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I don't know if many GTers out there use the Arcade Mode feature very much. Some find it a bit boring or limited for choice. I say "not so".
It's well known that on-line rooms have the same settings available as Arcade Mode in regards to elements like damage, grip reduction and what not, but sometimes it's not easy finding a room where a good race can be found. Let's face it, we've all been there; nights trawling the lobbies for a decent battle without so much as a sausage in sight.
A-Spec offers a wealth of races, but in my opinion they're often too short and don't include necessary elements like damage, adequate competition and pit stops.
Here I'll post (probably every night) my race format for others to try and hopefully you'll post something new for me to try.
These races will only really work with no aids (usually ABS for faster cars), fuel and tyre wear on, track edge grip set to real and damage on heavy. I'm a fan of adding my weight to a car so you might like to try it yourself to add further competition.
Let us know about your set up like this, but please, no full race reports, just a simple race format like below:
The game changer
The purpose of this thread, I hope, is to discover more car/ track combinations for anyone to try out and enjoy.
If you have any combinations of your own which have proved to yield great racing then please do post them for me and others to try.
It's well known that on-line rooms have the same settings available as Arcade Mode in regards to elements like damage, grip reduction and what not, but sometimes it's not easy finding a room where a good race can be found. Let's face it, we've all been there; nights trawling the lobbies for a decent battle without so much as a sausage in sight.
A-Spec offers a wealth of races, but in my opinion they're often too short and don't include necessary elements like damage, adequate competition and pit stops.
Here I'll post (probably every night) my race format for others to try and hopefully you'll post something new for me to try.
These races will only really work with no aids (usually ABS for faster cars), fuel and tyre wear on, track edge grip set to real and damage on heavy. I'm a fan of adding my weight to a car so you might like to try it yourself to add further competition.
Let us know about your set up like this, but please, no full race reports, just a simple race format like below:
Track and car
20 laps of SSR5 in an Integra Type R Touring Car. RH - 65kg ballast.
Example competition
Altezza Touring Car, S2000 Race Car, C-WEST RAZO SILVIA...
Additional notes
Constant racing, very rarely did I lose sight of the packs, of which there were a few. One pit required for repairs in the early stages. A drift (ER34 D1 SPEC) car turned up for fun and managed to get lapped a few times.
The game changer
HKS racer
I noticed in Arcade mode you can "force" the game changing stuff in PRE race menu. This is how it works, in case, some of you want a specific AI pattern but still wont some freedom on regulations:
Go in GT mode select one of the setup slots (A, B or C). For instance let's use "B". This setup will be your "enter race setup" the one the game use to assign you AI cars. Let's say this setup has race hard tyres and 450 hp.
In "Select Race" menu, and before entering the race (black grey menu) don't change tyres, not yet. Keep them as in setup B. The game will give you AI cars according to setup B pp/tyres combo.
In Pre race menu (when you actually see the in game track) You can change to setup C and have a totally different tune but still racing previously given AI's. This will give some room on Bop (balance of performance), you can either have unbeatable stiggs or captain slow opponents, and everything in between, it's up to you.
ncrthree
Depending on the amount of PP you have, there are different types of LMPs to race:
670PP: Newer open-cockpit LMPs
680PP: Open-Cockpits & Group C (50 / 50)
690PP: Open-Cockpits & Group C (25 / 75)
700PP: Group C
710PP: Group C & Escudos/7s (90 / 10)
Malc01
I have found if you set any race car (or RM Car) to 560 PP and race hard tires
you get a very constant grid of Super GT cars (plus the 2 Mazda RX LM cars)
You can then apply any setup switch you wish.
The purpose of this thread, I hope, is to discover more car/ track combinations for anyone to try out and enjoy.
If you have any combinations of your own which have proved to yield great racing then please do post them for me and others to try.
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