Does anyone know how B-Spec mode actually works?

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KingTigerAus
So does anyone know how B-Spec mode actually works?

When I select Increase Pace, does he only increase his pace for the duration of the time bar that pops up when I select that option or does he increase his pace for another duration of time? How much can I change the pace (ie if I push it 5 times will it be the same as pushing it 15 times).

Do I select overtake every time I want him to overtake single vehicles or does it put him into 'overtake mode' where he will attempt to overtake every car he comes across?
 
So does anyone know how B-Spec mode actually works?

When I select Increase Pace, does he only increase his pace for the duration of the time bar that pops up when I select that option or does he increase his pace for another duration of time? How much can I change the pace (ie if I push it 5 times will it be the same as pushing it 15 times).

Do I select overtake every time I want him to overtake single vehicles or does it put him into 'overtake mode' where he will attempt to overtake every car he comes across?

It works following way mate. Chose a car in your garage, go to tuning options, increase horse power - the more the better, and enter the damn race. There is a high probability that you gonna win.
 
Ive noticed that whatever command you issue, lasts for around 30 seconds.

Overtake will normaly be more effective if your about a second behind the car you wish to pass. As for multiple overtakes dont know.

My bob, if he is behind a car for too long will go straight to red, overcook it and lose position, not gain any.
 
Use pace up when his hot/cool bar drops into the cool. Keep it at, or just above, the middle mark. Use maintain pace to keep the bar steady, rather than gradually increasing when you hit "increase pace" or decreasing when you do nothing. The bar will always increase when other drivers are near. When the hot/cold bar is near the middle, your driver will do quite well. Not as well as a human player can do, but much better than when his bar is off-center.
 
Use pace up when his hot/cool bar drops into the cool. Keep it at, or just above, the middle mark. Use maintain pace to keep the bar steady, rather than gradually increasing when you hit "increase pace" or decreasing when you do nothing. The bar will always increase when other drivers are near. When the hot/cold bar is near the middle, your driver will do quite well. Not as well as a human player can do, but much better than when his bar is off-center.

This is true to some extent.
It really depends a lot on the level of your driver.
I can keep my top driver in the maximum hot-zone almost forever without him making any mistakes at all, especially on the Daytona-oval etc.

The higher the level of your driver, the better he can cope with pressure I'd say.
 
It doesn't work.

It's garbage if you ask me. Guy is stupid at level 1, and stupid at level 23 (yes, need to update my sig)...

Sounds like it's the race manager that needs a little training... I'm only at level 13 but he's no more stupid than the AI, which is fine because it means he wins. I'm at something like 45 races, 45 wins.
 
Sounds like it's the race manager that needs a little training... I'm only at level 13 but he's no more stupid than the AI, which is fine because it means he wins. I'm at something like 45 races, 45 wins.

Sounds like your having a bit of a challenge.
 
I think it also needs to be said what your driver's personality is.Cool,bar around middle or hot.I'v got a couple new ones where the bar is just past the middle and they do quite well.
 
what does the driver's personality mean, ive got one in the middle and one hot / cold .... all i know is in a race they are hot around other drivers.................
 
I'd like to know the advantage of having more than one B-spec driver. Are they really all that different, or do they behave the same (given your race orders)? I've got my Bob at level 14 now, and am allowed to have "up to 3" B-spec drivers. What's the point of having more than one?
 
the advantage of having more is because you are going to need more for when you reach the 14-18-20 lap races they they go through, then later one when they do endurance races they are going to need 6 drivers to do most of them. They run out of strength and mental strength and need to pit to change drivers.
 
Use pace up when his hot/cool bar drops into the cool. Keep it at, or just above, the middle mark. Use maintain pace to keep the bar steady, rather than gradually increasing when you hit "increase pace" or decreasing when you do nothing. The bar will always increase when other drivers are near. When the hot/cold bar is near the middle, your driver will do quite well. Not as well as a human player can do, but much better than when his bar is off-center.

This is how I manage my guys. I agree with OP though that it would be nice to have better instruction on the mode as a whole.

As for having more than 1 driver, from what I understand for the endurance races you will need multiple drivers. Also having more than 1 driver allows you to race them when their arrow is blue - another topic I would like better explained lol.
 
Ah, thanks. I didn't even think about the endurance races. Do they all gain XP at the same time, or do you have to race one by one, to increase their XP? If they gain XP at the same time, I should create a few more now so they all level up. Having a level 25 Bob and 4 level 3 Bob's probably wouldn't help :D lol
 
The closest (though not perfect) definition of the blue/red bar I came up with is the Bob's involvement. When other racers are around, he is very involved / pressured / narrow minded.

The Bob's personality will influence his aptitude to follow orders in a timely fashion, and stay focused on it. A hot Bob will be like a humming bird high on caffeine, while a cool one will be more of a stoner.

Of course, the Bob's level and general qualities will determine his ability to go fast and steady even under pressure. I tried to run 3 lvl 9 Bob's on a lvl 14 event only to see them come in last place and be morally destroyed for months of game time, despite having a killer machine at their disposal.

And each of them will have to make it's own XPs, too.
 
The closest (though not perfect) definition of the blue/red bar I came up with is the Bob's involvement. When other racers are around, he is very involved / pressured / narrow minded.

The Bob's personality will influence his aptitude to follow orders in a timely fashion, and stay focused on it. A hot Bob will be like a humming bird high on caffeine, while a cool one will be more of a stoner.

Of course, the Bob's level and general qualities will determine his ability to go fast and steady even under pressure. I tried to run 3 lvl 9 Bob's on a lvl 14 event only to see them come in last place and be morally destroyed for months of game time, despite having a killer machine at their disposal.

And each of them will have to make it's own XPs, too.

Yeah..but I noticed that a Bob in the cool zone personality will be careful and brake early.He even brakes across the finish line at Daytone when he's lapping!
 
Yeah..but I noticed that a Bob in the cool zone personality will be careful and brake early.He even brakes across the finish line at Daytone when he's lapping!


Yeah, he cost me a few races, and cursing quids. A semi-working trick is to count on his ability to withstand pressure for extended periods. Once in the red, he won't brake, but lift his loud foot instead. Sometimes. :grumpy:
 
Do they all gain XP at the same time, or do you have to race one by one, to increase their XP
yes they all get their own xp
means all the bob's will drive in an endurance race so each one will get his xp as well at the end
 
I think the idea is that you're supposed to gradually build up experience so that your driver(s) can handle the higher speeds and more-difficult commands that you issue.
 
I think it also needs to be said what your driver's personality is.Cool,bar around middle or hot.I'v got a couple new ones where the bar is just past the middle and they do quite well.

That just tells you where his cold/hot bar will be when the race begins.

what does the driver's personality mean, ive got one in the middle and one hot / cold .... all i know is in a race they are hot around other drivers.................

Cold means he's driving slow. He's bored, driving lazy, and nobodies telling him anything so he just keeps going... unsure of whether a race is still happening or ended long ago.

Hot means he's stressed by any of a number of factors. Usually cars nearby put him here. Also, an annoying manager may do it as well. I've noticed that every time a car pops into his mirrors in cockpit-view, the guage gets hotter. The Hotter your b-spec bob is from the middle, the more likely it becomes that he will perform a laptime-losing action. These tend to be major incidents like spinning out. If he's driving on the cool side of middle, he's slightly slower, but there isn't a chance he will make a catastrophic mistake. The exact middle is the safest and fastest driving b-spec bob will do consistently.

I'd like to know the advantage of having more than one B-spec driver. Are they really all that different, or do they behave the same (given your race orders)? I've got my Bob at level 14 now, and am allowed to have "up to 3" B-spec drivers. What's the point of having more than one?

Later in the game, you will end up doing endurance races. These races can increase a b-spec driver's level 10 levels or more. B-spec bob will also fully deplete his strength and mental strength bars. Thus, when you pit, you can swap to a driver with full strength bars to continue the race. And to get those levels.

Ah, thanks. I didn't even think about the endurance races. Do they all gain XP at the same time, or do you have to race one by one, to increase their XP? If they gain XP at the same time, I should create a few more now so they all level up. Having a level 25 Bob and 4 level 3 Bob's probably wouldn't help :D lol

I've heard of people using their main bob on the first endurance race to start it out. He gets so far ahead that you can use new bobs later, win the race, and increase their levels by 10 or so. Don't worry. Bobs aren't important to think about.

The closest (though not perfect) definition of the blue/red bar I came up with is the Bob's involvement. When other racers are around, he is very involved / pressured / narrow minded.

The Bob's personality will influence his aptitude to follow orders in a timely fashion, and stay focused on it. A hot Bob will be like a humming bird high on caffeine, while a cool one will be more of a stoner.

Of course, the Bob's level and general qualities will determine his ability to go fast and steady even under pressure. I tried to run 3 lvl 9 Bob's on a lvl 14 event only to see them come in last place and be morally destroyed for months of game time, despite having a killer machine at their disposal.

And each of them will have to make it's own XPs, too.

No.

Can you finish the game 100% without using b-spec? I'm at level 25 a-spec but don't feel like doing b-spec mode at all.

You're not finished until you get the platinum psn trophy. Period. You could liquidate your assets so you can play the game non-stop for as long as you can pay the electricity bill, afford a gaming diet, and stay out of jail.

I think the idea is that you're supposed to gradually build up experience so that your driver(s) can handle the higher speeds and more-difficult commands that you issue.

No. Your commands just affect his hot/cold bar. Lower pace cools it, maintain pace keeps it steady when there are no other stressors, and increase pace heats it. Overtake only matters when bob is matched in pace with a car in front of him. It makes bob line up with the car ahead of him on the inside of a corner and try to take the lead as soon as he can.

Use pace up when his hot/cool bar drops into the cool. Keep it at, or just above, the middle mark. Use maintain pace to keep the bar steady, rather than gradually increasing when you hit "increase pace" or decreasing when you do nothing. The bar will always increase when other drivers are near. When the hot/cold bar is near the middle, your driver will do quite well. Not as well as a human player can do, but much better than when his bar is off-center.
👍
 
Most of this is just speculation and observation. I wish there was hard facts instead.

Anyway does anyone know if you only pick one B spec driver in a enduro race instead of say 4, does he gets 4x as much exp as he would if he were in a group of 4?
And what is the exp based on when you use multiple drivers, split equally or based on time spent on track?
 
Most of this is just speculation and observation. I wish there was hard facts instead.

Anyway does anyone know if you only pick one B spec driver in a enduro race instead of say 4, does he gets 4x as much exp as he would if he were in a group of 4?
And what is the exp based on when you use multiple drivers, split equally or based on time spent on track?

Asking for facts about B-Spec is a fruitless task, there are loads of differing opinions. All I know is that my B-Spec idiot can drive lambo murchilago chrome line without issue, but put him in a Toyota Vitz (thats about 50HP more powerful than the competitions) and he's lost. The "mistakes" he makes are not mistakes, he gets the car around a corner, then the algorithm that decides on whether he makes a mistake or not decides its time for a mistake and he guns the accelerator and drives off the track. I've stopped with B-Spec now, can't take any more of it until I get facts as to how to play it, too much conjecture at the moment.
 
You're right Snake. All we have to go on is what we deduce from our experiences. I think it is designed to be this way and, in part, is the result of cultural influence. But, that is another discussion.

Here are links to two other threads where B-spec is being discussed:

"B-Spec in GT5"

"B-Spec Super GT Series"

Edit: I don't know if enough information can be agreed upon yet to establish a sticky or a category for B-spec management. Hopefully someone is making notes and can verify our theories with some real testing to help us all understand Bob a little better.
 
They run out of strength and mental strength and need to pit to change drivers.
This part I'm really unsure about, as I've yet to see any use out of the strength and mental strength bars. My only guess is that it's meant to be patched later (thanks for the unfinished game...). I'm BSpec level 29, and so far I've finished all races available to me (including all four endurance races) except for the Formula GT (JUST got my FGT) with only ever having one driver (currently level 32).

I've noticed absolutely no difference between my driver at the very start of the race and at the very end. He is no more clumsy or wreckless, no less skilled at overtakes, no less responsive to my orders, etc. As an example, on the 90 laps of Laguna Seca (I think it calls for up to 4 drivers), both bars were completely depleted by lap 20 or so (they don't recharge at all), and his fastest lap was lap 63 or so. Last night, I did the Indy 500 (calls for 4 drivers) for the 10th time or so, and my fastest lap was number 169/200, with lap 199 .2 sec behind it.

At this point, I strongly believe you're wasting your time to train a second driver, unless you want a different temperament (I actually wish I had a hothead).
 
I've noticed absolutely no difference between my driver at the very start of the race and at the very end. He is no more clumsy or wreckless, no less skilled at overtakes, no less responsive to my orders, etc. As an example, on the 90 laps of Laguna Seca (I think it calls for up to 4 drivers), both bars were completely depleted by lap 20 or so (they don't recharge at all), and his fastest lap was lap 63 or so. Last night, I did the Indy 500 (calls for 4 drivers) for the 10th time or so, and my fastest lap was number 169/200, with lap 199 .2 sec behind it.

At this point, I strongly believe you're wasting your time to train a second driver, unless you want a different temperament (I actually wish I had a hothead).




That's very interesting. I will keep this in mind and test it for myself later. You do at least notice a difference when your driver is hot and cold though, right?
 
^Definitely, the same as everyone else does, and this doesn't change with his strength levels. He doesn't stay either hot or cold for a different amount amount of time as his strength depletes, either. There's always the risk of him being more careless and burning through more tire when he's at max temp, but this has gotten less risky as his level has increased. I look forward to watching him drive for 24 hours straight. I hear race car drivers lose about 1 pound from sweat alone during an hour of driving. :D

I hope this doesn't get patched soon...
 
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