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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on September 18th, 2017 in the Product Reviews category.
Glad you liked the review. I feel like WRC 7 is a great effort, getting up to 60fps would be phenomenal. Even if just on Pro/X.Spot-on review. My sentiments exactly. I love the game. It captures that edge-of-your-seat feel that DiRT Rally gives you.
This game is getting smashed in the reviews from traditional outlets, whom I do not believe at all. They seem to know absolutely nothing about rally. Ever. I mean, IGN gave WRC5 (one of the worst games ever in any genre) a 59 but gave WRC7 a 60.
The physics are pure simcade: correct but not deep. It's intuitive and cars behave as you expect them to. Couple this intuitive handling model with the jaw-dropping challenging stages and it's a real winner. I love it. Great effort after the abominations of WRC5 & 6.
My biggest gripe is the 30fps on consoles (I use PS4 Pro). But at least it's smooth. I would rather have a locked 30 than a variable 60. That said, by locking at 30 they could have put more effort into the graphics.
It will be interesting to see what they plan for WRC 8. If they can shoot for locked 60fps and add more stages it would be even better.
you know what to doGlad you liked the review. I feel like WRC 7 is a great effort, getting up to 60fps would be phenomenal. Even if just on Pro/X.
If only. My current financial situation doesn't make PC an option.you know what to do
If only. My current financial situation doesn't make PC an option.
Unfortunately, WRC7 lacks a comprehensive control setup on PC based on Windows devices as most racing games on PC do. As a result, the title cannot detect my wheel / pedal axis or buttons (not mainstream hardware). That's not to suggest that my hardware requires pre-sets, I just need the ability to assign axis and buttons as needed.
If you use a Direct-drive wheel / advanced pedal set, or hand-brake, you may not be able to set them up with this title. Hopefully, this can help others avoid wasting time and risk going beyond the Steam refund window.
I do hope the developers address this over-sight with controller compatibility.
"the game mostly sticks to a locked 30FPS and 1080p resolution."
Mostly? at 30? Really?
Most games these days push a constant 60 - GTS & PC2 with grids of 20-30 cars.
To not even achieve a constant 30, 1 car on screen (Rallycross aside) and the graphics not really being anything to shout about is unforgivable, and for that, I will be avoiding this title and sticking to DiRT Rally and DiRT 4.
Occasional framerate dips affected us on the Monte Carlo rally, though. Specifically, it was only with foggy weather — every other time it was smooth sailing.
Only one paragraph later:
We couldn't shake the framerate in any other situations during our review. Thus "mostly".
Is a locked 30fps disappointed compared to a locked 60fps? Absolutely — but neither of the games you mentioned achieve that either. Even on current consoles, it seems a rare feature.
I've always wondered why that Nevada track breaks the game basically!I totally get your review, and think it's very balanced and fair, and mentions pros and cons in equal measure. I have no arguments whatsoever with that.
The other games I mentioned have a lot more going on - bigger grids etc for example, and still manage 60 the vast majority of the time. But to not be able to do it at half the FR locked, with 1 car on screen, to me, is pretty poor. 60 should be the benchmark with todays hardware. If 30 is absolutely unavoidable then it should be 100% flawless, throughout. Not just everywhere except Monte Carlo with weather.
This is just my opinion and the reason I'm choosing to not buy the game.
As a comparison, DiRT 4 very, very rarely drops below 60 on Rally and Rallycross, and it's only for a split second if it does. Plus it looks better than WRC7. It runs like **** on Nevada Landrush, however. lol.