Racing Driver Career RPG

  • Thread starter Goshin2568
  • 40 comments
  • 4,552 views
Isn't that sort of like Toca? Except on a much grander scale. Granted it sounds awesome. I'd love to play a game like that.

The great thing about Toca3s career is there was 2 ways to go about it, first World Tour, which is a 32 tier progression with 3-4 legs per tier, each leg is a different "discipline" or class starting with basic series' like Karting and Clio Cups, only requiring a few short laps and a podium finish in 75% of the legs to open the next tier.

So you can experience a wide variety of race types and cars within a short amount of time.



Then THeres Career Mode, in which you select a "discipline" Touring Cars, GT(with multiple classes), Oval, Open Wheel, Classics etc. You start in the most basic form of that class (openwheel = karting), next level is Formula BMW and so on until you reach the climax of the class which is F1, in each you race a full season against a full grid, complete with qualifying, damage, flag rules, penalties, DQs. But more importantly, the feeling of progression and elevation as the cars get louder more agile and quicker.
 
Last edited:
If it was an RPG, include Kefka burning your garage, Lavos destroying races, and Sephiroth stabbing the race manager you didn't like much (unless your playing B-Spec).
The cool thing about GT is having the freedom to do what you wanted; there's was an abundance of features that other racing games never had; it took my a month to try them all out a bit in GT4, while I was beating other games in a week or so. Let GT be free, if I want a story like racing game I'll play GRID (without my wheel, because it's impossible with it).
Another reason I don't get people who criticize GT PSP, because there isn't any racing events; probably due to a lack of imagination of BEING ABLE TO MAKE YOUR OWN! The whole basis and soul of Gran Turismo is doing what you wanted, when you wanted, however you want it, with whichever car you wanted; freedom. And I'm gonna go William Wallace and the next joker who tries to screw around with that.
 
Why do so many people refer to completing a game as "beating it" ? To me 100% completion is not beating the game but rather completing all the events. Beating GT4 would mean Gold on everything possible and 200 or max spec points on all races. A near impossible feat for most of us.
 
If it was an RPG, include Kefka burning your garage, Lavos destroying races, and Sephiroth stabbing the race manager you didn't like much (unless your playing B-Spec).
The cool thing about GT is having the freedom to do what you wanted; there's was an abundance of features that other racing games never had; it took my a month to try them all out a bit in GT4, while I was beating other games in a week or so. Let GT be free, if I want a story like racing game I'll play GRID (without my wheel, because it's impossible with it).
Another reason I don't get people who criticize GT PSP, because there isn't any racing events; probably due to a lack of imagination of BEING ABLE TO MAKE YOUR OWN!

I disagree. I think that if you want GT to be "free" along the lines you describe, that's rather where the Arcade mode comes in.
The issue with GT PSP is that you have the feeling of playing one-shot races, and you cannot enter championships. If you want to create a championship, I'd like it to be more advanced than reporting the points of the various participants on a notepad.

The whole basis and soul of Gran Turismo is doing what you wanted, when you wanted, however you want it, with whichever car you wanted; freedom.

Really? What about the licenses, and limited credit you have to start with? I rather believe that GT mode is rather about making choices to build your path. You don't have everything available in the beginning, and I find it better that way.
 
Why do so many people refer to completing a game as "beating it" ? To me 100% completion is not beating the game but rather completing all the events. Beating GT4 would mean Gold on everything possible and 200 or max spec points on all races. A near impossible feat for most of us.

You never "beat" GT, like you said you complete all events and tests, but really you dont "beat" the game, you just get better at driving.
 
i have heard this option in several threads already. honestly its a turn-off for me and i would probably discontinue purchasing the series. i don't like the concept for 3 reasons:

1) it takes away from what gt made its name from. pure racing

2) the effort,time and space/memory can be used for tracks,cars and other minor improvements to the franchise already in place.

3) if you want realism career is cool to some but remember career= eventually ending. i never want my racing experience to end. that means i will have to start an new one. this isn't madden or 2k basketball or any team sport for that matter.
 
Last edited:
Just as long as I can get things like the Helmet of Perception, Tires of Holding, and the Rotary Engine of Destruction, I'll be good.
 
Back