◆ SNAIL [Spec] Racing - Join now to win a Digit Racing EDGE Masterclass enrollment!!Open 

  • Thread starter zer05ive
  • 150,392 comments
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I missed this story from Autoblog yesterday. All I can say is WOW. 707 HP is pretty insane for a "street" car. This is intriguing as well; "...the Challenger SRT Hellcat will also come with two key fobs – one red, one black. The former allows the driver to unleash the full 707 hp, while the black key limits its holder to just – just – 500 horsepower..."

It's like you need a launch sequence number to acknowledge your commitment to the full potential.

hellcat.png

Cool idea to put to use on the Camaro copy-cat, but this thing needs to be put on a SERIOUS diet. 4400 lbs? C'mon man! Chevrolet needs to do the same thing with the Camaro. Big horsepower and sexy exhaust notes are bad ass, but trim the fat a little and these things would be AWESOME! Also, 275s on the rear? 700hp and you only put 275s on the rear?? Really??
 
Cool idea to put to use on the Camaro copy-cat, but this thing needs to be put on a SERIOUS diet. 4400 lbs? C'mon man! Chevrolet needs to do the same thing with the Camaro. Big horsepower and sexy exhaust notes are bad ass, but trim the fat a little and these things would be AWESOME! Also, 275s on the rear? 700hp and you only put 275s on the rear?? Really??

Yea, I completely agree. Trim at least 500 lbs. For the tires, with that kind of HP, it needs to have at least 315s. Even my 350z has 265s with 1/3 the HP.
 
Yea, I completely agree. Trim at least 500 lbs. For the tires, with that kind of HP, it needs to have at least 315s. Even my 350z has 265s with 1/3 the HP.

Exactly. Either trim 500 pounds or put it lower in the car and lower the center of gravity and add some 315s and this thing would be unstoppable.
 
I missed this story from Autoblog yesterday. All I can say is WOW. 707 HP is pretty insane for a "street" car. This is intriguing as well; "...the Challenger SRT Hellcat will also come with two key fobs – one red, one black. The former allows the driver to unleash the full 707 hp, while the black key limits its holder to just – just – 500 horsepower..."

It's like you need a launch sequence number to acknowledge your commitment to the full potential.

hellcat.png
I'm so in love with this car... mopar or no car
 
For the past few weeks I was forced to drive automatic as my wheel decided it's time to go. The paddle shifters no longer worked so I was unable to change gears.

I resisted the temptation to buy a G27 but as they say....resistance is futile! I broke down....
I'm buying my G27 tonight on my way home from the office! :gtpflag:
 
@go6

Here's your official S.N.A.I.L. Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join:

We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You take the S.N.A.I.L. OLR and Racecraft Test

2. You run the Time Trial and submit your information by 23:59 EST on Saturday night if you want to race this Sunday.

3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.

4. Send a PSN friend request to the Race Director or Primary Host from your assigned SNAIL Division. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.

5. You drive fast and clean on Sunday 👍

The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.
If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to S.N.A.I.L. :cheers:
How many new guys signed up this month ?
 
Race of Champions
June Season
July 11, 2014
9:30 pm ET


PLEASE CONFIRM IF YOU CAN OR CAN'T ATTEND
Attendance is very tentative since we're 10 days away

Format:

3 x 20 minute races
Race 1-
Starting position determined by division in reverse order (D8, D7, D6, etc). WC will be placed in appropriate starting position based on ability.
Race 2 & 3- Reverse grid

15 drivers + 1 host (@Wolfsatz)

Division 1
1- @Adventuruss (282)
2- @martin20az (260) - B / 4
alt1- @fizzer (257) [eligible via @tezgm99]

Division 2
3- @qwietstorm (253.1) - B / 4
4- @Xradkins (246)
alt6- @Kgffy (231)

Division 3
5- @JLBowler (271)
6- @Dragonwhisky (244) - B / 2
alt3- @Wolfsatz (237.1) - A / 1 [eligible via @JCsSoldier]

Division 4
7- @gtp_Tenderly (278) - B / 4
8- @Grandpa Money (251) - A / 4
alt4- @TEX36 (235)

Division 5
9- @aliengamer25 (271.1) - B / 4
10- @chatva (252) - A / 5
alt7- @ExoSphere64 (226)

Division 6
11- @KTR5 (255) - A / 3
12- @euclid58 (242) - B / 4
alt5- @hognhominy (235)

Division 7
13- @singlepaddy (252) - B / 2
14- @JCsSoldier (251)
alt2- @SHOCKY_WELL (242.1) [eligible via @fizzer]

West Coast
15- @tezgm99 (89)
alt8- @RodeRuner1967 (87)

Confirmed drivers will be in bold
Scratched drivers will be crossed out

Alternate ranking determined by (Revised due to 7 Divisions + WC):
1- 3rd place (2nd for WC) finishers in order of points scored for the month


COMBO Selection

1- Ferrari F430 '06 at Autodromo Nazionale Monza '80s (twice)
--- 519HP / PP 548 / RH tires

-=-=-=-=-=-=-=-=-=-

2- Vote for 1 of the following – Both were used twice for the June season

A- Subaru IMPREZA Touring Car at Daytona Road Course (4)
--- 477HP / PP 565 / RH tires

OR

B- Ford Mustang SVT Cobra R '00 at Daytona Road Course (7)
--- 384HP / PP 483 / SM tires

3- Vote for 1 of the following – Each were raced only once in the June season

1. RE Amemiya RX7 GT300 Base Model '06 at Trial Mountain Circuit – Forward (current) (1)
--- 337HP / PP 512 / RH tires

2. Chevrolet Corvette ZR1 (C6) LM Race Car '09 at Fuji Speedway F (2)
--- 858HP / PP 659 / RM tires

3. Ferrari 365 GTB4 '71 at Cape Ring Periphery (1)
--- 363HP / PP 503 / SM tires

4. Ferrari 365 GTB4 '71 at Silverstone GP Circuit (6)
--- 363HP / PP 503 / SM tires

5. SRT Viper GTS '13 at Mazda Raceway Laguna Seca (1)
--- 671HP / PP 573 / RM tires


To Do:
1- Confirm tentative entry
2- Vote A or B
3- Vote 1 or 2 or 3 or 4 or 5



I will continue update this post. Bookmark it to find it easily.

If I "Like" your post, I have recorded your decision and / or vote.

I will be available - IF given the opportunity.
A - 1
 
I'm so in love with this car... mopar or no car
As soon as that car got announced he was like there is my mid life crisis car right there.
The reason is we have had a lot of Dodge's in our family. He drove a 1968 Charger in high school and it was one crazy car with that 383 and drum brakes.
 
The precise figure of the US population is 317,297,938;)

You forgot to mention that the report also said the kids that are playing soccer come for poorer communities. The only reason why soccer is big, now, is because of the World Cup. When it is all over, soccer will fall into the black hole for another 4 years, in the US, mind you. Now that the US is out, the US TV viewing of the World Cup or any soccer match will diminish.

I differ.. if that is the reason why is the MLS grown so rapidly and adding teams (franchises) almost every 2 years ?
 
go6
k, time trial CHECK, racecraft test CHECK, anything else i need to do to join a wednesday/thursday race?

If you have no intention to ever run a Sunday night race, you don't have to run the time trial. If all you want to do is run the mid-week stuff, just post in those threads that you want to race and the hosts of those series will take care of you.
 
As soon as that car got announced he was like there is my mid life crisis car right there.
The reason is we have had a lot of Dodge's in our family. He drove a 1968 Charger in high school and it was one crazy car with that 383 and drum brakes.
Am only 19 so a mid life crisis is out hahah and I wish I had a 68 charger... that's in my top 5 cars of like 1000s and we had ford's all my life but my day to day driver is a mopar, a 84 dodge daytona trubo. It's a sweet little car :cheers: but soon, soon I'll have the hellcat :scared:
 
Am only 19 so a mid life crisis is out hahah and I wish I had a 68 charger... that's in my top 5 cars of like 1000s and we had ford's all my life but my day to day driver is a mopar, a 84 dodge daytona trubo. It's a sweet little car :cheers: but soon, soon I'll have the hellcat :scared:
From the research I am thinking about 55k
 
Ya one would think, but they did make the viper gts 160k 200k with all the tex haha so we'll see
Yup the Hellcat does need to loose a few then it can really compete.
55k for the Hellcat?! That's insanity.
Ya either way it's a sweet looking car

Also I did research on the car about the specs and I figured out that the two inner lights on the front are actually intakes to the engine.
 
Click the logo below to learn how you can win a GranStand wheel stand!!







S.N.A.I.L. is proud to be an official sponsor of
GT Academy Champion Nick McMillen
thanks to the support of:


PLATINUM SPONSORS
@Handlebar 👍
@TEX36 👍
@dgaf95integra
@Chiochan 👍
@AJKVail 👍
@Schmiggz 👍
@gumsdad 👍

GOLD SPONSORS
@KTR5 👍
@fzappa
@chatva
@fizzer 👍
@dabneyd

SILVER SPONSORS
@goofytyler
@Troggy

BRONZE SPONSORS
@hooker4
@jobyone 👍
@whatbadgerseat 👍
@Mark II



13853496133_45b3119617_c.jpg


Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!

From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill

Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.

What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Preparation for GT Academy
If you have your eye on competing in GT Academy, there's no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's GT Academy Silverstone Finalists race in S.N.A.I.L., and they were able to use their experience in this league to help get them there. Click here if you want to advice from the eventual champion and click here if you want advice from the runner-up. However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from some of the best drivers in the world.

Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).

Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.

Settings
All league Race Settings are default unless noted below (Course Settings are listed here)
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 4-8. (Penalties OFF for D1 and D2/D3 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-7. (ABS, TCS, and Driving Line are allowed in Division 8 only)
Tire Restrictions: (based on Dealership PP)
Street Cars
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs

Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums

Tuner Cars
Classified as either Street or Race cars based on this list

How To Join Us
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: Wait to be assigned to a division and then send Friend Requests to the hosts of your division. Then join your division host's room on Sunday night and race!
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.
Click the logo below to learn how you can win a GranStand wheel stand!!







S.N.A.I.L. is proud to be an official sponsor of
GT Academy Champion Nick McMillen
thanks to the support of:


PLATINUM SPONSORS
@Handlebar 👍
@TEX36 👍
@dgaf95integra
@Chiochan 👍
@AJKVail 👍
@Schmiggz 👍
@gumsdad 👍

GOLD SPONSORS
@KTR5 👍
@fzappa
@chatva
@fizzer 👍
@dabneyd

SILVER SPONSORS
@goofytyler
@Troggy

BRONZE SPONSORS
@hooker4
@jobyone 👍
@whatbadgerseat 👍
@Mark II



13853496133_45b3119617_c.jpg


Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!

From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill

Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.

What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Preparation for GT Academy
If you have your eye on competing in GT Academy, there's no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's GT Academy Silverstone Finalists race in S.N.A.I.L., and they were able to use their experience in this league to help get them there. Click here if you want to advice from the eventual champion and click here if you want advice from the runner-up. However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from some of the best drivers in the world.

Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).

Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.

Settings
All league Race Settings are default unless noted below (Course Settings are listed here)
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 4-8. (Penalties OFF for D1 and D2/D3 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-7. (ABS, TCS, and Driving Line are allowed in Division 8 only)
Tire Restrictions: (based on Dealership PP)
Street Cars
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs

Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums

Tuner Cars
Classified as either Street or Race cars based on this list

How To Join Us
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: Wait to be assigned to a division and then send Friend Requests to the hosts of your division. Then join your division host's room on Sunday night and race!
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.
 
Hi, Sounds like a great race community, I would like to join this league.

@Br1mann

Here's your official S.N.A.I.L. Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join:

We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You take the S.N.A.I.L. OLR and Racecraft Test

2. You run the Time Trial and submit your information by 23:59 EST on Saturday night if you want to race this Sunday.

3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.

4. Send a PSN friend request to the Race Director or Primary Host from your assigned SNAIL Division. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.

5. You drive fast and clean on Sunday 👍

The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.
If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to S.N.A.I.L. :cheers:
 
Race of Champions
June Season
July 11, 2014
9:30 pm ET


PLEASE CONFIRM IF YOU CAN OR CAN'T ATTEND
Attendance is very tentative since we're 10 days away

Format:

3 x 20 minute races
Race 1-
Starting position determined by division in reverse order (D8, D7, D6, etc). WC will be placed in appropriate starting position based on ability.
Race 2 & 3- Reverse grid

15 drivers + 1 host (@Wolfsatz)

Division 1
1- @Adventuruss (282)
2- @martin20az (260) - B / 4
alt1- @fizzer (257) [eligible via @tezgm99]

Division 2
3- @qwietstorm (253.1) - B / 4
4- @Xradkins (246)
alt6- @Kgffy (231)

Division 3
5- @JLBowler (271)
6- @Dragonwhisky (244) - B / 2
alt3- @Wolfsatz (237.1) - A / 1 [eligible via @JCsSoldier]

Division 4
7- @gtp_Tenderly (278) - B / 4
8- @Grandpa Money (251) - A / 4
alt4- @TEX36 (235) - A / 1 [eligible via @Adventuruss]

Division 5
9- @aliengamer25 (271.1) - B / 4
10- @chatva (252) - A / 5
alt7- @ExoSphere64 (226)

Division 6
11- @KTR5 (255) - A / 3
12- @euclid58 (242) - B / 4
alt5- @hognhominy (235)

Division 7
13- @singlepaddy (252) - B / 2
14- @JCsSoldier (251)
alt2- @SHOCKY_WELL (242.1) [eligible via @fizzer]

West Coast
15- @tezgm99 (89)
alt8- @RodeRuner1967 (87)

Confirmed drivers will be in bold
Scratched drivers will be crossed out

Alternate ranking determined by (Revised due to 7 Divisions + WC):
1- 3rd place (2nd for WC) finishers in order of points scored for the month


COMBO Selection

1- Ferrari F430 '06 at Autodromo Nazionale Monza '80s (twice)
--- 519HP / PP 548 / RH tires

-=-=-=-=-=-=-=-=-=-

2- Vote for 1 of the following – Both were used twice for the June season

A- Subaru IMPREZA Touring Car at Daytona Road Course (5)
--- 477HP / PP 565 / RH tires

OR

B- Ford Mustang SVT Cobra R '00 at Daytona Road Course (7)
--- 384HP / PP 483 / SM tires

3- Vote for 1 of the following – Each were raced only once in the June season

1. RE Amemiya RX7 GT300 Base Model '06 at Trial Mountain Circuit – Forward (current) (2)
--- 337HP / PP 512 / RH tires

2. Chevrolet Corvette ZR1 (C6) LM Race Car '09 at Fuji Speedway F (2)
--- 858HP / PP 659 / RM tires

3. Ferrari 365 GTB4 '71 at Cape Ring Periphery (1)
--- 363HP / PP 503 / SM tires

4. Ferrari 365 GTB4 '71 at Silverstone GP Circuit (6)
--- 363HP / PP 503 / SM tires

5. SRT Viper GTS '13 at Mazda Raceway Laguna Seca (1)
--- 671HP / PP 573 / RM tires


To Do:
1- Confirm tentative entry
2- Vote A or B
3- Vote 1 or 2 or 3 or 4 or 5



I will continue update this post. Bookmark it to find it easily.

If I "Like" your post, I have recorded your decision and / or vote.

I have to work. :)
 
For the past few weeks I was forced to drive automatic as my wheel decided it's time to go. The paddle shifters no longer worked so I was unable to change gears.

I resisted the temptation to buy a G27 but as they say....resistance is futile! I broke down....
I'm buying my G27 tonight on my way home from the office! :gtpflag:
You will wonder why you did not do so before. The main difference besides better paddles, adjustable rotation, And much better pedals with real ( but annoying )real resistance.. Is it feels more like the real deal. I have never driven Fanatec..someone tell us why they are better ( not cooler).
 
NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.

Due to my team mates being hors de combat due to real life. I have stepped down from the managership and driver in SNAIL's #6 McLaren in the upcoming 24 heures du mans. We need four drivers ASAP in order not to lose the entry. The entry was a favor from the organizers so we need to keep it so as not to lose favor with them. There must be four guys who want to do this. Race is 12 and 13 th.

Here is the link for the main race thread

.https://www.gtplanet.net/forum/threads/24-heures-du-mans-13-00-utc-12-july.310278/

Contact @cmbeal317 to enter....quickly.

Personally the car was too quick for me anyway. I have joined with @miata13B and @gtp_Tenderly in a BMW...SEE YOU THERE.
 
NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.

Due to my team mates being hors de combat due to real life. I have stepped down from the managership and driver in SNAIL's #6 McLaren in the upcoming 24 heures du mans. We need four drivers ASAP in order not to lose the entry. The entry was a favor from the organizers so we need to keep it so as not to lose favor with them. There must be four guys who want to do this. Race is 12 and 13 th.

Here is the link for the main race thread

.https://www.gtplanet.net/forum/threads/24-heures-du-mans-13-00-utc-12-july.310278/

Contact @cmbeal317 to enter....quickly.

Personally the car was too quick for me anyway. I have joined with @miata13B and @gtp_Tenderly in a BMW...SEE YOU THERE.
We'll then, I see how it is ;), jk good luck, cya there
 
NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.....NEWS FLASH.

Due to my team mates being hors de combat due to real life. I have stepped down from the managership and driver in SNAIL's #6 McLaren in the upcoming 24 heures du mans. We need four drivers ASAP in order not to lose the entry. The entry was a favor from the organizers so we need to keep it so as not to lose favor with them. There must be four guys who want to do this. Race is 12 and 13 th.

Here is the link for the main race thread

.https://www.gtplanet.net/forum/threads/24-heures-du-mans-13-00-utc-12-july.310278/

Contact @cmbeal317 to enter....quickly.

Personally the car was too quick for me anyway. I have joined with @miata13B and @gtp_Tenderly in a BMW...SEE YOU THERE.
If ya need any help with the car just PM me.
 
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