GT6 Strato Mod

  • Thread starter emivebe
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I found another issue. I'm doing Seasonal #4 in the Coffee break now. Ordinarily you can do lap after lap until you sort of master the car and track. But something has changed and now you only get a single lap, when you complete it, you have to restart.

This will be a bit of a problem because superlap events often have you starting with the AI beginning the lap at a low speed. I think some seasonals might be impossible to gold if you can't continue lapping until you get the entry to start line perfect.
Good observation. I will check the events where this occurs and reposition the start further back so that there is enough speed when starting the lap.
 
Good observation. I will check the events where this occurs and reposition the start further back so that there is enough speed when starting the lap.
If it's at all possible to leave it how it originally is (just keep doing laps), it would be better imo. More reflective of the state of the original event. I know the base Spec II mod allows continuous laps.

One of the reasons is the invalidated laps. It feels more authentic to me that you can invalidated a lap and just keep going. Feels more natural to continue lapping rather than continuously restarting.

Edit: also noticed the track extents for the superlap aren't like they are in the original seasonals. There's parts where I can go way off course and it doesn't invalidate. I know this because there was a section in the M3 superlap that gave me so much trouble but I can roll right off the track now.
 
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Sorry emivebe, I should've played for a bit more before dumping bits of feedback.

With the super laps under coffee breaks. I really think you should put it back the way it was in Spec II mod. I just managed a gold on the BMW M3 Super Lap event by taking massive shortcuts, getting an invalidated lap, but it still awarded me gold when I crossed the line.

So I crossed the line, with an invalidated lap, and got gold something like 6 seconds under the time needed.

Aside from this, like I said before, the track extents are not as tight as they were in the original events. This alone makes it hard for me to be 100% confident that I really did a good time, because for all I know I took shortcuts the original event never allowed.

Edit: the ghosts in the super laps are also a bit off. The ghost currently is starting from where the player has initial control, rather than starting from what the player crosses the start line. This means that you could be setting a faster lap overall compared to the ghost, even though the ghost is in front of you the whole time.
 
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Installed and done one of races (DTM vs GT500 #1)
And WOW IT WAS INTENSE…
AIs being MUCH MORE aggressive and willing to race,unpredictable whether mixing up everything and produce dramas,and more.
Absolutely pleased with this mod,as this was what I was hoping GT6 to be like.
However,I felt that AIs in raincondition (especially when intermediate tires are best) are a bit underwhelming.
It would be great if you coule have a look into it.
Thanks.
 
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My god your mod is HARD! I couldn't complete even a single race, and i thought i was a decent driver :(
Would it be possible for you to make a noob-friendly version of your mod? With everything EXCEPT the difficulty increase? Also would you be able to put in the Special Settings a toggle to enable or disable the car body damage?
 
My god your mod is HARD! I couldn't complete even a single race, and i thought i was a decent driver :(
Would it be possible for you to make a noob-friendly version of your mod? With everything EXCEPT the difficulty increase? Also would you be able to put in the Special Settings a toggle to enable or disable the car body damage?
For what it's worth, I found the A.I. is now driving their cars to the max. So like, stock A.I. will get a Supra and drive it like grandma circling the parking lot, so you could always win races with a Midget or something. But now, if the A.I. brings a Supra, you've gotta bring a Skyline to compete.

And the damage modeling turned on means you can't drive like it's dodgem cars, so you've got that added difficulty of being forced to drive clean. This is sometimes a bit frustrating when the A.I. gets aggressive, but basically I found you can't risk sticking in the pack for too long. Make your move and get out.
 
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I don't dislike the difficulty increase that much, but i simply don't have the garage to compete.. Aggressive AI + less grip + slippy kerbs + damage everytime they brake or they bump into me forcing me to restart the race, all added up it's a bit too much! Being able to enable or disable certain features until i'm used to them would be fantastic

(also, do THEY get damaged??)
 
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I don't dislike the difficulty increase that much, but i simply don't have the garage to compete.. Aggressive AI + less grip + slippy kerbs + damage everytime they brake or they bump into me forcing me to restart the race, all added up it's a bit too much! Being able to enable or disable certain features until i'm used to them would be fantastic

(also, to THEY get damaged??)
AI cars also have damage.
But soon I should release a version of the mod without mechanical damage.
 
I don't dislike the difficulty increase that much, but i simply don't have the garage to compete.. Aggressive AI + less grip + slippy kerbs + damage everytime they brake or they bump into me forcing me to restart the race, all added up it's a bit too much! Being able to enable or disable certain features until i'm used to them would be fantastic

(also, to THEY get damaged??)
I've seen them pit during a 5 lap race after a big crash. But it does take a fair amount of damage before they pit.
 
mod refuses to work for me. Spec ii loads just fine, i copy the files for this mod and then game will not start anymore
 
Try clearling your cache and if it still doesn't work make a backup of your save, delete the current save file and try again.
 
Try clearling your cache and if it still doesn't work make a backup of your save, delete the current save file and try again.
there was no save file in the first place. I did it exactly as the instructions said. install spec II, run game, install strato mod, run game. works fine till i install strato and i just get a black screen.
 
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there was no save file in the first place. I did it exactly as the instructions said. install spec II, run game, install strato mod, run game. works fine till i install strato and i just get a black screen.
Then clear the cache, see if it loads, if not something has gone wrong when copying the mod files, in which case delete the PDIPFS folder and start again. If it's all done correctly and gone right, it will work.
 
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Then clear the cache, see if it loads, if not something has gone wrong when copying the mod files, in which case delete the PDIPFS folder and start again. If it's all done correctly and gone right, it will work.
will try again, but I did try 3 or 4 times in the first place.
 
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will try again, but I did try 3 or 4 times in the first place.
And are you updating GT6 to v1.22? If so and it still isn't working then assumign you are doing everything correctly, I can only think there's an issue with your PS3.
 
And are you updating GT6 to v1.22? If so and it still isn't working then assumign you are doing everything correctly, I can only think there's an issue with your PS3.
yes gt6 1.22, ps3 super slim running ps3hen and loading game through webman. will try it again today at some point. will delete my current save and try to do it from a usb instead of ftp
 
And are you updating GT6 to v1.22? If so and it still isn't working then assumign you are doing everything correctly, I can only think there's an issue with your PS3.
completely reset the ps3, reinstalled the cfw and the same results. everything works fine until i copy the strato mod files over and the game will not load. it refuses to work. spec 2 works flawless, this mod will not work for me
 
completely reset the ps3, reinstalled the cfw and the same results. everything works fine until i copy the strato mod files over and the game will not load. it refuses to work. spec 2 works flawless, this mod will not work for me
Not sure what to say, it should work fine. But if you're doing everything correctly there's something wrong with the PS3 or the install. Did you try redownloading the Strato mod incase the initial download was corrupted/incomplete?

One final suggestion if you know a bit about modding, you could copy the PDIFS folder with just Spec II installed to a PC, then extract the files. Do the same with the PDIFS folder for the Strato Mod seperately, and copy the extracted files across then recompress the PDIPFS folder and copy it back to the PS3.

Those are the final things I can suggest, failing these, there's not much else I can advise I'm afraid.
 
Not sure what to say, it should work fine. But if you're doing everything correctly there's something wrong with the PS3 or the install. Did you try redownloading the Strato mod incase the initial download was corrupted/incomplete?

One final suggestion if you know a bit about modding, you could copy the PDIFS folder with just Spec II installed to a PC, then extract the files. Do the same with the PDIFS folder for the Strato Mod seperately, and copy the extracted files across then recompress the PDIPFS folder and copy it back to the PS3.

Those are the final things I can suggest, failing these, there's not much else I can advise I'm afraid.
I do believe i re downloaded it. i also tried both the near and far camera view versions with the same results
 
Not sure what to say, it should work fine. But if you're doing everything correctly there's something wrong with the PS3 or the install. Did you try redownloading the Strato mod incase the initial download was corrupted/incomplete?

One final suggestion if you know a bit about modding, you could copy the PDIFS folder with just Spec II installed to a PC, then extract the files. Do the same with the PDIFS folder for the Strato Mod seperately, and copy the extracted files across then recompress the PDIPFS folder and copy it back to the PS3.

Those are the final things I can suggest, failing these, there's not much else I can advise I'm afraid.
I got it. I never did try transferring the files with a usb the other day, just tried it now and it works fine. Odd that spec 2 transferred over fine through ftp but Strato would not.
 
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I got it. I never did try transferring the files with a usb the other day, just tried it now and it works fine. Odd that spec 2 transferred over fine through ftp but Strato would not.
Glad you got it sorted, it's a great mod.
 
I got it. I never did try transferring the files with a usb the other day, just tried it now and it works fine. Odd that spec 2 transferred over fine through ftp but Strato would not.
Great that you got it, if you use Webman to transfer files via USB, don't do that, Webman somehow doesn't work well to replace existing files, try using Multiman, or use Filezilla, I've always used Filezilla in all tests carried out during development, and there were hundreds of times. Just make sure that no files have entered the transfer failure list.
 
Great that you got it, if you use Webman to transfer files via USB, don't do that, Webman somehow doesn't work well to replace existing files, try using Multiman, or use Filezilla, I've always used Filezilla in all tests carried out during development, and there were hundreds of times. Just make sure that no files have entered the transfer failure list.
was using multiman and the ps3 net server on my pc for ftp, just multiman for usb transfer
 

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