TCv4 Judging Results
1.Kurei’s Evo 4 (Evo 4/X) – 313Kw (426hp) running 12.09 on the ¼. 2.05.8 at GVS.
Comfort: 23 – The car has that WRC effect that Kurei was mentioning, you just have to trust the car to do what you think it’s going to do which takes a few laps to do. Once you hit that zone, huge four wheel drifts around double apex corners (like the double left at GVS) can be achieved with ease. The car’s WRC tendencies require a lot of throttle control while sideways and for a DS2 user could’ve been overcome with a slight weakening of the acceleration in the front LSD because constant throttle control does become annoying.
Attitude: 24 – As said above, the only flaw I could find in its cornering attitude came when I was sideways through the corner and when it came time to jam on the gas, it would want to understeer. However, progressive throttle control eliminated that, but it would’ve been easily fixed with a slight decrease in accel on the front LSD.
Prowess: 24 – The more that you got into the car, the quicker you got. The more trust you gave the car, the more it would reward you. There’s no need to force the car to turn or drift or anything, it will do it if you prod it in the right direction. The ability to flick through the fast chicanes too was amazing while low speed WRC sweep was profound and fun to work with.
Capability: 15 – Absolutely where it should be for the specs shown. There wasn’t one change that overwhelmed the tune of the car. The stock gearbox works a treat for the tasks at hand, can be used one day at GVS, the next at Costa, the next at Tahiti Maze, it’s an all round beast. 👍
Improvement: 10 – There’s not much else you could really do apart from wanting to fit your own FC gearbox to set the ratios for a more blistering through the gears acceleration for the car, but would that really improve the dynamics of the car? I doubt it and I think it would be a detriment for it, and so it doesn’t lose points for not having the FC gearbox.
Total Score: 96/100
Summary: This is the definition of a grade A car, absolutely wonderful to drive, but best suited for people who are used to sideways action and like to emulate Tommi Makinen.
A+ from me. 👍
2.Vtiroj’s Stagea 260RS – 340Kw (463hp) running 11.65 on the ¼. 2.05.4 at GVS.
Comfort: 19 – The car has more of a circuit racer feel with its handling setup, but with too much weight being carried still (over 1400kg), it doesn’t pull things off with the same ease as Kurei’s Evo and as such, I had to work harder to get the same speed out of the car. On most of the higher speed sections it was really good but it was still a handful to keep under control.
Attitude: 14 – I enjoy a car doing a bit of oversteer or drift through a corner, but when the car starts doing SNAP oversteer that changes the game a bit and sends you into the nearest wall. That’s what I experienced here. On slower corners (60-80km/h), the car would start to wheelspin and when it came to change direction, it would pause then snap it too far which would cause major corrections. The other detriments were its weight and lack of increased brake balance. Weight can’t be helped, Stagea’s are fat, but when you hit the brake and you’re sliding with no control towards the kitty litter, it makes the drive that less enjoyable. 👎
Prowess: 18 – There were some good bits in this. Leaving the ATTESA centre diff in there helped a lot in cornering but the lack of front and rear FC LSD’s was a letdown and caused most of the snap oversteer problems I encountered under throttle. When I cornered, it seemed like eternity to get back onto the throttle, if it wasn’t for the 463hp on the straight line it might’ve been slower than Kurei’s Evo.
Capability: 11 – For the job at hand it will crush a lot of AI cars and show a few the door and it should with all that power. But the FC gearbox ratios were a little bit too far spaced out (couldn’t get into 6th on GVS!), but in this level of heat it’s getting grilled.
Improvement: 7 – As said, further tuning of the gearbox is in order to give the car more of a fighting chance!! The ratios are too long. The brakes need to be dialled in more too.
Total Score: 69/100
Summary: Needs more improvement in most areas. It’s fast in a straight line, but that’s about it, around the corners it would be carved up. A decent effort but it gets a B-.
3.=drifting24/7=’s Spec-C – 322Kw (438hp) running 11.16 on the ¼. 1.59.0 at GVS.
Comfort: 19 – The car is another that had a circuit orientation and with a good balance of weight and power, it’s speed provided a sense of safety knowing that if you made a mistake you could still catch up quickly. While it is relatively easy to get a consistent lap time, it wasn’t easy to get a consistent race line.
Attitude: 17 – The main problem with this car is understeer, lots and lots of understeer. This prevented me from finding a consistent race line to put down some serious laps. If this was dialled out with a combination of some toe angle and stiffer sway-bars (stabilisers), as well as a weakening in the LSD then you would have a very deadly combination.
Prowess: 21 – While it did understeer quite a lot, it didn’t stop it going through the corners any slower than the previous cars tested, in some spots it was actually faster. In fact, if the handling is improved that little bit more, an easy 5-10km/h more could be achieved through all of the corners and would’ve given it a perfect or near to perfect score in this section.
Capability: 13 – In the low end, it’s too much power for the tyres to handle due to the way the turbo spools up, but it keeps going through to 8000rpm with decent acceleration. Apart from that, it was a very quick and capable machine, going sub-2.00 at GVS is impressive in itself.
Improvement: 8 – The 6th gear was what I felt a little too long on the car and the LSD is a little too strong, but on the whole it was decently put together.
Total Score: 78/100
Summary: Blisteringly quick, but needs that final polishing touch to make it the circuit monster it’s intended to be.
Nice overall effort, a very strong B grade on that, borderline B+.
4.Nuro’s 22B – 403Kw (548hp) running 10.85 on the ¼. 2.00.5 at GVS.
Comfort: 11 – The car has a sense of wanting to be a rally car at a racetrack, with a lot of front brake bias causing the rear to oversteer under braking. While it had good straight line speed, the car would never go where I wanted it to go, causing a lot of frustration in a short period of time. The lack of a chassis refresh caused me a lot of concern with cornering being harder than it should’ve been.
Attitude: 9 – I thought I was understeering when I drove the Spec-C, then I drove this. I could’ve renamed it the Queen Mary 2 the way it reminded me of a boat with its handling being shot to pieces with the current settings. Toe Angle was the wrong way around, the damper was too soft on the front and too stiff in the rear, the springs were too soft in the front and the camber was too extreme.
Prowess: 9 – Because of the mismatching on the settings, I was consistently 10-20km/h slower around every corner to every car tested before it. For something that packed this much power, I was expecting to absolutely smash the times apart, but to be a second slower than the Spec-C which had 100hp less and 200kg more was very disappointing and lost a heap of points for that fact.
Capability: 8 – It’s straight line speed would make it good for tracks like Seoul or New York, but that’s about it, the poor handling would leave you vulnerable against a good AI line up.
Improvement: 3 – Only the specs of the car itself give it some credibility. The gearing was very long and the whole setup needs re-working.
Total Score: 40/100
Summary: A very poorly executed example of the 22B and needs to be taken back to the drawing board to remove the existing problems. This gets an F- from me. 👎
5.bergauk’s R32 Golf – 337Kw (458hp) running 11.72 on the ¼. 2.04.1 at GVS.
Comfort: 21 – The car has a very neutral feel, which is remarkable for a car that is still running S2 tyres. The gearing though is too tall for the car which restricts its acceleration and lap times, thus deducting points. But the handling of the car itself was more than enough to compensate for that annoyance. WRC style turns could be initiated at the hairpins for more happy action.
Attitude: 22 – The turn in and change of direction were impressive for a car running the S2 tyres, keeping up with all the other S3 shod runners through the curves, giving a bit more understeer but nothing too unmanageable. This fact gives it bonus points across most of the board for appearing worse than it actually is. It drives like a dream and gives you more confidence each lap.
Prowess: 23 – The cornering speeds were almost unbelievable for an S2 shod car. I was expecting to be slower but I was faster than all the cars before it bar Kurei’s Evo around the corners. I could just imagine how much faster I could be with S3’s on the car, I figured somewhere around the 2.00 mark.
Capability: 14 – Overall it was a very nice wrapped up package, especially for something that had no down force. This car’s gearing would be more suited to the longer straight circuits (Le Sarthe, New York, Fuji) but the handling is just right for any situation.
Improvement: 9 - The main issues I saw were the gearing being too tall, and maybe a VCD could’ve been added to give you more control over how you want to make the car move for your style. The main thing is just changing the final ratio back to default. EVERYTHING else would’ve been spot on with the gearing and made the car a weapon. Regardless, this will decimate nearly anything the AI throws at you.
Total Score: 89/100
Summary: A wonderful road car with enough forgiveness for the newer driver/tuner. This proves that you don’t need every mod in the book to make a wonderful driving car. This gets an A- from me, only just under being a straight grade A car.
6.shoman’s Audi TT 3.2 – 245Kw (334hp) running 12.53 on the ¼. 2.05.1 at GVS.
Comfort: 24 – The car is very precise with its feel, only giving the slightest hint of understeer under acceleration but will turn anywhere you point it. The gearing is short, sharp and precise allowing quick acceleration for a car with only 245Kw and cornering is a delight, with not a hint of body roll. This reminds me of the A4 Quattro’s in the BTCC with the way it goes around the circuit.
Attitude: 25 – The turn in and change of direction were just breathtaking, allowing me to go faster and faster each lap I completed. The corner speed of the car allowed it to be faster than cars packing 100hp more than it over a lap which was astonishing. It gives a sense of invincibility to it the way you want to push harder and harder with it.
Prowess: 25 – The way you can just dive into each corner from the perfectly balanced brakes allows the driver to go harder and harder into each corner bringing lap times down by the tenths. A little down force here, a little camber tweak there turned this TT from a whale to a whale of a good time.
Capability: 15 – A perfectly well rounded tuner car. I can’t fault any section with any deductions because it’s rolled into a fine package. The speed might be down for longer tracks but the handling would more than make up for it.
Improvement: 10 – For the car that it is, there shouldn’t be another thing put onto it. Maybe it could take another stage of NA tuning, but it’s really not needed and wouldn’t really make any difference to the great package the car already is apart from making it even faster. The AI stands no chance as it sits now, even on L10.
Total Score: 99/100
Summary: I’ve just driven Audi heaven, and it’s been created by shoman. This is everything you would want with a road car and would be welcome in my garage any day. A+ and a high distinction from me.
:tup:👍
7.Leonidae’s 3000GT SR – 298Kw (406hp) running 12.04 on the ¼. 2.03.9 at GVS.
Comfort: 22 – There is always a sense of comfort that comes with MFT tunes, and this is no different. Very compliant on most turns and gives a sense of wanting to go harder than you should. Power understeer does occur under hard cornering compared to some of the others, but a bit of throttle lifting brings it back into line making it very easy to drive.
Attitude: 23 – Wonderful turn in on corners, allowing the driver to hit the apex nearly all the time. Very precise handling and a great feel on most circuits. The suspension is stiff for bumpy circuits like Nurburgring, but isn’t too harsh overall for other tracks like GVS. Understeer under hard acceleration restricts its pace out of slower corners but otherwise a great ride.
Prowess: 24 – The fastest out of the bunch around most of the corners, this spat out consistent, fast lap times despite the power disadvantage to some other entries. The gearing is spot on for the tasks at hand, even allowing a slightly longer 6th gear for those longer straights. If the understeer was dialled out more, this would’ve got perfect.
Capability: 14 – This is a well rounded package all up. The handling makes it a weapon in the most skilled hands and is gentle enough to allow the beginner to grab the controller and drive around GVS like a semi-pro.
Improvement: 10 – All areas of the car have been covered, and allow any driver to go ahead and compete against the best that the AI has to offer without feeling disadvantaged in any way. Novices to experts alike can grab this car and enjoy it day after day.
Total Score: 93/100
Summary: A wonderful car all round, that can be pushed around lap after lap with enjoyment by all drivers, good and bad. It’s a N/A Evo that Mitsubishi would be proud of. I give it a strong A mark.
8.adamgp’s RUF CTR2 – 403Kw (548hp) running 11.56 on the ¼. 2.04.8 at GVS.
Comfort: 9 – This car was all over the place in all of its settings that I didn’t once feel right when I was driving it. Understeer, wheelspin, lock up under braking, all the things that take away a driver’s confidence and comfort in a car were all there in this ride. I didn’t get a really consistent lap at all.
Attitude: 6 – I was understeering so much I felt like I was driving the Titanic, driving a boat off road most of the time. When you needed to turn you had to chuck it in and pray that it wouldn’t understeer off into the next wall.
Prowess: 3 – The slowest of all through the corners, I kept waiting and waiting and waiting to get back on the throttle, then waited some more! So frustrating to get a quick lap in and it shows, being four seconds slower than the 22B which had similar turning problems, but nothing compared to this. This was dreadful.
Capability: 2 – Not really capable of anything other than being a show car with 550hp. It’s so out of place when next to a field as quick as this it really shows it’s out of its depths. The tuning is so out of place, from the gearbox tuning to the suspension, there weren’t any areas I could really say stood out as good.
Improvement: 0 – The only car I felt that it didn’t actually improve at all. In fact, it was worse than the stock RUF settings.
Total Score: 20/100
Summary: This doesn’t just need to be taken back to the drawing board, it should be scrapped altogether. Gets an F- from me and the tuner should be held back for detention.
So, the overall scoresheet is as follows:
1. shoman's AUDI TT = 99/100
2. Kurei's EVO 4 = 96/100
3. Leonidae's 3000GT SR = 93/100
4. bergauk's GOLF R32 = 89/100
5. =drifting24/7='s SPEC-C = 78/100
6. Vtiroj's STAGEA 260RS = 69/100
7. NURO's IMPREZA 22B = 40/100
8. adamgp's RUF CTR2 = 20/100
Sorry about the delays boys, hope you like your reviews. Took me a while to go through everything properly.
CONGRATS SHOMAN!!