More Acceleration = more power needed to make it work
More Deceleration = your car will brake in a straight line
IRL Drifting, most teams will weld the LSD permanently "locked" to ensure the rear axle is as rigid as possible. To mimic this in-game you will set the intial torque to the lowest setting and set the accel & decel to their maximum settings.
What? Errr..... wrong LOL
'Acceleration' setting determines how much the LSD locks under acceleration, 'deceleration' setting determines how much the LSD works when under deceleration, fairly simple.
Basically it stops the wheels on either side of a car turning at different speeds. On Gran Turismo 5 you have 3 settings on it, Initial torque: sets the overal amount of force before the LSD works; Acceleration: the higher this setting, the more the car will act like the go-kart; Deceleration: will slow your car down when you lift off the throttle.
Simple tuning goes, for a FR/MR/RR car set Initial torque 40-50 Acceleration 50-55 Deceleration 20-30 stops them from spinning out every time you go near the throttle.
And thats how a LSD works 👍
Also wrong, most competition drifters use 2-way diffs as they provide the added advantage over pocked diffs of being able to be 'unlocked' simply by dipping the clutch. In a welded diff, there is no way to open the diff up to give the back end grip. LOTS of people use welded diffs for practice/fun, but for comps they have SERIOUS limitations.
A proper mechanical limited slip differential (LSD) is almost considered essential for drifting. Attempting to drift with an open or viscous differential in a sustained slide generally yields relatively less impressive results. All other modifications are secondary to the LSD.[16] Two popular LSD brands amongst drifters are OS Giken & Cusco.
The most preferred form of LSD for drifting is the clutch type, in "2-way" form, for its consistent and aggressive lockup behavior under all conditions (acceleration and deceleration). Some drift cars use a spool "differential", which actually has no differential action at all - the wheels are locked to each other. Budget-minded drifters may use a welded differential, where the side gears are welded to give the same effect as a spool. This makes it easier to break rear traction because it reduces maximum traction in all situations except traveling in a straight line. Welded differentials have an inherent risk involved, due to the tremendous amounts of internal stress the welds may fail and the differential completely locks up leaving the rear wheels immobilized. Helical torque sensing types such as the Torsen or Quaife (available on cars in certain stock trims such as S15, FD3S, MX-5, JZA8x, UZZ3x) differentials are also adequate.
The clutches on drift cars tend to be very tough ceramic brass button or multiple-plate varieties, for durability, as well as to allow rapid "clutch kick" techniques to upset the balance of the car. Gearbox and engine mounts are often replaced with urethane or aluminum mounts, and dampers added to control the violent motion of the engine/gearbox under these conditions.
Gearsets may be replaced with closer ratios to keep the engine in the power band. These may be coarser dog engagement straight cut gears instead of synchronised helical gears, for durability and faster shifting at the expense of noise and refinement. Wealthier drifters may use sequential gearboxes to make gear selection easier/faster, while sequential shift lever adapters can be used to make shifts easier without increasing shift time.
Actually I need to get back to that
But your point in your quote about 'Deceleration: will slow your car down when you lift off the throttle.' is complete rubbish LOL The deceleration setting determines how much effect LSD effect is applied during deceleration, it has nothing to do with the amount of deceleration caused by the diff.If the setting for deceleration is on 60 and abs is off, the wheels lock up under heavy braking, and you slide in a straight line, more so than if the setting was on anything less
Look another thread about the LSD
https://www.gtplanet.net/forum/showthread.php?t=159452
It'll take me a LONG time to explain it all, but I'll give it a go a bit lateri would like a thread that discuss all about everything evolving settings when your drifting.
Like, what can you do to produce more grip to the rear when your drifting.
does camber actually give more grip while your drifting?
is it better with diff lock because both tires pull the car forwards while your drifting:increasing speed while doing a drift?
im little of a tech freak i want to know what does what and why.
and i noticed that you have more grip to tires when the car is heavy.
stock viper kicks ass many tuned japanese cars when it comes to drift battle.
so more pressure to the tarmac outweights light cars because the tires cant suply enough grip to make the weaight reduction effective.(comfort hard tires)
Firstly, yes, the optimum setting when on throttle is to have the diff completely locked.I stand corrected in the "most" aspect of my statement. However the two most popular LSDs utilized offer a similar action as a welded LSD, whereas both wheels are "locked" together for the most effective operation during drift.
WIKI Quote:
They do stipulate the inherent risk of welding.
My 4-door R32 (with a welded diff) does 140mph all day long with only a barely noticable judder from the rear, and because the diff is welded, is great fun to drift, however, my 2-door R32, which has a 2-way Nismo diff, will hold much bigger angle without spinning, and yet will still hit 180+ without any drama.
No worries, like I said, I';ll go into more depth later when I have some time, but it's going to take a while to write it all down LOLAny chance you'd be willing to share your real life setups and break it down a bit, explaining why things are the way they are? I know how to address setup factor by factor (except for spring rate..), but I always have a hard time bringing it all together.
Lots of people are offering setups that go to unrealistic extremes, exploiting certain issues that GT5 doesn't address. I'm interested in learning more about tuning that is applicable to reality, and would much rather fully understand the process rather than using a setup someone else worked out and not even knowing exactly what it's doing.
TwinturboCH, your elaboration is quite commendable and appreciated. Although I do focus on the operative terms in your post. I.E. "done properly" & "slightly".
We do agree on the rigidity factor of the LSD & suspension settings, with regards to breaking the rear-axle loose more efficiently for drifting. Nice post! 👍
No worries, like I said, I';ll go into more depth later when I have some time, but it's going to take a while to write it all down LOL
When I say 'done properly' i mean by a mechanic who can weld, not some random guy with a welder. I know probably in excess of a hundred people running welded diffs, and only one has ever failed, and that is because the owner welded it himself, hence fail LOL And by 'slightly' I mean that most of it is correct, but the bit about the risks of 'migging' a diff are pretty much wrong
Firstly, TwinturboCH, welding the LSD does not in any manner disables the function of clutch operation to seperate the forces of torque & power to the welded LSD, it is still very much usable, only in a more direct manner. Hence it takes a little more finese and caution in popping the clutch during a controlled drift, easing onto the clutch during too much slip will still amount to gaining more traction, as the torque will no longer be transferred when the clutch is depressed, hence allowing the wheels to gain traction.
I merely stated the welding aspect as a simplified way of getting the point across as to the settings in game, and that's directly in reference to game settings. By setting the intial torque value to it's lowest setting this allows, in game, the mimicing of an almost always engaged LSD. Then in addition, by setting the accel & decel to their maximum, this will mimic the duration that the LSD will be engaged during game simulation of a locked LSD.
Also I quoted WIKI, because it was easier than me typing a whole book, while at work. Which would have definitely brought unwanted attention to my work station.
So guys for drifting with a controller, is 10/60/60 for diff settings the good way to go ? I was usualy using 60/60/60
When the clutch is diss-engaged on a car with a welded diff both wheels are still locked together so it still really wont allow any turning effect other than the car slowing down a little/slight weight transfer away from the rear and the front wheels getting more grip. Whereas with a LSD, once all torque is unloaded on the input shaft, the diff is completely opened and the car is essentially allowed to free-wheel and turn freely without the rear wheels fighting against it.
Basically, 5/60/60 is a 2-way, 60/60/60 is a welded.
Correction, 5/60/60 is welded (ie. locked after 5 ft/lbs of initial torque) , 60/60/60 is 2-way (ie. locked after 60 ft/lbs of initial torque).
In otherwards, if there is 300 ft/lbs of torque available in the case of the lesser initial torque, the LSD will be locked at 5 ft/lbs and will stay locked for 295 ft/lbs if driver floors it.
In the second senario with also 300 ft/lbs of torque, prior to 60 ft/lbs of torque the LSD is free wheeling (left & right) until that pressure of 60 is reached. Then it will be locked for 240 ft/lbs, if floored.
This operation is consistent with dragging, drifting and cornering.