Racing Driver Career RPG

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Earlier today, I read Analog's thread about an engineering sim/RPG because it got kicked up into the front page. It reminded me of an idea I had a few months ago about an GT type RPG. The main issue I had with GT's story/career mode is that the races are limited to unreal made-up races.

My idea was a kind of pro racing driver career RPG-type game. You would create a character, name them, create physical attributes, etc., much like in a sports game create-a-character. Your character would start as a teenager, and you would begin the game doing competitive karting. After you got good at that, maybe 20-40 or so races, and win alot, you are hired by a amateur/semi-pro race team, just to get your feet wet. Then you make a choice and go into Touring car racing, or GT cars with like GT3, or go the open-wheeled route and try to get into F3. Eventually you would work your way up wherever you chose, getting sponserships working your way up into GT1, WTCC, or F1.

The whole time, starting from karting, you would get a starting amount of money, to buy a kart, then you have to win enough prize money to keep your racing career going with repairs, and paying fees to race until you go pro and money dosen't become an issue anymore. It would be like Gran Turismo, except instead of trying to win prize money to buy new cars and such, you are winning to pay for the futhering of your career.

It would also have huge replayability because not only would you play each time through for a while, becuase it would take a while to win a championship, and then you would just keep racing in F1/GT1/WTCC until you retired, but also you would have to play the game through 3 whole times in order to play through the 3 main possibilities.

You could also add in there a few extra things, like racing in endurance races such as 24h of Le Mans. I just think it would be so fun, although it would be an absolutely HUGE game. Bigger than GT5. I would just need to be good. Have the same graphics and physics and overall presentation of GT5, but just be different.

Anybody else agree? Think that would be awesome?
Anyway, just an idea of mine that I did actually think about for a long time.
 
Isn't that sort of like Toca? Except on a much grander scale. Granted it sounds awesome. I'd love to play a game like that.
 
I actually also want something similar out of GT mode. And it should have no defined ending, rather you become a fall of famer in one of the many disciplines or multiple.
 
I actually also want something similar out of GT mode. And it should have no defined ending, rather you become a fall of famer in one of the many disciplines or multiple.

Ya but as fun as that sounds, that's not realistic. Besides a few exceptions, Like Michael Shumacher or Rubens Barrichello, race driviers don't drive for that long, and they don't jump into other championships. So I guess it's up to whether you prefer realism or the satisfaction that you are the best driver of everything haha.
 
Ya but as fun as that sounds, that's not realistic. Besides a few exceptions, Like Michael Shumacher or Rubens Barrichello, race driviers don't drive for that long, and they don't jump into other championships. So I guess it's up to whether you prefer realism or the satisfaction that you are the best driver of everything haha.

Some 30 odd years ago, and before that, pro drivers took the wheel in everything and anything. Between GP:s You had Your Formula 1 heroes racing F2, touring cars, sportscars in sprints and endurance or driving hill climbs. Le Mans, Indy 500, Targa Florio ...
Quite a few even went rallying.
Some weekends drivers participated in several races parallel to the main event!
Of course in those days they had to, if they wanted to make decent living as a racecar driver. Some of the few really well paid ones did it just because they enjoyed driving so much.

Those were the days!
 
^^^^ It's coming back agian now David Coulthard is in DTM, Anthony Davison is in Le mans and Nigel mansell is in Le mans as well.

Thats just off the top of my head!

EDIT: and kimi in wrc
 
Just to add to the list of people, Kimi Räikkönen F1 to WRC.

It sounds like a really good idea and I'd definetly play it.
 
Kubica just got third overall (1st in his class) in a rally today so drivers do sometimes try different things.

Some other examples I think of this year are Jimmie Johnson racing in Grand Am this year at Watkins Glen, Montoya racing at the Daytona 24hr race, Marcus Ekstrom racing in Nascar at Infineon raceway and Danica Patrick racing in the Nascar Nationwide series.
 
Yes this will be cool together with the classic GT mode, not to replace it. Also it would be cool have some FIA GT licences to have a "realistic" career
fiagt2009test_lead2.jpg
 
^^^^ It's coming back agian now David Coulthard is in DTM, Anthony Davison is in Le mans and Nigel mansell is in Le mans as well.

That's nothing new, former F1 drivers racing in a different series when their F1 career has finished ( this happens all the time both present and past ), what Johan meant was that a few decades ago it was a common practice for then current F1 drivers to participate in other series too as an addition to F1 either for fun or money.
In the early eighties ( or late seventies ) for example there was a one-make series of BMW M1 racecars held before each Grand Prix where the F1 drivers were racing each other with those same cars before racing each other with their own F1 cars.
This series was only meant for those F1 drivers ( no other drivers ) and was a nice distraction before the real race and the fact all cars were equal added to the appeal obviously ( no excuse of having a better or worse car ).
 
And as also pointed out, Kubica currently takes part in several rallies....

Let's be fair here, there are far more F1 races over the year than ever before. Its just not the same era anymore.
 
Just to add to the list of people, Kimi Räikkönen F1 to WRC.

It sounds like a really good idea and I'd definetly play it.

Ehhhh...ahahaha, he'd doing pretty badly, and its starting to show on his face, hes getting complacent, he thought he could breeze in WRC and dethrone Loeb, no easy feat even for a F1 World Champ. Hes probably the worst-faring Citoren C4 driver hes barely on the chart 10th overall.

There is a WRC driver who was a WTCC Champ. Yvan Muller!
 
Gran Turismo is all about cars ! , Choosing your racing suit and helmet/ design would be all you need . after that its collecting cars and mastering many different forms of motorsport. I think the most you should be able to do is choose your age at the start of the game so like 18-40 years old , name , birth place and suit colours and helmets . so as you progress through the game you will get a birthday after 1 year and so on that would just make you feel like your really in gran turismo world after 40 years though it stops your birthday that is .

And its not going to actually be 22 years long ! the game should be like GT4 days.
 
Earlier today, I read Analog's thread about an engineering sim/RPG because it got kicked up into the front page. It reminded me of an idea I had a few months ago about an GT type RPG. The main issue I had with GT's story/career mode is that the races are limited to unreal made-up races.

My idea was a kind of pro racing driver career RPG-type game. You would create a character, name them, create physical attributes, etc., much like in a sports game create-a-character. Your character would start as a teenager, and you would begin the game doing competitive karting. After you got good at that, maybe 20-40 or so races, and win alot, you are hired by a amateur/semi-pro race team, just to get your feet wet. Then you make a choice and go into Touring car racing, or GT cars with like GT3, or go the open-wheeled route and try to get into F3. Eventually you would work your way up wherever you chose, getting sponserships working your way up into GT1, WTCC, or F1.

The whole time, starting from karting, you would get a starting amount of money, to buy a kart, then you have to win enough prize money to keep your racing career going with repairs, and paying fees to race until you go pro and money dosen't become an issue anymore. It would be like Gran Turismo, except instead of trying to win prize money to buy new cars and such, you are winning to pay for the futhering of your career.

It would also have huge replayability because not only would you play each time through for a while, becuase it would take a while to win a championship, and then you would just keep racing in F1/GT1/WTCC until you retired, but also you would have to play the game through 3 whole times in order to play through the 3 main possibilities.

You could also add in there a few extra things, like racing in endurance races such as 24h of Le Mans. I just think it would be so fun, although it would be an absolutely HUGE game. Bigger than GT5. I would just need to be good. Have the same graphics and physics and overall presentation of GT5, but just be different.

Anybody else agree? Think that would be awesome?
Anyway, just an idea of mine that I did actually think about for a long time.

Isn't that how the B-Spec mode is (more or less)? Except the fact that you dont drive the cars yourself.
 
Yes this will be cool together with the classic GT mode, not to replace it. Also it would be cool have some FIA GT licences to have a "realistic" career
fiagt2009test_lead2.jpg

Sexy picture, it feels like cheating on your own car!
 
Earlier today, I read Analog's thread about an engineering sim/RPG because it got kicked up into the front page. It reminded me of an idea I had a few months ago about an GT type RPG. The main issue I had with GT's story/career mode is that the races are limited to unreal made-up races.

My idea was a kind of pro racing driver career RPG-type game. You would create a character, name them, create physical attributes, etc., much like in a sports game create-a-character. Your character would start as a teenager, and you would begin the game doing competitive karting. After you got good at that, maybe 20-40 or so races, and win alot, you are hired by a amateur/semi-pro race team, just to get your feet wet. Then you make a choice and go into Touring car racing, or GT cars with like GT3, or go the open-wheeled route and try to get into F3. Eventually you would work your way up wherever you chose, getting sponserships working your way up into GT1, WTCC, or F1.

The whole time, starting from karting, you would get a starting amount of money, to buy a kart, then you have to win enough prize money to keep your racing career going with repairs, and paying fees to race until you go pro and money dosen't become an issue anymore. It would be like Gran Turismo, except instead of trying to win prize money to buy new cars and such, you are winning to pay for the futhering of your career.

It would also have huge replayability because not only would you play each time through for a while, becuase it would take a while to win a championship, and then you would just keep racing in F1/GT1/WTCC until you retired, but also you would have to play the game through 3 whole times in order to play through the 3 main possibilities.

You could also add in there a few extra things, like racing in endurance races such as 24h of Le Mans. I just think it would be so fun, although it would be an absolutely HUGE game. Bigger than GT5. I would just need to be good. Have the same graphics and physics and overall presentation of GT5, but just be different.

Anybody else agree? Think that would be awesome?
Anyway, just an idea of mine that I did actually think about for a long time.

This sounds like a cool idea! I would hope they would have such a thing in the future. However, I am not sure about the time investment for players. maybe a scaled back verssion of what you propose?
:)


Ya but as fun as that sounds, that's not realistic. Besides a few exceptions, Like Michael Shumacher or Rubens Barrichello, race driviers don't drive for that long, and they don't jump into other championships. So I guess it's up to whether you prefer realism or the satisfaction that you are the best driver of everything haha.

Good point! in reallife it is extremely difficult to move from one league to another league and remain successful.
 
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Good point! in reallife it is extremely difficult to move from one league to another league and remain successful.

That's why it's fun to do it in VIDEOGAMES.
 
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Could be interesting, but for me I really like the freedom and open ended-ness of GT. Toca is similar to what you were saying. And it's ok, but honestly I don't like that type of restriction. Could also be that I'm not really looking for any kind of real story from GT. I see it as a place to race a massive library of cars nearly any way you wish. As a result, I do believe your idea is good, but personally its not something I want to see Gran Turismo turn into.

That's why it's fun to do it VIDEOGAMES.
Agreed.
 
No thanks.

I like the current simulation mode style, and have been playing it for 12 years. I'd like more series based on real race series, but the current format is best for what the game provides. In your proposed format, road cars would become somewhat obsolete in a racing perspective and the track selection in current GT games isn't ideal for that kind of sim. I also prefer the freedom to do whatever you want.
 
No thanks.

I like the current simulation mode style, and have been playing it for 12 years. I'd like more series based on real race series, but the current format is best for what the game provides. In your proposed format, road cars would become somewhat obsolete in a racing perspective and the track selection in current GT games isn't ideal for that kind of sim. I also prefer the freedom to do whatever you want.

It is that ridiculous amount of freedom that makes GT one of the most epic racing games that it is.
 
Well that's why they should make it along with Gran Turismo, instead of a replacement. Then we could have both!
 
Yeah I dont like the whole 'unlocking' progression that most racers have. What I like about GT is that once the licences are done, thats it! The only thing stopping you from driving in event is your funding and what cars you have. I like the fact you could win the Sunday cup 'X' amount of times and buy a Veyron, rather than in NFS, Grid, WRC where you have to go and do a whole lot of events you hate to earn a leval up or move up a tier. If both could be included, then im all for it, otherwise it should be left how it is.
 
for the gt series i think this would not be tto good, as other people has stated they like the open-ness of gt, being able to race what ever you want in what ever event you want once the licence tests are passed, as for a game like F1 2010 i think it would work well, i don't particually like the way you are just chucked into the deep end with that game, no testing or anything before you choose your team, would be good to go through one season of karts then progress through the other formulas (formula ford, formula 3 formula 2 gp2 etc.) before finally securing a drive for a rookie team in F1.
 
After thinking about the implications of B-Spec mode, I'd be happy to see a completely overhauled and realistic career mode, with a full simulated racing calendar.
Each 'weekend' you'd be able to choose from a large selection of specific events, or take part in a series race you've signed up for. Skipping a series race for an alternative event would be allowable in most cases but you'd miss out on the points.
You could get jobs driving for racing teams, which wouldn't require buying your own race car for that series, but they'd give you a free top of the range road car for your troubles on top of your wages and bonuses, alternatively you could go it alone and set up your own team from scratch.
Racing in the hardest mode would mean retirements rather than restarts, but you'd be able to restart your whole career without losing what you'd collected for arcade mode.

With a few tweaks to GT PSP's single player mode (GT5's arcade mode?) you would be free to replicate any event from the previous games whenever you wanted, so I think there is a lot of scope for the main game to do things differently than in the past.
 
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If I remember correctly most stuff was locked in GT until you completed certain drivers tests and then the Pro GT Championship event was locked until you completed several races as was all the extreme races and the endurance races were locked until you reached 25% completion.

Keep in mind the drivers tests took about as long to work through as some entire NFS games do
 
Yes this will be cool together with the classic GT mode, not to replace it. Also it would be cool have some FIA GT licences to have a "realistic" career
fiagt2009test_lead2.jpg

Now this type of format championship I would love to do. FIA regulations allow all makes of car compete with Engine and drive train. A lot of other Racing bodies either ban or wont allow a type of car to compete do to engine or drive train. Mainly the United States Racing bodies beside the US Le-Mas Racing body
 
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