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This is the discussion thread for a recent post on GTPlanet:
This article was published by Jordan Greer (@Jordan) on June 14th, 2017 in the Gran Turismo Sport category.
Sounds good. Wonder what they define as fall if another beta comes in August. That's cutting it close.. And customized racing suits and helmets wasn't new, but it's good to have it reconfirmed. I know exactly how I'll design my suit.
Seriously?GTP: Why is there no rear-view mirror available in the “roof view”?
KY: There is no real technical reason why it is not there, but the roof view is easier to drive with. It might be unfair if [a rear-view mirror] was there. If you make the view too easy for people to use, everyone might just be using that view.
Well, since the livery editor is in, why not? Can't see any difference between cars and helmets in that case. I also doubt it, but it's possible.i remember the customization of outfits from GT5/6, but are they referring to actually designing your own helmet?
To some extent, yes. If you preorder you're granted a chrome helmet, a plain chrome helmet would look boring, right? But add some stickers and voilá. Doubt it's anything fancy though, but adding some stickers and choosing some preset designs a la GT6 should be possible.i remember the customization of outfits from GT5/6, but are they referring to actually designing your own helmet?
That's a really myopic answer on his part IMO.A (relatively) straightforward interview, thanks. But there's one response that I had to read twice:
Seriously?
maybe.....
maybe.....
it might be nice.....
we would like to.....
something that is technically possible that we can do.....
Ah, it's good to have the optimistic-but-vague interviews back (seriously!). Never change KazI want to put it back in....
I do not agree with the answer for the rear-view mirror in roof view though. What we have now is almost everyone using normal/bumper view because the mirror is there.. If anything it would even out the camera views a bit more. I actually have a thread for this on the beta forums and it has quite a lot of likes so people definately want to have this rear-view mirror available. It's better for safe and clean racing anyway so I don't understand why they won't add it. Bit of a weird choice if you ask me.
Awesome, I really want to create or customize a Helmet In Game that I can bring to a designer in real life to get one made up. Can't wait to see more on this! Thanks Jordan.
The mirror is an invaluable resource for clean racing, allowing you to look behind you without touching buttons and disorienting yourself by completely changing the screen with a lookback feature. Incomprehensible that an online focused eSport game wouldn't have this feature in all views.Yeah, that's one weird ass answer. I understand that roof and 3rd person do have better spatial information, but the idea that it makes one or the other too easy seems incredibly silly. It shouldn't be a "game balance" issue when you are trying to promote a sport that is supposed to teach you sportsmanship and safety/health of those around you like its real life counterpart.
Edit: And I'm happy for foggy Nurb and hopefully Foggy Tokyo loop.
The mirror is an invaluable resource for clean racing, allowing you to look behind you without touching buttons and disorienting yourself by completely changing the screen with a lookback feature. Incomprehensible that an online focused eSport game wouldn't have this feature in all views.
Could it be more of an SR balance issue? Because of the spatial awareness advantage it could force people into using 3rd person/roof view to keep their SR rankings high rather than use the more realistic in-car/bumper cam view. I can (sort of) see where they're coming from with this decision.Yeah, that's one weird ass answer. I understand that roof and 3rd person do have better spatial information, but the idea that it makes one or the other too easy seems incredibly silly. It shouldn't be a "game balance" issue when you are trying to promote a sport that is supposed to teach you sportsmanship and safety/health of those around you like its real life counterpart.
Edit: And I'm happy for foggy Nurb and hopefully Foggy Tokyo loop.
The mirror is an invaluable resource for clean racing, allowing you to look behind you without touching buttons and disorienting yourself by completely changing the screen with a lookback feature. Incomprehensible that an online focused eSport game wouldn't have this feature in all views.
Could it be more of an SR balance issue? Because of the spatial awareness advantage it could force people into using 3rd person/roof view to keep their SR rankings high rather than use the more realistic in-car/bumper cam view. I can (sort of) see where they're coming from with this decision.
I don't like the more arcade style of the external views, so this works for me
I would've thought it's very much about SR. Having to use the immersion killing exterior views to be able to compete with others of a similar speed on an even SR playing field would be an absolute deal breaker for me. The spatial awareness advantage could be the difference in an S ranking or an A ranking SR for some, and at guess I would think even more of a difference in the lower groups.The rationale is exactly that, not necessarily about SR though.
But I think the idea shouldn't be "it'll make it easier for them" but "it'll make it better for those around them, if they use a mirror".