Socal,
We just got a new batch of black powder coated brackets in stock. Shoot me an email, I'm sure we can work something out...
Bill
Amuse Street SUCKS!!!!
I want to be the first to apologize for the amuse s2000. It was not my first choiceOwensRacingAmuse Street SUCKS!!!!
I want to be the first to apologize for the amuse s2000. It was not my first choice
But I had forgotten about the 50, 000 cr cap. My initial choice was the amuse gti turbo. Which is a much better handling car. My apologies. I will be the first one to vote it away.
@EuroTuned,Hey i just found out about snail ive always been into drifting and never cared about racing but drifting got really old with no core value keeing me in it so im racing now and i would like to join and learn
Amuse Street SUCKS!!!!
Lol this is the best combo 2:29.450 is my Pb
As I said in the practice room, I picked the WRONG week to switch to a wheel
Surprisingly, I did very good with the Amuse.. I've never like the S2000 much, but it really teaches you patience!
However, passing at Mt. Panorama is only at the bottom of the track; trying to pass at the higher altitudes is almost impossible.
I was hoping for a bigger turn out, but lagging made its debut right on the 1st race and it is a fun killer. However on the bright side, we got quite a few NON Snails to race with us including the drifter Euro and a few others.
I am hoping that I get confirmations early enough for Blue and Red Hosts for next week who can host next Thursday... I don't mind hosting but cannot really direct as the FAM is sleeping and the Captain mandates Shhhhh!
I am 50/50 for Sunday as we are receiving some relatives over the weekend. Long live snail!
I was wondering if it was the same Race Fan on the track.. LOL
So are you saying that "Real" is weaker than "Weak"?Also wanted to bring up the draft settings. While I do really really like the "real" draft setting. I can see it being a major issue with sprint style racing. The real draft leads to passes that are made by out braking and driving harder. This type of passing often results into breaking the rules.
The weak setting allows for racers to be more patient and get their passes cleanly done on straights.
This really needs discussed and while "real" is awesome. Look at the big picture. "Weak" is the "normal" we are used too and basis of all rules and driving standards.
I am ok with either myself. Stamina will run "real" as it's an endurance race.
Goat and I did a test, here is our findings...So are you saying that "Real" is weaker than "Weak"?
Ok, Goat and I have finished our research and have found the following. Compared to weak, real is awesome. And that is some real science.
In seriousness, real is actually weaker than weak, but feels more correct. "Real" if you will. with weak, once you hit the draft, you were pretty much at full acceleration. Meaning that you accelerate at the same rate regardless of position in the draft. With the real setting on, the draft was more progressive, the closer you got, the more pronounced the effect. Goat believes the draft actually starts further back, but the effects are far weaker from start to end than that of the weak setting. Also the "beam" or outer edges of the draft were narrower when set to real, and the further out of the center of the draft you moved, the more the effect of the draft faded. We both agree, it's much improved over weak.
It was really challenging to drive fast (for me anyway) but it honestly was not unmanageable IMO.I want to be the first to apologize for the amuse s2000. It was not my first choice
But I had forgotten about the 50, 000 cr cap. My initial choice was the amuse gti turbo. Which is a much better handling car. My apologies. I will be the first one to vote it away.
This sounds fun/interesting...SNAIL Funday Fridays!!!
Come one, come all to the greatest games on wheels! We’ve got spills, we got chills, we got bone shattering thrills!!!!! Grab up the family, get the neighbors, and don’t forget the dog, then hurry on down to the Funday Fridays lobby for crazy four wheel action!!
Tonight’s event will be the always popular Cat & SNAIL. Here’s how it works; we will need 6 or more racers, while we wait for that count, we will do some short, cheap car derbies. When we get 6 racers, we will then run a 1 lap dirty sprint race. This will be to determine teams. Odds vs evens. More teams can be added if we get more participants (3 teams of 3 is AWESOME!). The object of the game is to be the team with your SNAIL across the finish line first.
How it works: Once teams have been decided, each team will need to pick a driver to be the SNAIL, the other 2 members of the team will be the cats. The SNAIL will be in a car around 330 pp, and the cats will be around 475. The Job of the SNAIL is to get to the finish line first. The cats are responsible for getting the SNAIL there! The cat can either protect and push their teams SNAIL, or go on the attack and try to take out the other teams SNAIL. No move is to dirty here folks. Smash, bash and destroy your competition. Just don’t forget, you’re on a team, and need to be sure your SNAIL is getting to the finish.
With all this action, be sure to join us tonight 9PM EST. Room opens at approximately 8:30. This is a friend’s only room event, so if you want to participate, please be sure to send a friend request my way. The more people we can get, the better the action will be, and trust me, the game is not leave you wanting or disappointed.
(Can friends of friends join if they aren’t on my friends list?)
I actually thought it was the real practice room... I signed in and saw your room so I joined. Then I saw the room number posted here but just figured that 2 rooms were open due to interest. It was a lot of fun though, especially when we switched to Panorama with the X2014 Junior! By the way, I forgot to tell you, but you were kind of lagging/jumping all over the place in the last couple of races at Suzuka.Last night I opened a room to get a few laps in before Practice started at 9:30 .......... and around 9 to 9:15 folks just started showing up. It sort of evolved into a Practice Room without a formal statement on the thread.
So there was no intent to forego posting the room number on the thread. Hope no one missed practice because of not seeing a room number.
Would you rather have 1 car trying to out break you or 3. The real draft setting keeps the 3 or 4 car cluster for the lead from happening.I'm not sure about the rest of you, and the more experienced real world racers please chime in here if my view is in error, but I've always found a pass on exit and under acceleration as far less risky than one done under braking to corner entry. A weaker (real) draft effect will make it much harder to gain a position under braking since the differences in speed after using it will not be as great. This will make passing under braking even tougher as you won't be able to get a huge run on someone going down the straight. A huge run will come with setting up the turn entry better and getting a better run on the way out.
Since we're kinda on the topic, has anyone else tried the new Redbull Jr. race? The drafting seemed completely messed up - as in nonexistent. I found that off the line everyone would accelerate at the same rate, but on a straight if I was directly behind somebody who had open air in front, I wouldn't make any gains at all! Just as a test, we were doing 200mph plus at one point, and I would swerve into and out of the AI's draft with absolutely no effect. To make matters worse, it seems like they could draft off of me...they would always gain on me in the straights, even if I had better exit speed initially. Anybody else see this? (Not that it mattered too much in completing the races- for some reason they made the AI horribly slow through a few of the corners in each race, making the races fairly easy to win).
A weaker (real) draft effect will make it much harder to gain a position under braking since the differences in speed after using it will not be as great. This will make passing under braking even tougher as you won't be able to get a huge run on someone going down the straight. A huge run will come with setting up the turn entry better and getting a better run on the way out.
SNAIL Funday Fridays!!!
Come one, come all to the greatest games on wheels! We’ve got spills, we got chills, we got bone shattering thrills!!!!! Grab up the family, get the neighbors, and don’t forget the dog, then hurry on down to the Funday Fridays lobby for crazy four wheel action!!
Tonight’s event will be the always popular Cat & SNAIL. Here’s how it works; we will need 6 or more racers, while we wait for that count, we will do some short, cheap car derbies. When we get 6 racers, we will then run a 1 lap dirty sprint race. This will be to determine teams. Odds vs evens. More teams can be added if we get more participants (3 teams of 3 is AWESOME!). The object of the game is to be the team with your SNAIL across the finish line first.
How it works: Once teams have been decided, each team will need to pick a driver to be the SNAIL, the other 2 members of the team will be the cats. The SNAIL will be in a car around 330 pp, and the cats will be around 475. The Job of the SNAIL is to get to the finish line first. The cats are responsible for getting the SNAIL there! The cat can either protect and push their teams SNAIL, or go on the attack and try to take out the other teams SNAIL. No move is to dirty here folks. Smash, bash and destroy your competition. Just don’t forget, you’re on a team, and need to be sure your SNAIL is getting to the finish.
With all this action, be sure to join us tonight 9PM EST. Room opens at approximately 8:30. This is a friend’s only room event, so if you want to participate, please be sure to send a friend request my way. The more people we can get, the better the action will be, and trust me, the game is not leave you wanting or disappointed.
(Can friends of friends join if they aren’t on my friends list?)
Thanks kinda what DW was getting at.Would you rather have 1 car trying to out break you or 3. The real draft setting keeps the 3 or 4 car cluster for the lead from happening.
No tuning. No need for tuning. Its a smash and bash event, and since the target snail car is far, far slower than the cat car... I liked the way we used to run it. Where a PP cap was set, all the snail cars would get on, then the PP was raised and the cats got on the track. it was neat having the variety and trying to find a snail that was both stout enough to take a beating, yet quick enough to get down the track too. same with cats. Finding one heavy enough to plow a car off the road, yet fast enough to track down any snail that got away with a quickness. back then we ran 336 pp for snail cars and 450 or 500pp for cats.I want... Will it be tuning allowed or prohibited? Also, what time?