- 6,009
- Austin, Texas
- D-Nitrate / GTP_DNitrate
F1CE does a great job making pit stops a critical and visually interesting part of a race... as they should be.
(I only hope Polyphony Digital is paying attention!)
First of all, depending on the race length and/or settings, you'll need to pit at least once. If "FUEL USE & TIRE WEAR" is set at "SCALED", and a race is at least 10% in length, you'll have to pit. If it is set to "REALISTIC", then it will depend on the length of the race, and how well you manage your tire wear. If it is set to off, you may still have to pit if you have "CRASH DAMAGE" turned on, and you have performance problems due to damage. If you have "COMPONENT FAILURE" turned on, and your car is unfortunate enough to have a problem and that problem is repairable, then you'll also have to pit.
If your team manager hasn't instructed you or cleared you to pit already, you must ask for clearance to pit by pressing the "select" button. He will respond to your request on the radio, and will let you know when you can come in. Remember, you are sharing the same pit crew with your teammate, so you do not want to come in right behind him and get stuck waiting for your turn to get serviced.
BTW: if you also have "PENALTIES" turned on, be sure to watch your speed entering pit lane, or you'll get a black flag time penalty. A large red "!" will appear on your HUD if you are going to fast. Once you are at or below the mandated pit lane speed it will fade away. Once you cross the line entering pit lane, the computer takes over... but your job isn't over yet if you want a fast pit stop time!
OK, so you are bringing in your car to be serviced. The first thing you'll notice is your crew waiting for you to stop... which is done automatically for you. Then you'll notice that some playstation controller symbols will start to appear on some of your crew with a timer going up.
Once you press the corresponding buttons on your controller, those crewman will start their task. If you do not, they will automatically start after 2.7 seconds. If you press the button before the symbol appears on the crewman, a red 'X' will appear instead of the symbol, and he wont start until after the 2.7 seconds... this is obviously so players don't simply randomly start pressing buttons as fast as they can.
Not all pit stops will be the same. If you have damage that needs repairing, that will require extra commands. If you need fuel, and how much fuel, that will also affect if and when the symbols appear in order to command the refueler to insert and remove the fuel nozzle.
However, for a normal pit stop, you'll have to do the following commands:
T = Front Jack Man - lift car
X = Rear Jack Man - lift car
O = Refueller - insert nozzle (only when fuel is needed to complete the race)
L1 = Left Front Gunman + 2 Wheel Men - replace wheel
R1 = Right Front Gunman + 2 Wheel Men - replace wheel
L2 = Left Rear Gunman + 2 Wheel Men - replace wheel
R2 = Right Rear Gunman + 2 Wheel Men - replace wheel
O = Refueller - remove nozzle (see above, amount of fuel will determine when to press O)
L1 = Left Front Gunman - lock new wheel
R1 = Right Front Gunman - lock new wheel
L2 = Left Rear Gunman - lock new wheel
R2 = Right Rear Gunman - lock new wheel
T = Front Jack Man - lower car
X = Rear Jack Man - lower car
S = Lolly-pop Man - raises lolly-pop
If you have a normal stop, and you do not press any buttons, the pit stop time will always be 20.9 seconds. However, if you time it perfectly, it is possible to have a normal pit stop time under 8 seconds. A pit stop time of 8-9 seconds is very good.
Hope this info is helpful.
(I only hope Polyphony Digital is paying attention!)
First of all, depending on the race length and/or settings, you'll need to pit at least once. If "FUEL USE & TIRE WEAR" is set at "SCALED", and a race is at least 10% in length, you'll have to pit. If it is set to "REALISTIC", then it will depend on the length of the race, and how well you manage your tire wear. If it is set to off, you may still have to pit if you have "CRASH DAMAGE" turned on, and you have performance problems due to damage. If you have "COMPONENT FAILURE" turned on, and your car is unfortunate enough to have a problem and that problem is repairable, then you'll also have to pit.
If your team manager hasn't instructed you or cleared you to pit already, you must ask for clearance to pit by pressing the "select" button. He will respond to your request on the radio, and will let you know when you can come in. Remember, you are sharing the same pit crew with your teammate, so you do not want to come in right behind him and get stuck waiting for your turn to get serviced.
BTW: if you also have "PENALTIES" turned on, be sure to watch your speed entering pit lane, or you'll get a black flag time penalty. A large red "!" will appear on your HUD if you are going to fast. Once you are at or below the mandated pit lane speed it will fade away. Once you cross the line entering pit lane, the computer takes over... but your job isn't over yet if you want a fast pit stop time!
OK, so you are bringing in your car to be serviced. The first thing you'll notice is your crew waiting for you to stop... which is done automatically for you. Then you'll notice that some playstation controller symbols will start to appear on some of your crew with a timer going up.
Once you press the corresponding buttons on your controller, those crewman will start their task. If you do not, they will automatically start after 2.7 seconds. If you press the button before the symbol appears on the crewman, a red 'X' will appear instead of the symbol, and he wont start until after the 2.7 seconds... this is obviously so players don't simply randomly start pressing buttons as fast as they can.
Not all pit stops will be the same. If you have damage that needs repairing, that will require extra commands. If you need fuel, and how much fuel, that will also affect if and when the symbols appear in order to command the refueler to insert and remove the fuel nozzle.
However, for a normal pit stop, you'll have to do the following commands:
T = Front Jack Man - lift car
X = Rear Jack Man - lift car
O = Refueller - insert nozzle (only when fuel is needed to complete the race)
L1 = Left Front Gunman + 2 Wheel Men - replace wheel
R1 = Right Front Gunman + 2 Wheel Men - replace wheel
L2 = Left Rear Gunman + 2 Wheel Men - replace wheel
R2 = Right Rear Gunman + 2 Wheel Men - replace wheel
O = Refueller - remove nozzle (see above, amount of fuel will determine when to press O)
L1 = Left Front Gunman - lock new wheel
R1 = Right Front Gunman - lock new wheel
L2 = Left Rear Gunman - lock new wheel
R2 = Right Rear Gunman - lock new wheel
T = Front Jack Man - lower car
X = Rear Jack Man - lower car
S = Lolly-pop Man - raises lolly-pop
If you have a normal stop, and you do not press any buttons, the pit stop time will always be 20.9 seconds. However, if you time it perfectly, it is possible to have a normal pit stop time under 8 seconds. A pit stop time of 8-9 seconds is very good.
Hope this info is helpful.