That's another thing though; the majority of the vehicles are poorly/innacurately modeled - and those body graphics are on par with the Suzuki Alto Works from GT5, yuck!
I understand that they are using tidied up models from earlier Forzas, but really, even some of the newer vehicles have noticeably shonky bits, eg;
CZ4A EvoX; the aftermarket side skirts have those black/stretched pixel marks on them.
Shelby Cobra; the chrome on the lights and windsheild lack texture - are bare.
BNR34; don't get me started. That black perma-graphic is just off putting; the head/tail lights are poorly modeled and there are clearly stretched vehicle mapping throughout.
C2 Stingray; the front fascia turns chrome in game and the bonnet graphics are very jaggedy.
S15; again like the Skyline, very poor.
22B GC8; see above. Also a "scratch group" appears above the right tail light.
JZA80 RZ, AE86, Boss '70(?), GT '05, McMerc SLR, NSX-R, DC5, EP-R, AP2... the list goes on and on.
Even the Morris Mini has the "blackening" around it's left headlamp. And that's a new model.
I expect Forza 5 will be using the same terrible old models...
Ugh, anyway, I do hope the challenges add more than an afternoons worth of playtime. Would've prefered street racing expansions or something or rather. Also, I do not want to see the Seasons Pass vehicles or Unicorns associated.