I hope in the improvement of a field that isn't in the poll: better game design... I want a challenging and cured career mode.
Seconded. 👍
@ Fogerty, argh. If I had known it was a multiple choice, I would have ticked most of the boxes. Next time I see a poll, I'll keep this in mind and try first. Been a long night recording last night after work.
Anyhow, I'm sure that most people's to-fix list revolves around damage, bot A.I. and sound. Damage has received the least and latest attention from the team, so that really should be a top priority from PD, and most likely will appear in GT7 on PS4. Bot A.I. and sound have been coming along, so I'm expecting some pretty decent improvements in GT6.
There are a lot of cars that need to be included in future GTs, as well as tracks to race them on, so those need to be expanded on too. Especially with the inclusion of full on Race Mod and a Livery Editor which will be appearing at some point, which brings me to customization. Not only do the cars in GT6 and beyond need to be moddable more than ever, as a car artist I put high emphasis on a Livery Editor. Partnered with Race Mod, this will allow me to create an endless stable of race cars of all types, which is why Tuning and Customization got my single vote. Argh.
Those new cars and tracks have to exist in an arena which showcase impeccable physics and handling, so it needs to improve as well to the point that driving realism is uncanny. And graphic realism, as good as it is now, could stand to improve as well.
And as KKHN says, a Career Mode which mimics real world racing progression needs to be a part of Gran Turismo at some point. Kaz has his own GT Academy which would serve as a great foundation for this. And racing Seasons as well, as most sports games offer, racing an entire season in a league of your choosing.
So basically all the above.