have to go to the beach this week end, my older kid have a contest..... Surf time and i have to take some pictures :):) of course, i'm his fan number one. 👍

The DC points are intended to be a separate score for each car. You could have two tens, an eight, a six and four twos if that is how you feel. :)

Sorry for being away a bit, new job is killing my energy but I get my weekends back now. :D
 
How is the brake by the way ? This is my first time tuning for ABS:1.
The brakes were good. Perhaps a tad too much understeer, but it's hard to tell with the chassis. So the brakes themselves are probably fine 👍


Personally I'm really not satisfied with it but after 900miles of tuning and testing, I ran out of both time and patience.

Damn, that's dedication! :bowdown:
 
@nomis actually mileage wise that's maybe a bit on the low side compared to most of my tunes. It can be surprising how fast the miles add up since the game calculates all mileage not just that for completed laps.:D
 
The brakes were good. Perhaps a tad too much understeer, but it's hard to tell with the chassis. So the brakes themselves are probably fine 👍

I am glad the brakes okay :dopey:
Come to think of it, I should have put more ballast to the rear to shift more weight to the rear, eg 52/48, stock Camaro is a nose heavy car.
 
@nomis actually mileage wise that's maybe a bit on the low side compared to most of my tunes. It can be surprising how fast the miles add up since the game calculates all mileage not just that for completed laps.:D

900 miles is still 900 miles though, I mean, the highest mileage I've ever got from one of my tunes was that Hitagi ISF RC, nearly 600 miles on the 'Ring. I'm normally done by 120 miles, beyond that would be doing more laps for the fun of it.
 
Thank you Cy .👍 i love this part of hero lap and i think this my lap time you should you post it here put you caught up by red lap . :(

Sir this car i didin't made it for this track spacify i just twick some number to fit drive in cape ring but this car drive all around in RS tires . Maybe because you are on controller its twitchy . And also i tuned online like most of my cars now because most of the racer need car to drive it online :lol:

Thank you Cy for the time testing our cars 👍

ND:dopey:
My pleasure, Sir. Most of the cars that had some sort of downforce caused me problems when the wheels left the road. On a track like this, I'd rather have a heavier car with flexible suspension, relying on gravity to keep the car planted. Even the Suzuki's caused me problems, with their light weight. Krenkme's was particularly susceptible to the torsional/twisting forces through the heavily cambered sections. It had to have all four wheels firmly planted.

Controller has quite a bit to do with it too. We'll slip on some racing rubber later and take both our cars to the track and see who can do what :sly:
CyKosis1973 - green BMW 1 series
It is unusual to hear when even a tune's creator hates it! Personally, I quite enjoyed it. Sure, the tyres would be better suited to a wheelbarrow, but I found it to be predictable and well balanced. Also, it didn't fall into understeer by cooking the outside front nearly, like some of the other tunes did. Nice work, IMHO.

Cape Ring laptimes:
CyKosis - 2:47.9

Driver's Choice Points
CyKosis - 7

Nice time, glad you didn't find the Wee Green Beast too beastly. The whole tuning experience left me feeling like I'd done several rounds with a truculent teenager. See below for a detailed explanation :mischievous:



Diogo's times added, Group 1 now complete :cheers:

https://www.gtplanet.net/forum/showthread.php?p=7727508#post7727508

{Cy}

EDIT:

cgg
Oh ok, that's fine, I'll just make sur that I get here on time for the next round.

Keep your eye on this thread, good Sir. We're always open for new tuners and testers 👍

https://www.gtplanet.net/forum/showthread.php?t=219091
 
dr_slump
Friend list full.
I'm confused, I thought nomis was going to only test group 1 cars...

Btw, I sent a FR.


EDIT: What's with cykosis? It says group 1, therefore I didn't send you a FR either. Please clear it up! :)

He's already on my list :dopey:
 
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Well, I'd figure it's better to set this up for now, so that I don't forget to do it later...

The Kinnikuman Cape Ring Power Board!

2: Ugabugaz's Citroen GT Concept 2.41.428

Driver's Log

Ugabugaz's Citroen GT: Well, the last car that I tested was almost the fastest one! Anyone expecting a "cheese eating surrender monkey" will be forced to eat their words in amazement. This beast, in the hands of a more capable driver, will pull times below the 2:40:xxx mark by a long margin. It's a demanding car for sure, it needs a careful foot on the accel pedal, or the tail will kill you via tremendous tailslide. And the way it takes the jump is pretty nose-first, if you get my idea. It has a stability that takes a lot to be broken, and 7 gears for that quickness you don't expect from something wearing a double chevron. It ain't the car to have fun with, it's a car that serves to blast laps. Not too hard to drive, but it needs care to be fast.

Almost the fastest eh? I'll take it! The way this car takes the jump is its signature move. As far as stability is concerned I decided to sacrifice some in order to make it a bit more maneuverable. For stability I would have left the rear dampers at (8/2)

Test results / reviews:

ugabugaz: 2:39.885 / DC: 8
Very fun, feels much faster than the times I was able to produce.
The braking distance is extremely short. Trail-braking is very easy and productive. Except from high speeds the braking distance is so short almost all braking is trail-braking. I never felt the need to slip trail-brake.
Turn-in is accurate, sharp and responsive. Pedal steering helps but doesn't dominate. The weight shifts are intuitive and fun to work with.
Mid-corner is very responsive. On a long corner the car is easy to rotate with the throttle while keeping up the speed. The transition between braking rotation and throttle rotation is flawless.
Corner exit is this cars Achilles heel. There is a very pronounced and persistent 'maintaining attitude' under throttle. It's not so much a Vader choke, more like a padawan choke. Familiarity helps eliminate this problem.
Gearing is good. Seven, count them, seven gears and they're all usable. 'Choose your torque' is easier to play than tag in a closet.
When I hit the entrance correctly this car slides around the tight corners like butter over a hot bun. Even under slip over-steer the cars predictability is very good.
The curbs are lap killers. I avoid them as if I were in a stock Caterham.
Cambered corners don't disturb the car overly much, but elevation changes are very disturbing to the cars stability.

Glad you liked the braking aspect. Originally I had the brakes set at 5/6 but the car felt a bit too on edge with BB that high - when you let off the brakes, the car snapped.

The stock car's major fault was corner exit understeer and I think I managed to reduce most of it. I see you found some is still left in there somewhere.

As far as curbs, I know some of them can be problematic so I avoided them as well. I tried to adapt the car as much as possible to Cape Ring but I could only go so far. Tried lowering the ARB but that made the car a bit too floppy and slow. Just had to settle for a nice compromise. My usually tuning setup involves high spring rates and this is actually the first car I've done with soft-ish springs.

Elevation changes I'm aware of though I couldn't do much about them - It was either raise rear downforce and lose power or stick with 40/40 downforce and live on the edge :P.

Test drive result: GROUP 1

3-ugabugaz | Citroën GT by Citroën Road Car '09 : 2:35.655
This is the perfect time attack car. On the edge , first a perfect balance then after unbalanced by a low rear downforce value. 40/40 if i remember. This give the car a perfect rotation, principally in the high speed turn where it pass wanting much more than this.... Congrats, i love to go fast ,i love the yellow citroen.

CLASSIFICATION BY LAP TIME:

1-ugabugaz | Citroën GT by Citroën Road Car '09 : 2:35.655 = 8 points


DRIVER CHOICE:
1-ugabugaz | Citroën GT by Citroën Road Car '09 = 8 points


FINAL RESULT GROUP 1:
1-ugabugaz = 16 points

The way you described the car is exactly how I wanted testers to see it. I went all out in the sake of getting a faster lap-time. Had to sacrifice stability - but that made the Citroen all that more fun to drive around. Fantastic lap-time, almost on par with my fast lap 👍

ugabugaz | Citroën GT by Citroën Road Car '09 | 2:40.801 Driver's Rating: 7.5
The third instalment in the Aerodynamic Saga. A wonderful, wonderful car to drive, but required some juggling. I wasn't sure if it was the front grip over-powering the rear, or the power, either way, the car suffered from occasional sudden oversteer. In the slower sections, this could proves a headache, in the faster sections, particularly the race down the hill to the finish, you could describe perfect arcs with the rear tyres and it just wouldn't spin out at all, amazing. It caused the nose to hit hard over the jump and you needed to be dead mid ship over the final crest, even slightly turned and the sheer pace of this car is enough to cause problems on landing. All that being said, my time is poor, it should have been under 2:39, sorry...

Dunno where you found the snap oversteer :guilty:
Don't be sorry about your time, as long as you enjoyed yourself as I think you did I'm cool with whatever time you've gotten. Perfect oversteer arcs = Style Points :)
 
Corrected my results to fit MCH points system. I think...:ouch::scared:

https://www.gtplanet.net/forum/showthread.php?p=7720297#post7720297
Praiano mi amigo, I'm afraid you may still be missing the point on the drivers choice points. They are to be awarded to each car as if you were doing a review of just that car and scoring the car on a 1-10 scale, with 1 being a nearly undrivable car, while a 10 would be a nearly perfect drive for you. So instead of them going from a high score to a low score in order like you have them now, you could end up with several cars having the same score. I know in the past you've done reviews of cars where you graded them on the various aspects of their handling and how enjoyable they are to drive, just use the same sort of system you have used in the past and award final points from it on a 1-10 scale. I think in the past you had a 1-100 point system so just use it and divide by 10 as fractions are allowed.👍👍

Of course if your currently listed points are how you really feel about the cars, then by all means just ignore me.:lol::crazy:
 
Praiano mi amigo, I'm afraid you may still be missing the point on the drivers choice points. They are to be awarded to each car as if you were doing a review of just that car and scoring the car on a 1-10 scale, with 1 being a nearly undrivable car, while a 10 would be a nearly perfect drive for you. So instead of them going from a high score to a low score in order like you have them now, you could end up with several cars having the same score. I know in the past you've done reviews of cars where you graded them on the various aspects of their handling and how enjoyable they are to drive, just use the same sort of system you have used in the past and award final points from it on a 1-10 scale. I think in the past you had a 1-100 point system so just use it and divide by 10 as fractions are allowed.👍👍

Of course if your currently listed points are how you really feel about the cars, then by all means just ignore me.:lol::crazy:

And now my friend outlaw, is it ok???:):scared::nervous:
DRIVER CHOICE:
1-ugabugaz | Citroën GT by Citroën Road Car '09 = 9 points
2-nomis3613 | Suzuki GSX-R/4 Concept '01 = 8 points
3-Onboy123 | Dodge Viper GTS-R Concept = 8 points
4-Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001) = 7 points
5-Diogo | Nissan GT-R Black Mask := 7 points
6-krenkme | Suzuki GSX-R/4 Concept '01 = 6 points
7-NEWDRIVER2 | Acura HSC Concept '04 = 5 points
8-trackripper123 | Mistubishi HSR-II Concept '89 = 3 points
 
And now my friend outlaw, is it ok???:):scared::nervous:
DRIVER CHOICE:
1-ugabugaz | Citroën GT by Citroën Road Car '09 = 9 points
2-nomis3613 | Suzuki GSX-R/4 Concept '01 = 8 points
3-Onboy123 | Dodge Viper GTS-R Concept = 8 points
4-Praiano | Nissan GT-R Concept (Tokyo Motor Show 2001) = 7 points
5-Diogo | Nissan GT-R Black Mask := 7 points
6-krenkme | Suzuki GSX-R/4 Concept '01 = 6 points
7-NEWDRIVER2 | Acura HSC Concept '04 = 5 points
8-trackripper123 | Mistubishi HSR-II Concept '89 = 3 points
Yes.👍👍
Sorry to be a pain in your backside but thought you might have been not understanding how DigitalBaka was working out the scoring for this Shootout. He'll be adding up all the drivers choice scores, the highest total will then be awarded 100points the second highest gets a total number of points out of 100 based on its percentage vs the top score and so on for all the cars. Same thing happens with the averaged lap times. To much math for this Ol'Wallbanger but it's a system that Motor City Hamilton worked out for his Rally Shootout that gave us nice close results.:D
 

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