- 2,532
- Netherlands
- Denur; GTP_Denur
In next weeks Dutch TV magazine Veronica (number 44) there is a special about GT5. In small print it states that it is a commercial addition, so probably paid and previewed by Sony. I translated the most interesting parts (don't expect too much, because no new features are introduced) and clearly it was written before the delay was anounced.
Millions of fans have been looking out for GT5 for over four years. According to some GT5, exclusive to the PS3, is the mother of all race games. This fall 'The Real Driving Simulator' at last will become reality and gamers can experience what Sony Playstation calls the biggest game release ever.
but also the VW vans and the latest hybrid cars, like the Tesla Roadster are in.....
There are more than 100 tracks in 20 different locations in GT5.
Track creator: The player has a few parameters at his disposal, among which are the number of corners, the length of the longest straight and the difficulty of the track. The start and finish of the track don't have to be at the same location. Tracks can be created upto about 10 km in length. Next to theme, weather conditions and location the player has the option the set the race length and the number of laps. Settings can be valid for the entire track or per sector. Another setting is how often a certain corner is to be taken, and how sharp and wide they must be.
Every rip, bump and almost all gravel grains are digitally rendered on the tracks. Yamauchi and his team visited all known car manufactures and development centres, raced on all tracks themselves and used satellite pictures, blueprints and telemetry to recreated the tracks as accurately as possible. Recreating Rome and Madrid took over two years.
Ofcourse these tracks are not available before you completed a number of tests. But players with GT PSP can transfer their cars to GT5 (editor, that's me: huh, what has that to do with tracks??, no mention about transferring cars from Prologue though). If you don't have GT PSP than you can unlock cars and tracks in various modes, like career mode, championship races and license tests. For the more casual player a kind of best of GT5 is available in arcade mode.
Weather: Heavy snow fall makes the track more slippery and creates rutting (spoorvorming in Dutch) with each lap.
Next to races in daylight, some races are at late afternoon, at sunrise, or during the night. All can have rain and/or snow conditions.
Special events: The Mercedes Benz driving school challanges take place at the Nürburgring and features two cars. One of them being the SLS AMG.
Create your own special events: Not part of the Special Events, but an important extra option is to create your own special events. Sony call this What if experiences, like the X1 prototype and concepts cars from the seventies. Players not only can recreate races from the past, but rewrite racing history!
B-spec mode: Upto six (6) drivers. Teach them, be hard on them, but not too hard, as they might get frustrated. Sometimes you've got to yell in your microphone to keep them focussed. The better you guide them, the more their performance and self assurance improves. Once you've got four (4) B-spec drivers, you can enter 24-hours races. A well balanced team is recommended.
In Photo Mode pictures can be taken in 3D too.
Headtracking only in cockpit view.
Online: Upto 16 players. Keep track of your friends' performances via various lobbies. Cars can be given away. Not only the cars you unlocked, but also the cars you have already tuned. You can share racing tips and tracks. During online races you can spectate others and there will be special competitions and also various leader boards keeping track of the best scores.
Millions of fans have been looking out for GT5 for over four years. According to some GT5, exclusive to the PS3, is the mother of all race games. This fall 'The Real Driving Simulator' at last will become reality and gamers can experience what Sony Playstation calls the biggest game release ever.
but also the VW vans and the latest hybrid cars, like the Tesla Roadster are in.....
There are more than 100 tracks in 20 different locations in GT5.
Track creator: The player has a few parameters at his disposal, among which are the number of corners, the length of the longest straight and the difficulty of the track. The start and finish of the track don't have to be at the same location. Tracks can be created upto about 10 km in length. Next to theme, weather conditions and location the player has the option the set the race length and the number of laps. Settings can be valid for the entire track or per sector. Another setting is how often a certain corner is to be taken, and how sharp and wide they must be.
Every rip, bump and almost all gravel grains are digitally rendered on the tracks. Yamauchi and his team visited all known car manufactures and development centres, raced on all tracks themselves and used satellite pictures, blueprints and telemetry to recreated the tracks as accurately as possible. Recreating Rome and Madrid took over two years.
Ofcourse these tracks are not available before you completed a number of tests. But players with GT PSP can transfer their cars to GT5 (editor, that's me: huh, what has that to do with tracks??, no mention about transferring cars from Prologue though). If you don't have GT PSP than you can unlock cars and tracks in various modes, like career mode, championship races and license tests. For the more casual player a kind of best of GT5 is available in arcade mode.
Weather: Heavy snow fall makes the track more slippery and creates rutting (spoorvorming in Dutch) with each lap.
Next to races in daylight, some races are at late afternoon, at sunrise, or during the night. All can have rain and/or snow conditions.
Special events: The Mercedes Benz driving school challanges take place at the Nürburgring and features two cars. One of them being the SLS AMG.
Create your own special events: Not part of the Special Events, but an important extra option is to create your own special events. Sony call this What if experiences, like the X1 prototype and concepts cars from the seventies. Players not only can recreate races from the past, but rewrite racing history!
B-spec mode: Upto six (6) drivers. Teach them, be hard on them, but not too hard, as they might get frustrated. Sometimes you've got to yell in your microphone to keep them focussed. The better you guide them, the more their performance and self assurance improves. Once you've got four (4) B-spec drivers, you can enter 24-hours races. A well balanced team is recommended.
In Photo Mode pictures can be taken in 3D too.
Headtracking only in cockpit view.
Online: Upto 16 players. Keep track of your friends' performances via various lobbies. Cars can be given away. Not only the cars you unlocked, but also the cars you have already tuned. You can share racing tips and tracks. During online races you can spectate others and there will be special competitions and also various leader boards keeping track of the best scores.
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