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Original Thread Title - Damper 10 is Softer than 1?
GT2 incremental damper test video
Summary, two option:
- Damper 10 is stiffer than 1, because hacked value is irrelevant it can give wrong result. Based from experience and feeling 10 is stiffer. Car jumps on 10 damper because the damper is way too stiff. Damper effect on tire visual is inconsistent and misleading in all GT. Visual in GT2 is wrong showing 40 (stiff) damper as slow pendulum motion.
- Damper 1 is stiffer than 10, because hacked value is relevant, will still be correct, extreme high damper is soft. Car jumps on 10 damper because the damper is too soft. Soft damper shown as wilder tire movement in all GT. Visual in GT2 is correct showing 40 (soft) damper as slow pendulum motion. Car rejump is reduced when using 1 damper, not 10.
real life experience on motorcycle, it vibrate, keep bouncing, loose grip and unstable on uneven road with busted shock. With normal shock it will never vibrate.
Other consideration:
Sukerkin: Damper tuning is complex, increasing damper do not always result in more grip, after certain point it loose.
Team666: damper 10 reduce GT4 highspeed nodding more than 1.
My recent caterham finding, Deep Forest, free run:
Stock with FC suspension:
Spring rate - 5.0/5.0
Ride height - 90/90
Camber - 0.0/0.0
Toe - 0/0
Stabilizer - 1/1
Balast : 0/+50
d-high = damper 10/10 10/10
d-low = damper 1/1 1/1
I drive with d-high first. Since I am not so good in driving, I drive trough the grass often. When the car passing the side rumble strip to go back to the road the car become very lively. It bounce around few time before it stop.
On replay, same with Scaff, I don't notice much movement from suspension.
Next is d-low. This time I notice that the car bounce a lot less on the road, . On replay I see some suspension movement.
Curious with less bouncing using d-low, I try again with d-high. And I notice that in grass d-high would bouncing less, where in tarmac d-high would bouncing more, .
On replay I notice that the front wheel is vibrating when driving through grass. If only the front left wheel touching the grass, only the front left wheel that vibrate. Not only on the grass, on some part of the tarmac the wheel also vibrate momentarily.
Seeing this vibration, I drive again with d-low. On replay, this time I notice that in grass the wheel is also vibrate, but not as much as d-high. And on the grass the wheel vibrate only momentarily because it imediately jump around in grass. The wheel never vibrate in tarmac, it just show slow damper movement which is not exist in d-high.
My explanation for different opinion:
*old content*
So, anyone curious enough to test this on GT4?
1 is softer than 10 in GT1
10 is softer than 1 in GT2
Or, if you can't use 255 damper, how your experience tells you?
GT2 incremental damper test video
Summary, two option:
- Damper 10 is stiffer than 1, because hacked value is irrelevant it can give wrong result. Based from experience and feeling 10 is stiffer. Car jumps on 10 damper because the damper is way too stiff. Damper effect on tire visual is inconsistent and misleading in all GT. Visual in GT2 is wrong showing 40 (stiff) damper as slow pendulum motion.
- Damper 1 is stiffer than 10, because hacked value is relevant, will still be correct, extreme high damper is soft. Car jumps on 10 damper because the damper is too soft. Soft damper shown as wilder tire movement in all GT. Visual in GT2 is correct showing 40 (soft) damper as slow pendulum motion. Car rejump is reduced when using 1 damper, not 10.
real life experience on motorcycle, it vibrate, keep bouncing, loose grip and unstable on uneven road with busted shock. With normal shock it will never vibrate.
Other consideration:
Sukerkin: Damper tuning is complex, increasing damper do not always result in more grip, after certain point it loose.
Team666: damper 10 reduce GT4 highspeed nodding more than 1.
My recent caterham finding, Deep Forest, free run:
Stock with FC suspension:
Spring rate - 5.0/5.0
Ride height - 90/90
Camber - 0.0/0.0
Toe - 0/0
Stabilizer - 1/1
Balast : 0/+50
d-high = damper 10/10 10/10
d-low = damper 1/1 1/1
I drive with d-high first. Since I am not so good in driving, I drive trough the grass often. When the car passing the side rumble strip to go back to the road the car become very lively. It bounce around few time before it stop.
On replay, same with Scaff, I don't notice much movement from suspension.
Next is d-low. This time I notice that the car bounce a lot less on the road, . On replay I see some suspension movement.
Curious with less bouncing using d-low, I try again with d-high. And I notice that in grass d-high would bouncing less, where in tarmac d-high would bouncing more, .
On replay I notice that the front wheel is vibrating when driving through grass. If only the front left wheel touching the grass, only the front left wheel that vibrate. Not only on the grass, on some part of the tarmac the wheel also vibrate momentarily.
Seeing this vibration, I drive again with d-low. On replay, this time I notice that in grass the wheel is also vibrate, but not as much as d-high. And on the grass the wheel vibrate only momentarily because it imediately jump around in grass. The wheel never vibrate in tarmac, it just show slow damper movement which is not exist in d-high.
My explanation for different opinion:
- If you feel your car become more understeer when using 1/10 1/10 damper, you have to believe that 1 is stiffer if you believe Neil W. Roberts is credible (someone that his theory frequently used by Sukerkin, link thanks to Boundary Layer). Unless you avoid using max or min in your tuning, which according to Sukerkin can create different impression.
- If you see the car on 40 damper reacting as soft damper, you have to believe that 1 is stiffer.
- If you see my video as weird, or you can't believe your eyes on extreme damper value or thinking PD is not smart enough to display damper visual correctly or thinking that outside normal range the damper do something strange, you have to believe that 1 is softer.
- As always, if you can make your MR car understeer using your current tuning, you can continue doing so, you don't have to use 1/10 1/10 damper or 7/1 stabilizer (meaning damper 1 is stiffest) , but, what a shame. Using that tuning, MR car would become very understeer and spin will become very easy to handle.
*old content*
So, anyone curious enough to test this on GT4?
1 is softer than 10 in GT1
10 is softer than 1 in GT2
Or, if you can't use 255 damper, how your experience tells you?