≣PURE | Super GT Cup - Congratulations to GT500 champion GTPGhost and GT300, PASM!Finished 

  • Thread starter Wardez
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Dang man I missed the whole race.....both of them!:banghead: I thought they started at 8pm est. Where were the start times posted? Forgive me man I'm still getting used to finding my way around on GTP.


nzo278
 
GT300 D1 race result post edited with formation lap times and fastest lap info.
 
Guys, I have been struggling to like this game online for awhile now. It's just not happening. Go ahead and put me on the reserve list. I might hop in once in a while, but as of right now, I can't deal with this unfinished game. Off to IRacing for me.
 
Next time ill take pics of the fast laps as well , sorry about that .

I can send those in about 24 hrs , got a crazy work shift today .
 
The contrast between the offline and online car physics is huge, for example the gt300 BRZ is a delight to drive offline but online is a understeer wore and more tha 2sec slower, thats the same with alot of cars specially the GT3 ones.
I even think gt5 has better physics in online mode, than gt6, at least with the mayority of the cars.
 
Hopefully the 1.03 update coming tomorrow will fix many online bugs in this game. Certanly hope they fix the pit stop bug! So we can start doing some endurance racing finally.
 
The contrast between the offline and online car physics is huge, for example the gt300 BRZ is a delight to drive offline but online is a understeer wore and more tha 2sec slower, thats the same with alot of cars specially the GT3 ones.
I even think gt5 has better physics in online mode, than gt6, at least with the mayority of the cars.
:lol:
Everyone that makes this complaint...

Offline has tire wear off, which makes cars faster. It also has grip reduction on low (but you can change), this also makes cars faster.

With comparable settings, I see no difference online vs offline. (at least no more than late GT5, which nobody complained about.

@Niss - Amen!
 
:lol:
Everyone that makes this complaint...

Offline has tire wear off, which makes cars faster. It also has grip reduction on low (but you can change), this also makes cars faster.

With comparable settings, I see no difference online vs offline. (at least no more than late GT5, which nobody complained about.

@Niss - Amen!

CSL but i belive you can adjust the grip level offline to, and there is tire wear also...i'm talking about offline free run mode, on which i'm based upon, i'm not talkimg about those stupid gt6 events.
Also the weight transfer is much more aparent in offline, the ffb is more refined and it feels like the wheel is transmiting more information, but in online is like dumbed down
 
CSL but i belive you can adjust the grip level offline to, and there is tire wear also...i'm talking about offline free run mode, on which i'm based upon, i'm not talkimg about those stupid gt6 events.
Also the weight transfer is much more aparent in offline, the ffb is more refined and it feels like the wheel is transmiting more information, but in online is like dumbed down
If every calculation made from car movement would be used online no connection would be able to cope with it, so they have to make some cuts to the amount of realism you will get
 
If every calculation made from car movement would be used online no connection would be able to cope with it, so they have to make some cuts to the amount of realism you will get
I agree, i always thougt that, they need better servers. Baybe that's why in gt5 was less aparent the difference in offline/online car handling, cause of its more simple physics
 
These two cars and bug fixing in the next update and we're set to go. C'mon PD!
 

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Room up: 1472-6399-8537-0917-9195

To all the stewards out there, any chance I could qualify tonight?
 
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