mattythedogIt would be nice, but PD would have to do a completely different physics engine for the bikes handling, and I think that's just impractical. I'd rather they put their time into new cars and tracks.
zedextreme8177I'll say it again:
Tourist Trophy 2!!!
Not in the same game, no. It doesn't work.
It would be nice, but PD would have to do a completely different physics engine for the bikes handling, and I think that's just impractical. I'd rather they put their time into new cars and tracks.
Exactly
It would be nice, but PD would have to do a completely different physics engine for the bikes handling, and I think that's just impractical. I'd rather they put their time into new cars and tracks.
HuskyGTNot only highly impractical, but it would also take away their attention from improvements in their car line-up.
Not to sound like a bike hater, but I don't feel that bikes belong in GT. First make the Gran Turismo that we all want and then, maybe, work in a separate title like Turist Trophy's sequel.
Not only highly impractical, but it would also take away their attention from improvements in their car line-up.
Not to sound like a bike hater, but I don't feel that bikes belong in GT. First make the Gran Turismo that we all want and then, maybe, work in a separate title like Turist Trophy's sequel.
- Agreed. TT(2) should have motorcycles only, and GT(6), cars only.
Cars and motorcycles should only share the track for free runs
ExorcetLeave it up to the players. There's no reason why the two can't share a track during a race. It's even happened in real life on many occasions.
Leave it up to the players. There's no reason why the two can't share a track during a race. It's even happened in real life on many occasions.
Where do you guys get the idea that it's highly impractical or that they'd have to use different physics? Last I heard they could just add motorcycles into GT5 whenever they want, depending on people's interest. That certainly doesn't sound like the fact that adding bikes is going to be a painful process. I'm pretty sure when they showed that GThd demo, the motorcylces and cars were running on the same physics. Plus, Kaz has emphasized many times that everything in the game (road, rally, kart, drift) are all running under one physics engine. Not only that, think about how fast they pulled of Tourist Trophy after GT4. So how is it really impractical?
Putting bikes in the GT franchise would be another step to advancing the GT franchise. Not everyone likes bikes, but it might be similar with people complaining about standard cars in the game, but end up using them many times. It also goes well with the fact that we could now choose our racing gears.
Besides, would you really want a separate Tourist Trophy game? Like the first one, it would probably contain all of the SAME tracks from the "cars" version, with the only difference of it having motorcycles in the game and not cars. Why not just combine them both? I doubt they would add much unique "bike" tracks, if any, and if they do, that would just take a lot of time and money outside of the main franchise.
*Sigh* PD can even make cars go through bikes like ghosts like they did with GTHD, so you won't have riders getting rammed by drivers...
Not very realistic, is it? Just like the notion of them racing together in the first place.
Has it? First I've heard of it.