Robin
Premium
- 16,799
- United Kingdom
I just wanted to know what you lot thought of this idea........I was wondering why PD doesn't record BACKGROUND NOISE for each of its tracks. If you notice when u race in New York is sounds very oddly silent even when racing, there is no way that New York sounds like that on a sunny afternoon!......its like a ghost town. In the GTA's they had a 20 minute soundtrack for just background noise.....like wind, people talking, urban hussle and bussle and traffic noise in the distance. Why cant PD make New York, Hong Kong etc sound real! where are the traffic horns! the people shouting, the noise of roadworks!!, Police cars for goodness sake! stuff like that wouldn't be hard to put into the game.....it would just be another sound file overlapped over the in game music and add hugely to the realism. All PD would have to do is setup a mic in the middle of NY and record for a while If PD want the environmental effects to be realitic they should start at least by making the tracks SOUND like the locations, even if other things (like 3D spectators) are proving a challenge to do on the PS2's hardware.......PD should take one step back and do the obvious........if they can do painstaking reconding of 500 cars engines then they can do this. Yes, tracks have people, cars, trees!.........BUT WHAT ABOUT SOUND!!!
What do you think......... 👍 👎
Robin
What do you think......... 👍 👎
Robin