Patch coming soon. Looks like they'll be addressing the long load times and punishing difficulty among other things. Can't wait!
http://ps3.ign.com/articles/110/1109588p1.html
So in a way I'm not happy about the easy difficulty coming out. I never felt it needed it.
You guys have to look beyond your own personal taste to say the game as a whole doesn't need it. Joey is a good example as well as others who found the game difficult at times. I may pick it up when I find it on sale.
It doesn't diminish any effort as the the easy mode is an option. When I play some game I start off on hard, Bioshock was a mistake but at least I tried
Making the difficulty easier does diminish effort as the trophies earned are part of the effort. Now once the patch is out someone could have the same trophies as me but they finished the game on "easy" while I did it on normal. Anybody looking at our trophies though would assume we exerted the same effort when we obviously didn't. If anything the Modnation devs should add the easy mode but make the trophies unattainable on easy. That would be fair.
The thing you have to keep in mind about ModNation is that it's marketed towards children and other casual gamers who may not want an extremely challenging game.
You are allowed to do whatever you want, but if a game is too difficult for you that's your problem and then I say "don't buy it". Yes, games are entertainment devices and if you don't find a certain game entertaining because of the difficulty, play something else, or otherwise you will ruin the entertainment for other people like me, who love that you have to "work" to get things unlocked and actually even if you can't unlock everything, the game still offers tons of content, directly at the start, far more than most other 60$ titles.Should I not be allowed to buy the game because I can't play a certain aspect of it well?
You are allowed to do whatever you want, but if a game is too difficult for you that's your problem and then I say "don't buy it". Yes, games are entertainment devices and if you don't find a certain game entertaining because of the difficulty, play something else, or otherwise you will ruin the entertainment for other people like me, who love that you have to "work" to get things unlocked and actually even if you can't unlock everything, the game still offers tons of content, directly at the start, far more than most other 60$ titles.
EDIT: If you would tell me that you have a handicap and can't play the game at all because of the controls or anything, okay, that's something else and I could understand this (I can't play games with complex motion controls for example), but because of a difficulty level? Man, play the game and try to get better, practice.
Why shouldn't you get the same reward? You paid for the whole game didn't you?
Some people find winning all the time fun. I can't understand why this is a difficult concept to grasp.
Personally, I like a system like in the GT PSP challenges. Even if you suck, it's still quite possible to get bronze on all challenges. But getting gold really takes effort. And no difficulty sliders there, save a few driving aids (which actually hinder you to get gold). So anyone can complete the game that way, but there is a clear distinction between the top and bottom players.Buying the game does not give you an automatic right to share the same rewards as someone who has taken the time and effort to learn the game. Unless, you have take the same time and effort to learn the game. 👍
Buying the game does not give you an automatic right to share the same rewards as someone who has taken the time and effort to learn the game. Unless, you have take the same time and effort to learn the game. 👍
Winning IS fun, but only when there is satisfaction in knowing that it was worthwhile doing in the first place! If everyone can win, then it is not worth winning!
Well technically MNR is kinda the same in terms of the career item unlocking and progression. It's not that difficult to progress through the career mode with the minimum requirement of just getting a podium finish in each race and a 1st place in the final race in each series.Personally, I like a system like in the GT PSP challenges. Even if you suck, it's still quite possible to get bronze on all challenges. But getting gold really takes effort. And no difficulty sliders there, save a few driving aids (which actually hinder you to get gold). So anyone can complete the game that way, but there is a clear distinction between the top and bottom players.
True, they don't give you extra items/upgrades/etc. But I don't see this as a problem; I certainly don't give a hoot if someone that finishes a game at the lowest difficulty gets the same stuff as I, while I have finished it at the highest level. The only thing that matters to me is my performance, I don't care about anyone elses. I don't see how someone elses performance will negatively affect mine. Even if it doesn't show in game or in the leaderboards, you will still know you're the better player. 👍 But maybe we should take this discussion to another thread as it's not limited to MNR?But Trophies and leaderboards give you nothing for the gameplay.
Winning IS fun, but only when there is satisfaction in knowing that it was worthwhile doing in the first place! If everyone can win, then it is not worth winning!