GT6 @ gamecom 2013

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gNNY

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Hi

in a few hours, gamescom 2013 is starting. What would you like to see and know about the new installment of the game?

It's last minute's notice, I know, but I'll be there with press credentials which means I might get a backstage glimps.

Cheers,
Andreas
 
Well they've released the trailer and official info...

Can you get an interview? :dopey:
 
Well they've released the trailer and official info...

Can you get an interview? :dopey:

they might host a press session with Kaz, hopefully. And I'm trying to get an interview of some sort as well, but can't promise anything right now.
 
Ask, ask, ask as much as you can and until they get sick of you! :gtpflag:

It would be nice of you to document the demo, if there's a demo, as much as possible. It'll likely be different than the E3 one so every detail counts! Tracks, graphics, cars, menus, every detail if possible. Driving sensations are a big plus if you're acquainted with GT6 and GTA6 Demo.

Thanks in advance for your help and for asking our suggestions, enjoy your time there mate!
 
I would like to know more about customizing the cars and what is included that is in addition to GT5. Body kits, aero add on's, wheel sizes, these customized paint chips etc. It would be great if someone asked these questions instead of the same old merry go round.
 
- Course Maker innovations, what are they exactly?
- GPS feature - will it allow to record GPS data and import it in the Course Maker to produce user-created tracks?
- any more "Original Courses" (legacy tracks) besides Apricot Hill? Midfield, Grindelwald, Red Rock Valley, Taity Road..?
- will all tracks get day/night and weather change?
- oil-change in pits for multiplayer?
- will we see return of the Official Matchmaking online races as in GT5:Prologue?
- will GT6 have online Seasonal Events as GT5?
- will GT6 Mobile Application work on the Vita too (on top of the smartphones and tables, as announced)?
- will GT6 allow for head-tracking via PSEye to be used in other modes besides Arcade races (if any)?
- will the Red Bull X1 return for GT6?
- will there be "Car Creator" (create your own vehicle) in GT6?

Thank you in advance ;)
 
Nothing specific I want to ask, but I'm interested to see what develops!

Have a great time! 👍
 
My question: "Kaz, there has been recent news of GTA drivers sampling all kinds of motor racing in all parts of the world. Will the tests by Ordonez and Krumm in Australia, lead to V8 Supercar models and events by GT6 release and will you attend the Bathurst 1000 in support of Nissan/NISMO this October?
 
I would like to know what the use is to bring GT6 to the PS4 "after we're done playing it on the PS3"?
 
Please find out if a livery editor is included, that's all I really want to know :)
 
I would like to know what the use is to bring GT6 to the PS4 "after we're done playing it on the PS3"?

That is most likely not happening.

On topic: It would be nice if you could ask him about a livery editor (probably unlikely), more details regarding customization and the latest update on the new sound development. Everything else I thought of has pretty much been said.
 
That is most likely not happening.
This is what KY said here:
Yamauchi responded, "After launch we'll continue to update [GT6] and it will grow as a game. Also, a lot more things are coming for it. Once players have kind of played out the features of Gran Turismo 6 and they're satisfied with the game, that's the point when we'll release the next Gran Turismo."

He smiled: "It shouldn't be a very long time."
I guess you're right, I interpreted that as to be GT6, but it could be any game iteration.
 
- LAN mode ?
- Split screen ?
- Status of wheel support on PS4 (particularly Logitech) ?
- How many cars will have detailed cockpit view?
 
Will GT6 have dynamic tyre temperature, so if you overheat tyres, you will slide more through corners unless you cool tyres down?

Will torque steer on straight forward launches be modelled into the physics of the game?

What is progress on the new sound and AI engine, is it likely to make it in time for launch?
 
- Course Maker innovations, what are they exactly?
- GPS feature - will it allow to record GPS data and import it in the Course Maker to produce user-created tracks?
- any more "Original Courses" (legacy tracks) besides Apricot Hill? Midfield, Grindelwald, Red Rock Valley, Taity Road..?
- will all tracks get day/night and weather change?
- oil-change in pits for multiplayer?
- will we see return of the Official Matchmaking online races as in GT5:Prologue?
- will GT6 have online Seasonal Events as GT5?
- will GT6 Mobile Application work on the Vita too (on top of the smartphones and tables, as announced)?
- will GT6 allow for head-tracking via PSEye to be used in other modes besides Arcade races (if any)?
- will the Red Bull X1 return for GT6?
- will there be "Car Creator" (create your own vehicle) in GT6?

Thank you in advance ;)
What he said. 👍
 
Kaz talks in riddles and gives non-answers ("It's technically possible!") when he talks to the leader of this website, are you guys really expecting (no disrespect) a relative nobody to get these sort of questions answered?
 
Is there going to be an Event Creator?
How frequently can we expect DLC and will it be a good balance of cars/tracks/additional features?
 
Kaz talks in riddles and gives non-answers ("It's technically possible!") when he talks to the leader of this website, are you guys really expecting (no disrespect) a relative nobody to get these sort of questions answered?
He treats everyone the same way, so as it is closer to launch, more details should be available. No harm in asking.

Also OP has represented InsideSimRacing and has done interview alongside GTPlanet with Kaz. Hardly a relative nobody which is quite disrespectful even if it was his first interview with Kaz.
 
- Course Maker innovations, what are they exactly?
- GPS feature - will it allow to record GPS data and import it in the Course Maker to produce user-created tracks?
- any more "Original Courses" (legacy tracks) besides Apricot Hill? Midfield, Grindelwald, Red Rock Valley, Taity Road..?
- will all tracks get day/night and weather change?
- oil-change in pits for multiplayer?
- will we see return of the Official Matchmaking online races as in GT5:Prologue?
- will GT6 have online Seasonal Events as GT5?
- will GT6 Mobile Application work on the Vita too (on top of the smartphones and tables, as announced)?
- will GT6 allow for head-tracking via PSEye to be used in other modes besides Arcade races (if any)?
- will the Red Bull X1 return for GT6?
- will there be "Car Creator" (create your own vehicle) in GT6?

Thank you in advance ;)
End of page bump :D:tup:
 
Kaz talks in riddles and gives non-answers ("It's technically possible!") when he talks to the leader of this website, are you guys really expecting (no disrespect) a relative nobody to get these sort of questions answered?

I don't think it matters who, he might be talking too, as much as the first part of your question.

As you noted, he rarely answers any question with a definitive answer, but rather, talks in circles of generalities and possibilities.

As far as your question, no, I doubt seriously this fellow will glean anything definitive from Kaz even if he has the opportunity,
unless Kaz has already chosen to let something out the bag.
As the saying goes, "you never know".
 
So that's the extend of the demo on the show floor. Plus there is the HillClimb track in time trail mode.

Any cars I should film in particular?
 
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